**/SR build idea?
Well I would try something that a Tank doesn't have. Some things that would fit your theme would be
Katana/SR
Claws/SR
Both go great with /SR.
Katana will be more Tankish because of Divine Avalanche +Def to Melee and Lethal So it will get you at to soft cap at a early lvl.
Claws will do more damage with Follow Up and spin is a great AoE. Really it is hard to go wrong with a /SR toon anything will go well with it
Hmm... I have some trouble to find a reason to exclude any of the scrapper primaries based on tech origin or the suit you mentioned.
For example you could take MA and say the suit is doing all the moves. There was this Jackie Chan movie "Tuxedo" where this actually happened.
I wouldn't take Katana or Broadsword. Not because these powersets are bad but because I think the synergy (Parry, Divine Avalanche) is better if you pair them with a resistance based set or with regen. But this is only my personal opinion, of course.
Considering the powersets you already have played and assuming you might want to try something new, this would leave Claws, Dual Blades, Spines and MA. I have no experience with MA (never liked the set very much) but Claws, DB and Spines are all solid options. If you intend to spend a reasonable ammount of inf the ranking would probably be Spines (ST: 3, AoE: 1, ranged: 1), Claws (ST: 1, AoE: 3, ranged: 2), DB (ST: 2, AoE: 2, no ranged). Claws and DB are close together in ST and AoE and Spines and Claws are close together in ranged.
Claws/SR with the Talsorian claws, or whatever they're called now.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I agree with BrokenPrey that using a set Tankers can't get maximizes your exposure to new stuff.
If you didn't like those choices, Dark Melee, although a Tanker set, is frequently used in technology concepts, as "nanobots" or "molecular energy" or whatnot, and it synergizes well with SR.
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
I have a SO only guide for travel powerless claw/sr scrapper.
http://boards.cityofheroes.com/showthread.php?t=115727
No number crunching, and it was written before we got the actual ingame numbers. However it's still valid.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Nobody mentioned Dark Melee as a good idea to match with /sr.
May i ask why? I have one so I'm just curious what you guys have against it.
thanks, Zoner
Well, you can always find SOME concept to make it work, but Dark Melee doesn't seem very technological.
On the other hand, my Katana/Dark is Tech origin, channeling dark energy through his cutting edge cyborg body. Whatever works.
Dark Melee/Super Reflexes IS an excellent combination.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I've been running a claw/sr brute, who is 34 now, and the combo would work just as well on a scrapper. The fast animations of claws mesh well with the dodgey feel of SR, and the knockdown/back of Focus and Shockwave are AWESOME mitigation. Focus alone will keep a boss on it's butt for a whole fight, and Shockwave will do that to a whole spawn.
The vanguard claw is a great tech costume option, and certain costume combos create a really neat look (big enforcer gloves and fury claws, valkyrie gloves and flat or viper claws).
50s:
Grimmloch, Tactically Delicious, Ugly Frankie, Operative Tracker, CryoFurnace, Professional Help, Silver Sphinx, Aries Knight, Tachyon Aegis, Jade Sphinx
Currently building:
Any one of half a dozen alts!
Well, you can always find SOME concept to make it work, but Dark Melee doesn't seem very technological.
|
With that said, Dark Melee is an excellent set to pair with most anything, the extra Defense in the form of -ToHit really helps out those sets lacking Defense or to add insult to injury to sets like SR. However, IIRC from the OP he already played DM, and that might explain the dearth of suggestions noted by an earlier poster.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Nobody mentioned Dark Melee as a good idea to match with /sr.
May i ask why? I have one so I'm just curious what you guys have against it. thanks, Zoner |

For Me it's not about tech not fitting or anything, he as a Dark/Dark Tank so why not try something new.
Hello Forumites.I have decided to roll a Super Reflexes Scrapper.Simply because I cant have it on a Tanker.*Shakes fist at Dev's*
I have a decent amount of Tankers, and I want a SR Scrapper.I know a Brute would feel more Tankish, but who needs Fury anyway? ![]() I have the Following for Tankers.This may help a bit on Melee Recomendations for SR. SD/Axe Ice/Ice WP/EM Elec/Elec Fire/Fire Dark/Dark What would be a good Technological Theme for a SR Scrapper's Melee skill? He is a young Scientist in a Reflex Suit.Which exsplains the SR part of the Theme and Build. Any Suggjestions? |
http://wiki.cohtitan.com/wiki/File:Tech_Sword_Final.jpg
and later
http://wiki.cohtitan.com/wiki/File:T...word_Final.jpg
Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.
|
Elec melee is great on a scrapper and certainly fits w/tech origin.
Hello Forumites.I have decided to roll a Super Reflexes Scrapper.Simply because I cant have it on a Tanker.*Shakes fist at Dev's*

I have a decent amount of Tankers, and I want a SR Scrapper.I know a Brute would feel more Tankish, but who needs Fury anyway?
I have the Following for Tankers.This may help a bit on Melee Recomendations for SR.
SD/Axe
Ice/Ice
WP/EM
Elec/Elec
Fire/Fire
Dark/Dark
What would be a good Technological Theme for a SR Scrapper's Melee skill?
He is a young Scientist in a Reflex Suit.Which exsplains the SR part of the Theme and Build.
Any Suggjestions?