Dedicate a whole issue to balancing


Acemace

 

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Originally Posted by Acemace View Post
Not to wade knee deep into an i13 PvP debacle debate, but Castle has stated that his full measure of PvP changes were not green lighted due to time constraints, and he believed his complete slate of changes would be well received, or something to that effect, someone will post a link to his comments if it's important enough.
We have no way of telling whether his "full slate of changes' would have improved PvP or broken pvp beyond recognition. They could have just as easily NOT implemented the new changes and saved face.

I've read the post. It ultimately amounts to "although i'm not completely satisfied I think these changes are for the better.' He has also stated that he felt travel supression should have been implemented from the beginning..this is something MOST pvpers would disagree with. He has also stated that the changes made were to "balance" pvp and that he feels Pvp is much more balanced than it was before.

But honestly, lets not tread in those waters.




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As far as suggestions in beta over AE/Botz etc being ignored, I think you have to rationalize the fact that there is a time table to get these issues to live servers, and as long as there are no major bugs and everything is generally working as intended, an issue will go live as planned with a package of various fixes coming some time afterwards.
agreed rationally they have a time-table they have to meet. However, wouldn't the rational thing to do, be to remove rewards from AE or significantly reduce the rewards if you knew that they may be abused and only increase rewards if you feel it isn't being abused?

like-wise isn't it much more rational to give a set bonus a LOweR bonus than to give it a much higher bonus if you have been warned that the possibility of abuse was high? So that you can adjust the bonuses up instead of down?


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Like a lot of people I've been in all the c/betas and I know the devs are listening to feedback, sometimes they just do what they can to get an issue out there, and hope to revisit problems players raised when they have time.

It's not perfect, but then neither are we. ;]
Doing what you can and doing what's rational are two different things. And the time to visit problems the players point out in closed beta are During closed and open beta....

I'm starting to see why you've been chosen as a beta tester every time...


 

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As usual, I find myself without a side to join... The devs are very guilty of allowing items to hit live that were brought up in beta that SHOULD have been corrected before going live.

Stating otherwise is a lie.

However, having seen the devs admit things like "we didn't think it would turn out as badly as it did" or "we didn't have time to get that change in" or "I was out of the loop, had I been in the loop, this wouldn't have happened" shows that they know crap happens, people fark up, things get fixed later.

So we're left with three choices:

Be a rabid fanboy that sticks up for the devs all the time;

Be a trolling negative nelly that ignores everything the devs have done correctly and constantly harp on the few things they've done wrong or are *perceived* to have done wrong;

Or sit back and realize that **** happens, deal with it and if you can't, there's the door.

I'll stick with choice three.


Be well, people of CoH.

 

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Originally Posted by Lemur Lad View Post
Thanks for telling me about beta tests I was there for. I disagree that most of those problems were easy to avoid though.
You're welcome. I hope you are doing the community a favor and contributing your criticisms during closed-betas to additions that deserve criticism. Instead of praising the devs for everything they do in order to get into the next closed-beta.


 

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Originally Posted by Bill Z Bubba View Post

Or sit back and realize that **** happens, deal with it and if you can't, there's the door.

I'll stick with choice three.
Yes, but when **** happens repeatedly you tend to find yourself chin deep in it...

prefer to raise my voice before i'm eating it...


 

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Originally Posted by Tokyo View Post
Yes, but when **** happens repeatedly you tend to find yourself chin deep in it...

prefer to raise my voice before i'm eating it...
This is a prime example of choice 2 in my last post.


Be well, people of CoH.

 

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Originally Posted by Bill Z Bubba View Post
This is a prime example of choice 2 in my last post.
I've both defended changes and criticized many changes. but I am mostly critical. *shrugs*

You're right though, I think I'm over my ranting and ready for the awesome news that is slated for PAX.

I'm confident to cover for this recent muck-up they'll be revealing some really juicy tidbits.


 

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Originally Posted by Bill Z Bubba View Post
Or sit back and realize that **** happens, deal with it and if you can't, there's the door.

I'll stick with choice three.

This is my outlook as well.


 

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Originally Posted by Tokyo View Post

I'm starting to see why you've been chosen as a beta tester every time...

Now that's unnecessary.

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Originally Posted by Obsidius View Post
Issues 4, 5, and 6 were almost entirely dedicated to balancing, at least hero-side. And look how popular they were
I should have just qft your post and left it at that.






 

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Originally Posted by Acemace View Post
Now that's unnecessary.
Sorry, Your post makes you seem like a fan-boi that takes the devs words as gospel and will simply agree with any decision the devs make regardless if it's a bad one in order to continue beta testing.


 

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Originally Posted by Bill Z Bubba View Post

Or sit back and realize that **** happens, deal with it and if you can't, there's the door.

I'll stick with choice three.
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Originally Posted by Clouded View Post
This is my outlook as well.
Add me to that list also. Keep it going like the flow.

Like this


 

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Originally Posted by Tokyo View Post
Sorry, Your post makes you seem like a fan-boi that takes the devs words as gospel and will simply agree with any decision the devs make regardless if it's a bad one in order to continue beta testing.

I've seldom been accused of that, my very first post was laced with arsenic directed at States. But you make your point, emphatically sometimes, during test and otherwise and then it's out of your hands.

The truth is as Billz and others pointed out it's not personally constructive to be consumed by game issues, valid or not, so point out a problem and even make a big deal about it, and ultimately it's in the devs court.

Some of us pushed improvements to the War Mace set for over a year, politely offering ideas/suggestions in a single thread, and when the set got a huge buff Castle said in pm that the effort was directly responsible for the change, so I know first hand the devs listen, they have limited time though and that's just how it is.






 

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Originally Posted by Tokyo View Post
Instead of praising the devs for everything they do in order to get into the next closed-beta.
*adds this to the long list of things Tokyo is completely wrong about.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

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Originally Posted by Vitality View Post
Ok, I know a lot of people get mad over a "nerf" that changes their characters build...no matter how small this "nerf" is.

So, I'm suggesting that they get the nerfing over with and dedicate a whole issue to balancing this game.

Then, players will never have to worry about the efficiency of their build being changed by outside factors.

I think this would be a great idea.

What do you all think?
I think they'd be more sensible to spread out the fixes over several Issues, to leave room for content and other more marketable things.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Mylia View Post
Add me to that list also. Keep it going like the flow.

Like this
Dig that video.

Reminded me of this for some reason.


Be well, people of CoH.

 

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Originally Posted by Tokyo View Post
You're welcome. I hope you are doing the community a favor and contributing your criticisms during closed-betas to additions that deserve criticism. Instead of praising the devs for everything they do in order to get into the next closed-beta.
That's not the way they pick closed beta players - some will be chosen on purpose, but the rest will just be random, or based on something like the loyalty program idea


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
That's not the way they pick closed beta players - some will be chosen on purpose, but the rest will just be random, or based on something like the loyalty program idea
I know that. But I call a monkey bois like I sees a monkey bois. :P


 

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As an example, there have been some I17 leaks because of the Blessing of the Zephyr changes, so if the closed beta was really full of people who thought the devs couldn't do anything wrong, then those leaks wouldn't have happened - the 100% fangurl/fanboi beta crew would either be in denial over the nerf, or trying to explain it away.


@Golden Girl

City of Heroes comics and artwork

 

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Shhh!

You'll scare away the black helicopters tracking us with the fluoride in our teeth!

Edit: 500 posts! Yay.


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