4 AVs at once!


Cyber_naut

 

Posted

Quote:
Originally Posted by DR_EVIL_NA View Post
I can try and post it up when I not using my phone to respond. Are you building with weave, combat jump and maneuvers?
Yeah, I looked closely at the pictures with mids right beside it. Pretty sure I have all the same power picks, but slotting and which IO's I'm just not getting.


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

Quote:
Originally Posted by Gobbledygook View Post
Yeah, I looked closely at the pictures with mids right beside it. Pretty sure I have all the same power picks, but slotting and which IO's I'm just not getting.
Maybe you're missing the Reactive Armor sets.

Here's what I have right now.

Hero Plan by Mids' Hero Designer 1.703
http://www.cohplanner.com/

Click this DataLink to open the build!

Reverence Burn 2: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Fire Sword
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Knockdown Bonus
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Crushing Impact - Accuracy/Damage/Endurance
  • (43) Mako's Bite - Chance of Damage(Lethal)
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal/Endurance
  • (5) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Recharge
  • (7) Aegis - Resistance
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Endurance
  • (11) Reactive Armor - Resistance
  • (13) Reactive Armor - Resistance/Endurance/Recharge
  • (13) Steadfast Protection - Resistance/+Def 3%
Level 4: Cremate
  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance/Recharge
  • (15) Kinetic Combat - Damage/Endurance
  • (15) Kinetic Combat - Damage/Recharge
  • (17) Crushing Impact - Accuracy/Damage/Endurance
  • (17) Mako's Bite - Chance of Damage(Lethal)
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (19) Numina's Convalescence - Heal/Endurance
  • (19) Numina's Convalescence - Heal/Recharge
Level 8: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (21) Rectified Reticle - To Hit Buff/Recharge
  • (21) Rectified Reticle - Increased Perception
  • (23) Adjusted Targeting - Recharge
  • (23) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Recharge Reduction IO
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense/Endurance/Recharge
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Endurance/Recharge
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Rise to the Challenge
  • (A) Doctored Wounds - Heal
  • (25) Doctored Wounds - Heal/Endurance
  • (31) Doctored Wounds - Endurance/Recharge
  • (31) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
Level 18: Fire Sword Circle
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (36) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Accuracy
  • (36) Performance Shifter - EndMod/Recharge
Level 22: Hurdle
  • (A) Jumping IO
Level 24: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (25) Numina's Convalescence - Heal
  • (37) Regenerative Tissue - +Regeneration
Level 26: Incinerate
  • (A) Kinetic Combat - Accuracy/Damage
  • (37) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Damage/Endurance/Recharge
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Crushing Impact - Accuracy/Damage
  • (46) Mako's Bite - Chance of Damage(Lethal)
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance
Level 30: Stamina
  • (A) Performance Shifter - Chance for +End
  • (42) Performance Shifter - EndMod
  • (42) Performance Shifter - EndMod/Accuracy
Level 32: Greater Fire Sword
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance/Recharge
  • (43) Kinetic Combat - Damage/Endurance
  • (43) Kinetic Combat - Damage/Recharge
  • (50) Crushing Impact - Accuracy/Damage/Recharge
  • (50) Mako's Bite - Accuracy/Endurance/Recharge
Level 35: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (45) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Knockdown Bonus
Level 38: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance
  • (42) Reactive Armor - Endurance
  • (48) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
Level 44: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
Level 47: Focused Accuracy
  • (A) Rectified Reticle - To Hit Buff
  • (50) Rectified Reticle - To Hit Buff/Recharge
Level 49: Physical Perfection
  • (A) Healing IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 0: Ninja Run



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Posted

wow!!!

nice job doc


 

Posted

Quote:
Originally Posted by Iggy_Kamakaze View Post
wow!!!

nice job doc
Thanks!
After seeing your accomplishments Iggy, good to know something can still impress you


 

Posted



1 AV is impressive
so 4 is 4x that


 

Posted

Well done two at once on my Claws/Inv and a fair few one on one with my DM/Sr but I know my Fire/WP would die from a nasty look from one AV let alone a pounding from 4. Good work there. Maybe when my Fire/Shield is fully slotted I will look at making one of my WP builds solid. Trouble is will power starts of "good enough" for most things that I don't tend to invest in builds on them. But you've shown me that you can do a hell of a lot with WP and maybe they're worth another look


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Quote:
Originally Posted by Cynic View Post
Well done two at once on my Claws/Inv and a fair few one on one with my DM/Sr but I know my Fire/WP would die from a nasty look from one AV let alone a pounding from 4. Good work there. Maybe when my Fire/Shield is fully slotted I will look at making one of my WP builds solid. Trouble is will power starts of "good enough" for most things that I don't tend to invest in builds on them. But you've shown me that you can do a hell of a lot with WP and maybe they're worth another look
Considering how many attacks I needed to slot Kinetic Combat in to softcap, most primaries probably couldn't follow that build. Fire is one of the few with with enough dps on a very low recharge non-hasten build to even drop an AV.
Obviously other primaries can use /wp in awesome ways like Kat claws and BS, but I wanted far less active survival.

