always level to 50?


Aggelakis

 

Posted

(1) Is it always a good idea to keep collecting XP and reach level 50, or are there reasons to leave a toon at a lower level? For example, does a lower level have an advantage in any reward rolls?

(2) If there is a reason to stay at a lower level, what is the optimum lower level?

(3) If there is a reason to stay at a lower level, are there particular archetypes or powersets that are much better or much worse at that level?

Thanks.


 

Posted

An intriguing question, one I've not seen before...

I can't think of any reason to leave a toon at a lower level on purpose, especially with Orobouros available if you're just dying to do a particular arc...

Hmmm I'll be interested to see if anyone else can come up with a reason.


 

Posted

People will sometimes park characters at odd levels to obtain non-max-level merit rolls (their way of supplying the market, really).

If you're only in it for getting things with merit rolls, 33 seems to be a nice spot to stop.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I still have a lvl 22 (or so) spines/dark scrapper that I use to farm magic salvage in Dark Astoria. After 2xp Weekends and stuff, that mid-range arcane salvage (and other salvage) becomes very valuable.

Most of the time, however, my goal is to get to 50.


Never argue with stupid people. They drag you down to their level and beat you with experience.

@vanda1 and @nakoa2

 

Posted

I believe on heroside, the Eden Trial is bugged so that the team leader must be within the level range of the trial, (39-41) otherwise the trial will not start.

It's a fairly unique trial so it's not a bad spot to stop at if you were planning on disabling xp at a certain point.


Eastern Standard Time (Australia)
is 15 hours ahead of
Eastern Standard Time (North America)
which is 5 hours behind
Greenwich Mean Time (GMT)

 

Posted

Some threads which talk about the very thing macskull mentioned.

Low Lvl I/O's - yeah, huh?
Low Level Stuff Generation
Midlevel Crisis stuff
Midlevel Crisis: Generated Stuff

Myself, I do have a character parked at 41 specifically for running Eden trial.


Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search

 

Posted

Quote:
Originally Posted by Void Spirit View Post
(1) Is it always a good idea to keep collecting XP and reach level 50, or are there reasons to leave a toon at a lower level? For example, does a lower level have an advantage in any reward rolls?
It's a personal decision. There are many factors to weigh. Honestly, I have so many characters that leveling hardly ever an issue.
Before SSK'ing (super-side kicking), it would have been advantageous to turn off the XP at level 45 or so in order to exploit as a bridge for level 50's PL'ing characters.
If you want to get certain kinds of salvage drops or lower level recipe drops, it could be advantageous to turn xp off to keep you at that level (as an alternative to teaming with characters that are the desired level that could auto-exemplar you down to the desired level).
Honestly, I find the game more enjoyable below level 30-35. At this level or higher - on a large team - there are so many SFX going off that I often can't see what is going on (sometimes never actually seeing the enemy at all once a battle begins).

Quote:
Originally Posted by Void Spirit View Post
(2) If there is a reason to stay at a lower level, what is the optimum lower level?
If you are on a "normal" arc that you really like, you might want to turn the xp off so that you don't out-level it.
If you want a friend to catch up level-wise with one of your characters, you could turn your xp off until they catch up.
Level 25 is a good level to lock for a bit. You would have access to the O-portal, and that would put you in range to run all missions in Striga Island (I personally think that the Hess Taskforce there is one of the best taskforces in the game.)

Quote:
Originally Posted by Void Spirit View Post
(3) If there is a reason to stay at a lower level, are there particular archetypes or powersets that are much better or much worse at that level?
It seems that many people like the game more after they get Stamina. These kinds of people tend to make sure that they are able to get Stamina at level 20.
So if you don't like running out of Endurance, then getting Stamina at level 20 and 2 more slots in Stamina at level 21 makes a big difference. This would mean that you wouldn't want to xp-lock a most characters before level 21.

Willpower and Regen both have Stamina like powers that they can get early on. So if you are worried about End and want to lock down a character at some level below level 20, I would pick a Brute, Scrapper, or Tank with Willpower or a scrapper with Regen.

