Grav farmer
I'd disagree.
Grav provides OK single target damage, but no AoE damage beyond the standard AoE immobilise. The pet, Singularity, is low damage but durable, not what you really want for farming.
I recently dug out my level 50 Grav/Empath (my first 50 Controller) with an eye to purpling her out a bit and running throuhg the Incarnate content when it arrives. I was quite dissappointed with what I remembered as "a surpisingly effective soloer" being slow and almost tedious to play.
You'll do OK playing at +4/x1, taking on very tough small groups, but playing +0/x8 means defeating large groups of soft targets using standard ST holds and immobilises (and Propel).
I'd rather farm with a Plant Controller or Illusion Controller than Gravity any day.
You've heard wrong. Gravity is a solid single damage set with Propel and Lift, but what you need for farming is AoE.
Fire dishes it out with Hotfeet and Fire Cages. After fire, plant comes in with the next best AoE. It's AoE immobilize deals more damage than the others and Creepers contributes a good deal of damage. You also have the enemies damaging themselves due to Seeds of Confusion.
I've heard that Gravity controllers are alright farmers. Obviously not as successful as fire/kins but I hear that in the controller archetype they are 2nd best.
My question is why? Also, what secondary would you combine it with to try to farm. I have only played gravity toons up to lvl 20s so I'm not the familiar with them which is why i have these questions. Thanks, Zoner |
The pet makes Gravity a lot safer. If you stand right by the Singularity, critters getting near you will be repelled by it. If you get a lot of ranged defense and then position yourself properly with the pet and surrounding walls and doors, you are pretty much untouchable by melee attacks. The pet also does decent smash damage, but nothing spectacular.
Gravity lacks a good area stun. Wormhole just doesn't cut it, for a whole lot of reasons. It would be okay if the range were longer, or the AoE was larger, or the stun lasted longer, or the KB was less, or it didn't take 2 seconds to take effect (which means mobs can and will run up and hit you before they get teleported away). I can sort of use it solo, but it takes a lot of setup time. It's just too slow and inconvenient on teams.
If you pair Gravity with Rad the -dmg res of Enervating Field improves the effectiveness of the damage. But it would improve the higher damage of a Fire/Rad as well. I don't have a Grav/Kin, but since you often need to close to melee range for Fulcrum Shift, the pet would be rather inconvenient.
If you're looking for speed, Gravity will not do it for you. If you just want to try something other than Fire/Kin, look at Fire/Thermal or Fire/Rad. I also like Illusion, Earth and Mind (Confuse can be a great deal of fun, especially when when you Confuse mobs that heal and buff).
I've heard that Gravity controllers are alright farmers. Obviously not as successful as fire/kins but I hear that in the controller archetype they are 2nd best.
My question is why? |
Wormhole is a heck of a lot of fun though.
@SBeaudway on Pinnacle, TaskForce Titans Supergroup.
My lvl 50 Grav/Rad is very safe to solo and good against bosses and EB's. He is no farmer though. No sir. Nope.
I wouldn't go that far. Gravity does good single target damage and has plenty of control. It's AOE damage sucks, which is what you want for farming. It isn't great on fast moving teams either. Wormhole doesn't pay well with other controller's controls and Gravity's Propel animation is too slow for damage heavy teams. I like Gravity solo or on small teams esp. when it's the only controller.
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grav is nowhere near the tops for st damage. By saying it does good st damage you are imply that every troller save plant does good single target. If that is your position then ok.
It has poor aoe control. Well poor relative to every other control set.
It has superior singe target control, but not superior enough to allow it to control harder mobs than other control sets. Any control set can neutralize a boss or a non ptod EB/AV. But grav isn't superior enough to tackle the next class of enemies so the additional single target control is generally irrelevant*
*It does make up for the lack of aoe control to a small degree on small teams, but certainly not versus large spawns.
Also wormhole can work very well on high damage teams (ie pretty much every single team formed in the game that isn't fighting +3's or higher). I greatly enjoy WH'ing the next spawn right into the one we are currently fighting. It makes very good use of aoe's and debuff patches that have been placed.
Not to get too far into an meaningless argument, but:
grav is nowhere near the tops for st damage. By saying it does good st damage you are imply that every troller save plant does good single target. If that is your position then ok. It has poor aoe control. Well poor relative to every other control set. It has superior singe target control, but not superior enough to allow it to control harder mobs than other control sets. Any control set can neutralize a boss or a non ptod EB/AV. But grav isn't superior enough to tackle the next class of enemies so the additional single target control is generally irrelevant* *It does make up for the lack of aoe control to a small degree on small teams, but certainly not versus large spawns. Also wormhole can work very well on high damage teams (ie pretty much every single team formed in the game that isn't fighting +3's or higher). I greatly enjoy WH'ing the next spawn right into the one we are currently fighting. It makes very good use of aoe's and debuff patches that have been placed. |
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Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I suppose I should have specified, but I meant good single target damage for a controller. Lift and Propel (plus the usual Immob and Hold) give Gravity a good attack chain early. For a controller. Certainly better than Fire, Ice, Earth or Plant. On teams with damage dealers, it's irrelevant, as is controller damage in general. I never found Gravity's overall control to be lacking. You have some variation of typical Controller controls plus the most controlling pet. Wormholing the next group in to the current one is a nice trick, if you are in range and if you don't mind or can deal with the scatter. The other controller AOE stuns are easier to use I think in a fast team and have a larger AOE though.
Regardless, RE: the OP's question. Gravity controllers are piss poor farmers.
@SBeaudway on Pinnacle, TaskForce Titans Supergroup.
The only exception I would say to the above is that Singularity allows a Grav Controller to stack holds on single targets more than other controllers. Sure, Jack Frost and Animate Stone's Seismic Smash have holds, but Singy pretty much spams the hold (and immobilize) where other pets use other attacks.
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I suppose I should have specified, but I meant good single target damage for a controller. Lift and Propel (plus the usual Immob and Hold) give Gravity a good attack chain early. For a controller. Certainly better than Fire, Ice, Earth or Plant. On teams with damage dealers, it's irrelevant, as is controller damage in general. I never found Gravity's overall control to be lacking. You have some variation of typical Controller controls plus the most controlling pet. Wormholing the next group in to the current one is a nice trick, if you are in range and if you don't mind or can deal with the scatter. The other controller AOE stuns are easier to use I think in a fast team and have a larger AOE though.
Regardless, RE: the OP's question. Gravity controllers are piss poor farmers. |
Don't get me wrong I actually like grav overall. I actually like it better on doms though where most of the secondaries suck at aoe damage so it becomes a kind of super single target blaster (evokes memories of playing my old em/fire brute pre ET nerf). On trollers though, they have these huge aoe secondary powers and grav lacks the mitigation to fully leverage them. (notable exception goes the the storm and cold power freezingrain/sleet for which grav is awesome).
@SBeaudway on Pinnacle, TaskForce Titans Supergroup.
I've heard that Gravity controllers are alright farmers. Obviously not as successful as fire/kins but I hear that in the controller archetype they are 2nd best.
My question is why?
Also, what secondary would you combine it with to try to farm.
I have only played gravity toons up to lvl 20s so I'm not the familiar with them which is why i have these questions.
Thanks, Zoner