4 AVs at once!
Yeah, I looked closely at the pictures with mids right beside it. Pretty sure I have all the same power picks, but slotting and which IO's I'm just not getting.
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Here's what I have right now.
Hero Plan by Mids' Hero Designer 1.703
http://www.cohplanner.com/
Click this DataLink to open the build!
Reverence Burn 2: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Knockdown Bonus
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (9) Crushing Impact - Accuracy/Damage/Endurance
- (43) Mako's Bite - Chance of Damage(Lethal)
- (A) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Heal
- (7) Numina's Convalescence - Heal/Recharge
- (7) Aegis - Resistance
- (A) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Endurance
- (11) Reactive Armor - Resistance
- (13) Reactive Armor - Resistance/Endurance/Recharge
- (13) Steadfast Protection - Resistance/+Def 3%
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (15) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (17) Crushing Impact - Accuracy/Damage/Endurance
- (17) Mako's Bite - Chance of Damage(Lethal)
- (A) Numina's Convalescence - Heal
- (19) Numina's Convalescence - Heal/Endurance
- (19) Numina's Convalescence - Heal/Recharge
- (A) Rectified Reticle - To Hit Buff
- (21) Rectified Reticle - To Hit Buff/Recharge
- (21) Rectified Reticle - Increased Perception
- (23) Adjusted Targeting - Recharge
- (23) Adjusted Targeting - To Hit Buff/Recharge
- (29) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Jumping IO
- (A) Doctored Wounds - Heal
- (25) Doctored Wounds - Heal/Endurance
- (31) Doctored Wounds - Endurance/Recharge
- (31) Doctored Wounds - Heal/Recharge
- (31) Doctored Wounds - Heal/Endurance/Recharge
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - Chance for +End
- (36) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Accuracy
- (36) Performance Shifter - EndMod/Recharge
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (25) Numina's Convalescence - Heal
- (37) Regenerative Tissue - +Regeneration
- (A) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Endurance/Recharge
- (39) Kinetic Combat - Damage/Recharge
- (39) Crushing Impact - Accuracy/Damage
- (46) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (A) Performance Shifter - Chance for +End
- (42) Performance Shifter - EndMod
- (42) Performance Shifter - EndMod/Accuracy
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (43) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (50) Crushing Impact - Accuracy/Damage/Recharge
- (50) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (45) Kinetic Combat - Damage/Endurance
- (45) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Knockdown Bonus
- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance
- (42) Reactive Armor - Endurance
- (48) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (A) Rectified Reticle - To Hit Buff
- (50) Rectified Reticle - To Hit Buff/Recharge
- (A) Healing IO
Level 1: Brawl
- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Empty
Level 0: Ninja Run
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wow!!!
nice job doc
1 AV is impressive
so 4 is 4x that
Well done two at once on my Claws/Inv and a fair few one on one with my DM/Sr but I know my Fire/WP would die from a nasty look from one AV let alone a pounding from 4. Good work there. Maybe when my Fire/Shield is fully slotted I will look at making one of my WP builds solid. Trouble is will power starts of "good enough" for most things that I don't tend to invest in builds on them. But you've shown me that you can do a hell of a lot with WP and maybe they're worth another look
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Well done two at once on my Claws/Inv and a fair few one on one with my DM/Sr but I know my Fire/WP would die from a nasty look from one AV let alone a pounding from 4. Good work there. Maybe when my Fire/Shield is fully slotted I will look at making one of my WP builds solid. Trouble is will power starts of "good enough" for most things that I don't tend to invest in builds on them. But you've shown me that you can do a hell of a lot with WP and maybe they're worth another look
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Obviously other primaries can use /wp in awesome ways like Kat claws and BS, but I wanted far less active survival.
I guess I forget sometimes that just 1 AV truly is an accomplishment.
Considering how many attacks I needed to slot Kinetic Combat in to softcap, most primaries probably couldn't follow that build. Fire is one of the few with with enough dps on a very low recharge non-hasten build to even drop an AV.
Obviously other primaries can use /wp in awesome ways like Kat claws and BS, but I wanted far less active survival.. |
Got a long list of projects at the moment but making a note to fit WP in there some how
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
You might have to change the focus on a dm/wp, not sure you could do smash/lethal softcap without gimping your attack chain.
I know what you mean about the satisfaction of melee defeats, but I still like to drop GMs with my Ill/Rad on occation.
