Popmenu creation


Code900

 

Posted

I have tried many many times without success to make the popmenu for CoH. I went into my c:/ProgramFiles/CityOfHeroes and created the following.....data/texts/English/Menus.Thus making C:/ProgramFiles/CityOfHeroes/data/texts/English/Menus
I opened the Menus folder and then right clicked in that folder and created a new txt document and renamed in quickchat.mnu

I opened that up and added the following:

Menu "Sanstone"
{
Title "Armor Toggles"
Option "Dark Embrace" "powexecname dark embrace"
Option "Murky Cloud" "powexecname Murky Cloud"
Option "Obsidian Shield" "powexecname Obsidian Shield"
Option "Tough" "powexecname Tough"
Divider
Option "Cloak of Dark" "powexecname Cloak of Darkness"
Option "Weave" "powexecname Weave"
Divider
Option "Death Shroud" "powexecname Death Shroud"
Divider
Option "All &Qn" "powexectoggleon Death Shroud$$powexectoggleon Weave$$powexectoggleon Cloak of Darkness$$powexectoggleon Tough$$powexectoggleon Murky Cloud$$powexectoggleon Obsidian Shield$$powexectoggleon Dark Embrace"
Option "All off" "powexectoggleoff Dark Embrace$$powexectoggleoff Murky Cloud$$powexectoggleoff Obsidian Shield$$powexectoggleoff Death Shroud$$powexectoggleoff Tough$$powexectoggleoff Weave$$powexectoggleoff Cloak of Darkness"
}

When I login to the game I have tried the following.

/macro Dark "popmenu Sanstone"
/macro Dark popmenu "Sanstone"
/macro "Dark" "popmenu Sanstone"
/bind q "popmenu Sanstone"

None of these will get the menu to open. I also tried adding:

// POPMENU First attempt at popmenu
//

when I added this to the top line of the text file as suggested I still was unable to have a positive result.

Any tips on what I might be doing wrong? I am running Windows 7 if that matters.
Thanks in advance.


 

Posted

Make sure you're showing all file extensions in Windows. The first few times I had issues with popmenus, it was because the filename was "filename.mnu.txt", but Windows was only displaying "filename.mnu". Took me a few times of experiencing this and figuring out what was wrong before my stupid brain actually memorized this fact.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

So I have made Windows show all extensions and I have

quickchat.mnu.txt

Do I simply delete the .txt portion and that's it?


 

Posted

yeah, rename it to simply "whatever.mnu".


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Well I must be completely hopeless.....I renamed it quickchat.mnu and it tells me changing the extension may cause it to not work. I clicked ok. Launched the game made macro..../macro DA "popmenu Sanstone" and clicked on it and....nothing, What am I missing? I believe I am following the steps but I cant seem to get it to work.....Anyone able to make a "dummy-proof" guide or a quick video???? LOL


 

Posted

Keep in mind the game won't register any changes you make to .mnu files while you're in game, you have to log out and log back in.

Other than that I can't think of what else you might be doing wrong.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

I was logged out of the game while creating the files. Was I supposed to be logged in...create files...shut down game and then relaunch???


 

Posted

No, I was kind of unclear on when exactly you made the changes but now I see it.

If you were logged out, I really don't know what else could be wrong. Your first macro attempt (/macro Dark "popmenu Sanstone") should work. In fact, I just tried it with your file in-game and it worked. So *shrug*.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Only other thing I'd add that I wasn't sure about in my previous posts that I just checked -- the game client does need to be restarted completely in order for changes to register, you can't sit at the login screen.

Last ditch effort -- complete computer restart. I doubt that would help if nothing else is but it's always worth a shot.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Well if it worked for you than it must mean I created the folder group incorrectly or in the wrong location.Or the text file is in the wrong place lol.....


 

Posted

Quote:
Originally Posted by Code900 View Post
I was logged out of the game while creating the files. Was I supposed to be logged in...create files...shut down game and then relaunch???
The game loads MNU files when the program starts up; it doesn't care if you're logged in or not, but if the program is running you'll have to close it first, before changes to the MNU take effect.

From your posts, I can't see that you've done anything wrong; even your file path looks correct. This is a bit of a puzzler

Stupid question, but... do you have a Test version of the client installed? If so, are you launching Test or Live, and is your MNU file in the Test or Live data directory?


