So..


black_barrier

 

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Haven't played since i12, i13's launch. Things really seemed wacked up but is there anything that does well these days? My Fire/Reg is doing better than my Cold/Psi


 

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Squishies are lol in zone PvP now.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Was considering Mind/Cold or Ill/Therm. Always liked disruption more than dealing damage but haven't really given support a full go before, either.


 

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Quote:
Originally Posted by Daemodand View Post
You had your turn. It's melee's turn now. And by "melee" I mean Tanks and Scrappers, naturally.

RV is lousy with 'em.

Melee Tank, meet Fossilize-Hurl-Fossilize-Quicksand-Hurl Tank.


 

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Quote:
Originally Posted by Kitty_Eater View Post
Was considering Mind/Cold or Ill/Therm. Always liked disruption more than dealing damage but haven't really given support a full go before, either.
Make a TA.
I've yet to see a good ill/therm in zone.
Mind/Cold's nice. It's just a really really tight build.


 

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ta corruptor - ta controller -ta defender - need more grounders - acid arrow does wonders for stalkers - ice cold is fun but very end heavy running both fog/air

sonic pain corrs are good, mind therm troller..

ill therm can work well but you have to concentrate on team build - blind is a great hold powerboosted sets up for dmg dealers.. I have seen earth therms do really really well in zones...forged poo man ftw.