Some people say that Controllers really don't come into their own until the 20's or 30's.

What is "better at certain levels" also depends on if you are planning to solo or team.


 

Posted

Quote:
Originally Posted by PuceNonagon View Post
I still have a lvl 22 (or so) spines/dark scrapper that I use to farm magic salvage in Dark Astoria. After 2xp Weekends and stuff, that mid-range arcane salvage (and other salvage) becomes very valuable.

Most of the time, however, my goal is to get to 50.
You could always level that character up, then when you want to haunt DA, start an Oro arc in the appropriate level range. That will exemp you down and you can then hunt to your heart's content (as well as having more powers available to you since you now get powers up to 5 levels above the level you are exemped to).


 

Posted

Quote:
Originally Posted by macskull View Post
People will sometimes park characters at odd levels to obtain non-max-level merit rolls (their way of supplying the market, really).

If you're only in it for getting things with merit rolls, 33 seems to be a nice spot to stop.
Can't you set the lvl on the sliding scale at the top of the Merit Vendor window anyway? You can still roll for lower level items at lvl 50.


 

Posted

Quote:
Originally Posted by Master-Blade View Post
Can't you set the lvl on the sliding scale at the top of the Merit Vendor window anyway? You can still roll for lower level items at lvl 50.


If you do a random roll it will come up the lvl you are or the max lvl of the IO. So if you're 50 it will come out at 50 or max lvl, but if you're lvl 33 it will come out at lvl 33, which seems to sell good.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

Quote:
Originally Posted by BrokenPrey View Post
If you do a random roll it will come up the lvl you are or the max lvl of the IO. So if you're 50 it will come out at 50 or max lvl, but if you're lvl 33 it will come out at lvl 33, which seems to sell good.
So basically the slider is just for searching for a category and has no effect on the roll themselves... I guess that makes sense, but it still seems silly.

And yeah, I just double checked the text in-game that says:
"The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at it's maximum level."

It does seem a bit misleading though, because say for example you are rolling a "30-34 rare recipe reward", somebody might think it means you'd get a lvl 34. Why even have different categories if you just get a level 50 anyway? I never realized it did that.

That system should be modified. Regardless, the point is it would certainly be a valid reason to keep a character at a particular level.


 

Posted

Some people will also stop at an optimum level for zone PvP in one of the lower zones.


"Life is what happens when you are making other plans"

 

Posted

Quote:
Originally Posted by Master-Blade View Post
Why even have different categories if you just get a level 50 anyway? I never realized it did that.
Because there are recipes that do not exist at certain levels. Some recipes go 10-50. Others go 10-20, 15-30, 20-50, etc. etc. Setting your level range means "I want to select from recipes that are available during these levels, and I don't care about any recipes that are not available at this range".


Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Master-Blade View Post
So basically the slider is just for searching for a category and has no effect on the roll themselves... I guess that makes sense, but it still seems silly.
The slider does work for direct recipe purchase, though. If you want a level 10 BotZ knockback protection, for example, then you can set the slider to 10 and you'll buy it at lvl 10.


Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search

 

Posted

Quote:
Originally Posted by StarGeek View Post
The slider does work for direct recipe purchase, though. If you want a level 10 BotZ knockback protection, for example, then you can set the slider to 10 and you'll buy it at lvl 10.
Indeed. That's the type of purchases I usually make, so I didn't even think about how the Roll categories might behave differently.


 

Posted

This may be irrelevant to you, Master-Blade, but if you have lower level characters with merits on 'em I buy random rolls - a million inf per merit, so 20 M per roll. Anything up to level 41.

(Offer good either side, any server, to anyone. I pay then you roll and trade it to me.)

I just realized I didn't answer the OP. If you're new, I recommend running all the way up to 50. It's an acheivement. If you've done the high-level content a few times, and you've run enough characters up to 50, you can see it as an entirely optional goal. Different people like to do different things, and I find I like the reward of levelling up... and I'm the person who STARTED Midlevel Crisis. [Not the person who does the most on it, just the guy who registered the SG name...]


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.