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Code900 View Post
I opened that up and added the following:

Menu "Sanstone"
{
Title "Armor Toggles"
Option "Dark Embrace" "powexecname dark embrace"
Option "Murky Cloud" "powexecname Murky Cloud"
Option "Obsidian Shield" "powexecname Obsidian Shield"
Option "Tough" "powexecname Tough"
Divider
Option "Cloak of Dark" "powexecname Cloak of Darkness"
Option "Weave" "powexecname Weave"
Divider
Option "Death Shroud" "powexecname Death Shroud"
Divider
Option "All &Qn" "powexectoggleon Death Shroud$$powexectoggleon Weave$$powexectoggleon Cloak of Darkness$$powexectoggleon Tough$$powexectoggleon Murky Cloud$$powexectoggleon Obsidian Shield$$powexectoggleon Dark Embrace"
Option "All off" "powexectoggleoff Dark Embrace$$powexectoggleoff Murky Cloud$$powexectoggleoff Obsidian Shield$$powexectoggleoff Death Shroud$$powexectoggleoff Tough$$powexectoggleoff Weave$$powexectoggleoff Cloak of Darkness"
}
You're missing main header
The inside of your file should have



Menu Quickchat
{
Menu "Sanstone"
{
Title "Armor Toggles"
Option "Dark Embrace" "powexecname dark embrace"
Option "Murky Cloud" "powexecname Murky Cloud"
Option "Obsidian Shield" "powexecname Obsidian Shield"
Option "Tough" "powexecname Tough"
Divider
Option "Cloak of Dark" "powexecname Cloak of Darkness"
Option "Weave" "powexecname Weave"
Divider
Option "Death Shroud" "powexecname Death Shroud"
Divider
Option "All &Qn" "powexectoggleon Death Shroud$$powexectoggleon Weave$$powexectoggleon Cloak of Darkness$$powexectoggleon Tough$$powexectoggleon Murky Cloud$$powexectoggleon Obsidian Shield$$powexectoggleon Dark Embrace"
Option "All off" "powexectoggleoff Dark Embrace$$powexectoggleoff Murky Cloud$$powexectoggleoff Obsidian Shield$$powexectoggleoff Death Shroud$$powexectoggleoff Tough$$powexectoggleoff Weave$$powexectoggleoff Cloak of Darkness"
}
}



Have fun


 

Posted

Quote:
Originally Posted by Tylerst View Post
You're missing main header
The inside of your file should have



Menu Quickchat...
The OP is trying to use the popmenu command, not the QuickChat menu.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Wiki mentions:

"IMPORTANT: MNU files must have at least one line containing a carriage-return at the end of the line above the first "Menu" entry. It can be blank, a full comment, or just the comment tag (//) or any number of those lines otherwise it will not function."

Unclear in the OP's pastings whether or not this was already taken into account in their file.


 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
The OP is trying to use the popmenu command, not the QuickChat menu.
Oh, my bad, Just read that his file was quickchat.mnu so I just assumed...Ah well, can't be right every time :-P


 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post

Stupid question, but... do you have a Test version of the client installed? If so, are you launching Test or Live, and is your MNU file in the Test or Live data directory?
So I had the same thought last night so I deleted the shortcut from my desktop and created a new one from the COH folder where I put the quickchat/popmenu folders....clicked on the new shortcut and BINGO. So I am assuming that when I was trying to get on the test server I somehow swapped the shortcuts. Everything seems to work fine now. What a mess!


 

Posted

Quote:
Originally Posted by Rajani Isa View Post
yeah, rename it to simply "whatever.mnu".
Or when you're saving it, do save as and select "all file types" then add the .mnu


 

Posted

Quote:
Originally Posted by JD_Gumby View Post
Wiki mentions:

"IMPORTANT: MNU files must have at least one line containing a carriage-return at the end of the line above the first "Menu" entry. It can be blank, a full comment, or just the comment tag (//) or any number of those lines otherwise it will not function."

Unclear in the OP's pastings whether or not this was already taken into account in their file.
This is KEY!

I had everything else RIGHT when I made one up... but deleted the comment lines since I didn't think I needed them. As soon as I put them back, it worked flawlessly.

OH, another note: Popmenus don't like to bind things. I don't know why, they just don't.

Also, to make the macro this: '/macro Dark "popmenu Sanstone"' or '/macro Dark popmenu Sanstone' should work.

(Edit: This all reminds me that I need to edit my PopMenu to add [Shadowy Presence].)