I incorperated what you've done in your build into my BS/WP. Have a look at what I got, which is even sweeter with Parry active.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Dolcelatte Destroyer: Level 50 Science Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (3) Kinetic Combat - Damage/Recharge: Level 35
- (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (9) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (43) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (5) Numina's Convalescence - Heal: Level 50
- (7) Numina's Convalescence - Heal/Recharge: Level 50
- (7) Aegis - Resistance: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (11) Reactive Armor - Endurance: Level 40
- (11) Reactive Armor - Resistance: Level 40
- (13) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (13) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Obliteration - Damage: Level 30
- (9) Obliteration - Accuracy/Recharge: Level 30
- (15) Obliteration - Damage/Recharge: Level 30
- (15) Obliteration - Accuracy/Damage/Recharge: Level 30
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (17) Obliteration - Chance for Smashing Damage: Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (19) Numina's Convalescence - Heal/Endurance: Level 50
- (19) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Rectified Reticle - To Hit Buff: Level 20
- (21) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (21) Rectified Reticle - Increased Perception: Level 20
- (23) Adjusted Targeting - Recharge: Level 50
- (23) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (29) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (27) Luck of the Gambler - Defense/Endurance: Level 50
- (40) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (33) Kinetic Combat - Damage/Endurance: Level 35
- (33) Kinetic Combat - Damage/Recharge: Level 35
- (34) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (34) Crushing Impact - Accuracy/Damage/Endurance: Level 35
- (34) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (27) Luck of the Gambler - Defense/Endurance: Level 50
- (29) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Jumping IO: Level 50
- (A) Doctored Wounds - Heal: Level 50
- (25) Doctored Wounds - Heal/Endurance: Level 50
- (31) Doctored Wounds - Endurance/Recharge: Level 50
- (31) Doctored Wounds - Heal/Recharge: Level 50
- (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (36) Performance Shifter - EndMod: Level 50
- (36) Performance Shifter - EndMod/Accuracy: Level 50
- (36) Performance Shifter - EndMod/Recharge: Level 50
- (A) Jumping IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (25) Numina's Convalescence - Heal: Level 50
- (37) Regenerative Tissue - +Regeneration: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (37) Kinetic Combat - Damage/Endurance: Level 35
- (37) Kinetic Combat - Damage/Recharge: Level 35
- (39) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (39) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (46) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (40) Luck of the Gambler - Defense: Level 50
- (40) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (42) Performance Shifter - EndMod: Level 50
- (42) Performance Shifter - EndMod/Accuracy: Level 50
- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (43) Obliteration - Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Recharge: Level 50
- (50) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (50) Obliteration - Chance for Smashing Damage: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (45) Kinetic Combat - Damage/Endurance: Level 35
- (45) Kinetic Combat - Damage/Recharge: Level 35
- (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (39) Reactive Armor - Resistance: Level 40
- (42) Reactive Armor - Endurance: Level 40
- (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (46) Luck of the Gambler - Defense: Level 50
- (48) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Luck of the Gambler - Defense: Level 50
- (48) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Rectified Reticle - To Hit Buff: Level 20
- (50) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (A) Healing IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Unbounded Leap - +Stealth: Level 50
- (A) Empty
Level 2: Ninja Run
------------
Set Bonus Totals:
- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 28% Defense(Smashing)
- 28% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 21.1% Defense(Melee)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 52.5% Enhancement(RechargeTime)
- 18% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 10% FlySpeed
- 256 HP (19.1%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Immobilize) 13.2%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 2.2%
- 20% Perception
- 2.5% (0.04 End/sec) Recovery
- 92% (5.14 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 10% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1425;718;1436;HEX;| |78DA9D53DB6E1251143D034329050A94527A2F6DE9855E68497CF0926852D1C4589| |496DA7AA992299CB644C2901992DA373FC0274DF4411B1F4CFC07E3A7F582FBEC75| |40FBEA04D69A39B3F63E6BEFB3A7F02E1F12E2FD3D61F4DFAF5BAE5B2E551CABD99| |48EBF54A9C946450EE6ED7A45D6AD564BA6F2D26D39F629BD14428C7694E582AC4B| |99DD706CAB5A2E9DD84EF5EFABBC3C940D5766F76AF57AD33E914EEC51E3583AB2D| |1CA766E4245DBAE6737A5D5AC358EF0F0B0D66A48D70DEB87A3E316BD8A747455E9| |B8C7B566EC41B356C96ED8D5D372C1725BD2391D265719FA97953DBEDA3E51249A1| |19E2DD036935962EAAD12E5C4D25BA65D15657094576C196AC97CC6D45302DD60DA| |239D019D694CD2CD82E89B05CD3085A64149A2096191DCABCD78CF3D6AA9F782A9F| |F1274C5146D7B54F6A812E7C4738AF261138F0F2E06E06900660E48E087C0E7FF4A| |A17131F80D74C634F483F30D7D671A5FE61A5F505440A70D2438D168946921CE542| |14190BBD0F605D1BA145A9742EBA6D1BAE92A08AD1BA2A8B04E1BBE96761C699324| |88A00922B2C8312F6929C67D6C9BB1A7AC1A7ECC34B9092A809E30BD22795C9F4EF| |C0BD734FB11F419F489A9877409E844023BF96929A9DD2577B1135A9ABECB477448| |82117D4423283A8DA2D3287A1E45CF635E5651F43E458DE9B463287A611084DA7B4| |930A10513B09C81E50C2C1F91604AEF3B75CE4BA90BA6A54BD015530EA391C36818| |7EE5059D9881DB15B85D81DB55B8F5926E4E776C0E733A8F01CD605CD730A726E91| |6B5CD45D4B18A3AD650478C04CB5AB00CC1CA35C10EF9CAC29191C52CE6308B3FC3| |42ACEBD3584F73DBC6CDEEC7493FBAC4E6BF2B5E2EB568EA4F91960C164D99DDAFB| |31D8876DFFEEFF52BD4D933B0DD47B8A3A0A86057C1BE82D70ADE28B0141C28A828| |68FFEE46476E2A5FB714DC5670474182FC890F4AE90F12041584148415F42B88288| |82A882B185570A6A0FD074BB4F55A| |-------------------------------------------------------------------|

Contact me in-game: @CheeseSlicer
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?