Hurricane's -Range?


 

Posted

I see in the description of Hurricane that it provides a -60% range debuff on foes.

Does that only affect the range of people who are inside the area of effect of Hurricane (25ft)? Or does it somehow affect the range of anyone who is firing at a target inside the area of effect of Hurricane?

If it is the first, doesn't that make the debuff mostly useless? If an enemy is inside the 25ft AoE of Hurricane, most normal ranged attacks with ranges of 60-80 will still be 37.5-50, plenty to still hit the target. Even cones with ranges of 40 or so will still have a range of 25...which means if they are close enough to be affected they are close enough to still be in range... I don't suppose it can reduce the range of melee attacks to the point that they can't be used?

Anyone have any knowledge/experience about this?


 

Posted

* Hurricane only debuffs foes that enter its radius.
* The debuff persists for 10 seconds after foes leave the radius.
* The range of melee attacks cannot be debuffed.

The -range effect of Hurricane has a relatively minor direct protective effect; the -tohit effect is more useful in that regard. However, Hurricane's range debuff does have uses, especially in conjunction with Taunt.


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Posted

Quote:
Originally Posted by SpittingTrashcan View Post
Hurricane's range debuff does have uses, especially in conjunction with Taunt.
The only Taunt powers available to a character with Hurricane are Challenge and Provoke, neither of which debuff range.


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Posted

Don't forget that the range floor is 25% normal range.


 

Posted

Quote:
Originally Posted by Nebuzaradan View Post
I see in the description of Hurricane that it provides a -60% range debuff on foes.

Does that only affect the range of people who are inside the area of effect of Hurricane (25ft)? Or does it somehow affect the range of anyone who is firing at a target inside the area of effect of Hurricane?

If it is the first, doesn't that make the debuff mostly useless? If an enemy is inside the 25ft AoE of Hurricane, most normal ranged attacks with ranges of 60-80 will still be 37.5-50, plenty to still hit the target. Even cones with ranges of 40 or so will still have a range of 25...which means if they are close enough to be affected they are close enough to still be in range... I don't suppose it can reduce the range of melee attacks to the point that they can't be used?
1) 60 foot attacks are reduced to 24 feet, not 37.5 (that would be a -40% debuff)
2) 80 foot attacks are reduced to 32 feet, not 50 feet.
3) 40 foot attacks are reduced to 16 feet, not 25 feet. These include not just cones, but also some of the harder hitting ranged attacks.
4) Enemies hit by the hurricane tend to get repelled away from you, thus ensuring that they will eventually be at a range where they become more limited in their ability to attack. The debuff is sticky and lasts for a bit after they are out of the hurricane.


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Posted

Quote:
Originally Posted by StratoNexus View Post
1) 60 foot attacks are reduced to 24 feet, not 37.5 (that would be a -40% debuff)
2) 80 foot attacks are reduced to 32 feet, not 50 feet.
3) 40 foot attacks are reduced to 16 feet, not 25 feet. These include not just cones, but also some of the harder hitting ranged attacks.
4) Enemies hit by the hurricane tend to get repelled away from you, thus ensuring that they will eventually be at a range where they become more limited in their ability to attack. The debuff is sticky and lasts for a bit after they are out of the hurricane.
Think of it this way. The -range debuff won't protect the guy with Hurricane running. But if he's in the middle of the fray and the Tsoo near him is trying to target the blaster at the back of the party, that blaster is getting the benefit of the debuff.

Well, until the Hurricane throws him into the blaster's lap, but nothing is perfect.


 

Posted

The range debuff forces ranged enemies to keep running into the hurricane, keeping the 37.5% ( and up to 58%) ACC debuff on them.