Ultra Mode makes a real difference!


Ben_Arizona

 

Posted

This is my character as I have never seen her before! I have no idea why this is.


 

Posted

She's absolutely .... a-door-able.

/powexecname self_destruct


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Okay put the door back it's time to lock up.


My 50's
Prickly Darkness - Spines Dark
Flame of Enforcement - Fire/Fire Blaster
Lady Vahalla - Illusion/Storm
(plus 27 others)

 

Posted

Wow she's HAWT!


 

Posted

Quote:
Originally Posted by Zombie Man View Post
((It's just a glitch in reading one texture file for another. A restart of the client should clear it up.))
So did turning off Ultra Mode occlusions. Although the surgery to remove the door was apparently not free of complications.


 

Posted

I'm getting a lot of NPCs who look distorted like that until they're in melee combat (character detail distance is still set to 100% like it was pre-17). It's kind of weird.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

I'm usually bashful about this sort of thing, and if asked I'd tend towards a nice french door, or simple and proper residential entrance with a screen. (Certainly I've never entertained with any of those floozy fancy center pivot hinge or sliding doors.)

However, your new look, has certainly turned my head and... well, are you available for coffee later?





City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

Quote:
Originally Posted by TheBruteSquad View Post
I'm getting a lot of NPCs who look distorted like that until they're in melee combat (character detail distance is still set to 100% like it was pre-17). It's kind of weird.
I posted pics of the bent wire looking snakes in another thread, so I understand what you are saying. They are zigzag till you get close then get round as you near them.


�Many things worth doing in the world had been declared impossible before they were done.