Originally Posted by Durakken
Warkup, you wouldn't have to "kill" your character... kill and rebirth are just easy words. Batman didn't die, he simply got injured. Notice i said there'd be a selction as to what happens, you get injured or whatever...
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Rebirth System
... you get sent to lvl 1 and are allowed to rechoose your primary and secondaries...
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I quit reading right about there.
If it acts like a duck....
seriously.
/em rolleyes
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
I do have to agree with the OP, this is not a respec.
This is just rerolling your toon with an ambiguous power-boost and an XP penalty. Not only that, it limits you further by locking away contacts you already did away from you.
It's a masochist's reroll. As others have mentioned, it just makes the game more of a grind, actually REDUCES the amount of content you can do and basically only works to min-max your toon when that's what IOs and eventually Incarnate Levels do for you.
/unsigned.
If you want different powersets or a different AT: Just roll an alt.
Just because my dark armor tank got a MoSTF badge, that doesn't mean I've earned it when I respec to a fire/fire scrapper. It's a different bloody character.
I think I'd go for this idea if you did it exactly like you said, except it causes you to lose all your badges, influence, and enhancements, but didn't have the the ridiculous power boost, broken power pool choices, and XP and contact penalty.
Where to now?
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I'm sensing a lot of "I don't care how much sense your rebuttals to this idea make, you're ALL WRONG!!!!!" attitude coming from the OP here.
This is, for all intents and purposes, a full respec that acts like a complete reroll, but you get penalized the second time around. The devs flat out said "No" multiple times to ANY kind of full respec. Not "we have no plans to do that at this time". Not "I can't comment on that". They flat out said "It's never going to happen".
Go ahead. Tell the devs they're wrong about their game. I dare ya.
If you want to grind, play a game where the grind is the norm. Don't try to turn THIS game into one where the grind is the norm.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
No retcon, no rebirth, no full respec. The dev's didn't say they weren't doing this because of tech or time or resources, they said they didn't want it. You can stomp your feet and go "But I waaanaaa" all you want, but they aren't doing it in this game.
Try asking during CoH 2 beta.
I can see the point to something like this even if I disagree with the OPs suggestion. IMO, level 50 represents the time when your character has realized their true power and mastered it. However, rather than a full respec of powersets why not create a system that offers level 50 characters unlimited free respecs complete with free Mastery Origin enhancements that are only available to level 50 characters and provide a slightly higher bonus than SOs. (35-40% maybe). The build would be viable for 24 hours at which time you either use an actual respec to switch to the new build permamanently complete with the boosted MO enhancements or revert to your previous build.
This would allow level 50s get another boost for making it all the way to 50 and they earn the ability to try out new builds easily before deciding on one that they like. Make this system the reward for competing a Story Arc and you get new content as well!
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"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull
"Durability is the quintessential super-power. " -- Sailboat
This would allow level 50s get another boost for making it all the way to 50 and they earn the ability to try out new builds easily before deciding on one that they like. Make this system the reward for competing a Story Arc and you get new content as well! |
As for unlimited respecs, you can copy to Test server over and over and respec forever, testing out builds and such, as well as use things like Mids.
Aren't 50's already getting a boost based on the hints of the incarnate system? Why do we need more? There are toons soloing +4/+8, AV's, S/TFs. The devs would have to keep programming even greater challenges balanced against these boosted 50's that "regular" toons, who don't choose to be boosted, will not be able to complete or complete as easily.
As for unlimited respecs, you can copy to Test server over and over and respec forever, testing out builds and such, as well as use things like Mids. |
It is possible, if a bit clunky, to copy characters over to test and respec them there or even to use Mids just to look at the numbers. The suggestion for unlimited level 50 respecs was simply more of a streamlined way of handling it while thematically representing how a level 50 hero has attained complete mastery over their powers. It doesn't really unbalance the game; just something extra for hitting level 50.
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"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull
"Durability is the quintessential super-power. " -- Sailboat