Ill/Rad - which APP to take


Angelic_EU

 

Posted

Which one of the APP goes with an Ill/Rad? I am aiming to perma-PA, or get as close to it as possible.


Many thanks


 

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I prefer the psi epic for the mezz resistance. Many would say it's not as necessary with perma pa but I find it works better with my aggressive playstyle.


 

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I took psi, but I wish I'd taken ice for the hybernate and armor. That said, the armor would ruin my outfit.

I might second build, but I sure don't want to buy a second set of IOs for her.


 

Posted

Quote:
Originally Posted by Angelic_EU View Post
Which one of the APP goes with an Ill/Rad? I am aiming to perma-PA, or get as close to it as possible.


Many thanks
I have a discussion about the APP sets in my Illusion/Radiation guide, linked in my sig.

I didn't go with Psi because I wanted a different damage type -- a different damage type really helps when going up against Robots and other Psi-resistant foes. Blind, Spectral Wounds and Phantom Army all do Psi damage. Phantasm does smashing/energy. Also, with Perma-PA drawing most of the aggro, I don't need nearly the protection from mez as other controllers.

A fast-firing blast really helps make a good attack chain with Blind-Spectral Wounds-Blast-Spectral Wounds. Fire and Ice both activate in 1 sec, and Fire does more damage. Primal and Psi are slightly slower, and Earth's Hurl Boulder is very slow. Killing the low level foes more quickly is the key to making better use out of the Spectral Damage in Spectral Wounds and PA. Plus you get a fast and effective AoE attack in Fireball. One important question is whether you need the Shield as a place for a LotG Recharge -- I was able to get Perma-PA without a defense-based shield so I went with Fire.

I prefer Fire first, then Ice, then Psi, then Primal, with Earth at the bottom of the list FOR THIS CHARACTER. For other characters Earth may be the best, and I have it on several of my Controllers.

My guide has a couple of Perma-PA builds -- one with Fire and the other with Ice, and if you look at Post #83, I posted my personal Perma-PA build.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

I went with Ice.
Though, it's worth noting my Ill/Rad has Perma-Hasten and Perma-PA, So as PA is ridiculously good at keeping the Aggro away I've no need for mez protect.
And with a nice cone and an AoE nova popping that fast, well, how could I not??
(oh, and frozen armor takes the LotG unique)


 

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While burning freespecs, I switched the APP for my Ill/Rad from Earth to Power and wow, what a difference.

Not only is the ST chain seamless with Blind, SW and Power Blast, but Conserve Power allowed me to stick with a "no insps" restriction. Also, Energy Torrent provides decent AOE damage and effects for teams.

So, it was this weekend that I burned that respec and went on a GM hunting spree. So far so good.

Anyway, I haven't seen Power mentioned so far in this thread and I'm a new advocate of it for Ill/Rad.


Global = Hedgefund (or some derivation thereof)

 

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Quote:
Originally Posted by Deacon_NA View Post
While burning freespecs, I switched the APP for my Ill/Rad from Earth to Power and wow, what a difference.

Not only is the ST chain seamless with Blind, SW and Power Blast, but Conserve Power allowed me to stick with a "no insps" restriction. Also, Energy Torrent provides decent AOE damage and effects for teams.

So, it was this weekend that I burned that respec and went on a GM hunting spree. So far so good.

Anyway, I haven't seen Power mentioned so far in this thread and I'm a new advocate of it for Ill/Rad.
I tried the Primal APP set on my Ill/Rad at one point. The blast is OK. It animates in 1.67 seconds instead of 1 for Fire and Ice . . . not much of a difference. The damage is the same as the base damage for Fire, Ice and Psi. I found Torrent to be a bit weak for an AoE, as the cone is more narrow than I would like and it has a smaller cap on the number of foes than Fireball or Ice Storm. (Ice gets two AoE damage powers because it also has Frost Breath.) The shield is Lethal & Smashing Resistance. You have mentioned Conserve Power if you have endurance problems -- but AM takes care of that most of the time for me.

Where I found the Primal APP disappointing is that Power Boost does very little because Ill/Rad only has a few powers that benefit from it. Flash and EM Pulse, mainly. It does not affect pets, so Spectral Terror is unaffected. Deceive and Blind already last long enough such that Power Boost doesn't really add much. Power Boost is the crown jewel of the Primal APP, and it is not that useful for an Ill/Rad.

It's not a bad set at all, but I prefer the Fire set. Fire Blast gets extra damage from the DoT after the initial blast, and the damage type is rarely resisted. Fireball is fast AoE damage -- and it looks cool. The shield is OK. Consume is a nice emergency Endurance Recovery tool, and Rise of the Phoenix is the only self-rez available to Controllers.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

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Quote:
Originally Posted by Reyne_Maker View Post
I went with Ice.
Though, it's worth noting my Ill/Rad has Perma-Hasten and Perma-PA, So as PA is ridiculously good at keeping the Aggro away I've no need for mez protect.
And with a nice cone and an AoE nova popping that fast, well, how could I not??
(oh, and frozen armor takes the LotG unique)
The Ice APP doesn't use the AoE nova from Ice blast (Blizzard) it uses Ice Storm which is just an AoE damage power.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff

 

Posted

I went with the Fire APP, my build only includes the two attacks fireblast and fireball but they really help with my damage output. Both recharge very fast and fireball especially was a great help when working on my defeat badges. In both solo and team play I very rarely see a need for a damage shield of any kind since in solo play the PA protects me pretty darn well and in team play that's what my other 7 pets are for (they aren't teammates, they are slightly more effective pets).


 

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Originally Posted by SpittingTrashcan View Post
Worth noting: Psychic Tornado takes the Force Feedback proc, and caps at 16 targets. If you hit all 16, the proc has a better than 80% chance of going off.

Of course, if you're perma-PA, you've got recharge coming out of your ears already. But there's no such thing as too much recharge.
This is where Primal comes in handy too. I slotted that proc in both the ST and AOE blast.


Global = Hedgefund (or some derivation thereof)