Quote:
Originally Posted by Iggy_Kamakaze View Post


1 AV is impressive
so 4 is 4x that
I guess I forget sometimes that just 1 AV truly is an accomplishment.


 

Posted

Quote:
Originally Posted by DR_EVIL_NA View Post
Considering how many attacks I needed to slot Kinetic Combat in to softcap, most primaries probably couldn't follow that build. Fire is one of the few with with enough dps on a very low recharge non-hasten build to even drop an AV.
Obviously other primaries can use /wp in awesome ways like Kat claws and BS, but I wanted far less active survival..
Well I have an SO's Fire/WP at 50 and a DM/WP there too. I would however rather change things around and do it with my Stone/WP bute in a way cause I've yet to get a melee AV soloer villains side. Sure there's my MM, but hey that's like using an Illusion/Rad and I know from eexperience it feels much nicer to get it done in melee and get your hands dirty

Got a long list of projects at the moment but making a note to fit WP in there some how


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

You might have to change the focus on a dm/wp, not sure you could do smash/lethal softcap without gimping your attack chain.

I know what you mean about the satisfaction of melee defeats, but I still like to drop GMs with my Ill/Rad on occation.


 

Posted

I incorperated what you've done in your build into my BS/WP. Have a look at what I got, which is even sweeter with Parry active.

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Dolcelatte Destroyer: Level 50 Science Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack

  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (3) Kinetic Combat - Damage/Recharge: Level 35
  • (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (9) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (43) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (5) Numina's Convalescence - Heal: Level 50
  • (7) Numina's Convalescence - Heal/Recharge: Level 50
  • (7) Aegis - Resistance: Level 50
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (11) Reactive Armor - Endurance: Level 40
  • (11) Reactive Armor - Resistance: Level 40
  • (13) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (13) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 4: Slice
  • (A) Obliteration - Damage: Level 30
  • (9) Obliteration - Accuracy/Recharge: Level 30
  • (15) Obliteration - Damage/Recharge: Level 30
  • (15) Obliteration - Accuracy/Damage/Recharge: Level 30
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (17) Obliteration - Chance for Smashing Damage: Level 50
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal: Level 50
  • (19) Numina's Convalescence - Heal/Endurance: Level 50
  • (19) Numina's Convalescence - Heal/Recharge: Level 50
Level 8: Build Up
  • (A) Rectified Reticle - To Hit Buff: Level 20
  • (21) Rectified Reticle - To Hit Buff/Recharge: Level 20
  • (21) Rectified Reticle - Increased Perception: Level 20
  • (23) Adjusted Targeting - Recharge: Level 50
  • (23) Adjusted Targeting - To Hit Buff/Recharge: Level 50
  • (29) Recharge Reduction IO: Level 50
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (27) Luck of the Gambler - Defense/Endurance: Level 50
  • (40) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 12: Parry
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (33) Kinetic Combat - Damage/Endurance: Level 35
  • (33) Kinetic Combat - Damage/Recharge: Level 35
  • (34) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (34) Crushing Impact - Accuracy/Damage/Endurance: Level 35
  • (34) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (27) Luck of the Gambler - Defense/Endurance: Level 50
  • (29) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 16: Super Jump
  • (A) Jumping IO: Level 50
Level 18: Rise to the Challenge
  • (A) Doctored Wounds - Heal: Level 50
  • (25) Doctored Wounds - Heal/Endurance: Level 50
  • (31) Doctored Wounds - Endurance/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End: Level 50
  • (36) Performance Shifter - EndMod: Level 50
  • (36) Performance Shifter - EndMod/Accuracy: Level 50
  • (36) Performance Shifter - EndMod/Recharge: Level 50
Level 22: Hurdle
  • (A) Jumping IO: Level 50
Level 24: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (25) Numina's Convalescence - Heal: Level 50
  • (37) Regenerative Tissue - +Regeneration: Level 30
Level 26: Disembowel
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (37) Kinetic Combat - Damage/Endurance: Level 35
  • (37) Kinetic Combat - Damage/Recharge: Level 35
  • (39) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (39) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (46) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (40) Luck of the Gambler - Defense: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
Level 30: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (42) Performance Shifter - EndMod: Level 50
  • (42) Performance Shifter - EndMod/Accuracy: Level 50
Level 32: Head Splitter
  • (A) Obliteration - Damage: Level 50
  • (33) Obliteration - Accuracy/Recharge: Level 50
  • (43) Obliteration - Damage/Recharge: Level 50
  • (43) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (50) Obliteration - Chance for Smashing Damage: Level 50
Level 35: Boxing
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (45) Kinetic Combat - Damage/Endurance: Level 35
  • (45) Kinetic Combat - Damage/Recharge: Level 35
  • (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 38: Tough
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (39) Reactive Armor - Resistance: Level 40
  • (42) Reactive Armor - Endurance: Level 40
  • (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (46) Luck of the Gambler - Defense: Level 50
  • (48) Luck of the Gambler - Defense/Endurance: Level 50
Level 44: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (45) Luck of the Gambler - Defense: Level 50
  • (48) Luck of the Gambler - Defense/Endurance: Level 50
Level 47: Focused Accuracy
  • (A) Rectified Reticle - To Hit Buff: Level 20
  • (50) Rectified Reticle - To Hit Buff/Recharge: Level 20
Level 49: Physical Perfection
  • (A) Healing IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 2: Ninja Run
------------
Set Bonus Totals:
  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 28% Defense(Smashing)
  • 28% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 5.5% Defense(Energy)
  • 5.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 21.1% Defense(Melee)
  • 4.25% Defense(Ranged)
  • 3% Defense(AoE)
  • 52.5% Enhancement(RechargeTime)
  • 18% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 10% FlySpeed
  • 256 HP (19.1%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 13.2%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 2.2%
  • 20% Perception
  • 2.5% (0.04 End/sec) Recovery
  • 92% (5.14 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 10% RunSpeed



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Contact me in-game: @CheeseSlicer