SS/WP build help


Agonus

 

Posted

Got a lvl 50 ready for a respec. Looking for build advice for PVE, with a focus on HP and regen, with a 50 mill-ish budget. A listing that could be read here on the forums would be really nifty too. Many thanks in advance.


Tales of Judgment. Also here, instead of that other place.

good luck D.B.B.

 

Posted

50 mil isn't a huge budget. Fortunately, SS/WP doesn't need it, but of course, high-end IOs still help out.

Do you already have anything you'd be willing to donate to the build from othr characters, or a stockpile of Merits to use? It could make a difference to what people suggest.


@Roderick

 

Posted

Do you want to be more of a scrapper or more of a tanker? Either way 50mil isnt very much all you can prully fit is a regen tissue + regen (maybe a numi regen/rec but im not %100 sure about the price on those).


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Seriously, in this game economy 50 mil is nothing. I have earned more than that spending extra AE merits for dumb salvage to be auctioned while just getting 1-40. You need to take that 50 for a few strike forces/task forces/AE. Get some drops, get some merits, get some AE tickets.

My main is a SS/Will, but he is built for Rech/Damage, and has 4 purple sets slotted (I can afford the 5th, cannot squeeze it onto the build, infuriating).

Anyways, I asked for help with build advice, and someone posted that a mid's cheapy design for just your task. But 50 mil ain't gonna cut it I think. I will try to find the post and quote it for you.


 

Posted

This is the best I could come up with on the fly. I suggest you study each one of these builds to determine exactly what fits your playstyle. I also strongly suggest that you modify and tweak these builds to your tastes, because by spending more time tweaking the build, you can get more performance from it. Below are six different builds of varying costs, from the very affordable to the outrageously expensive. They focus on one of three things: recharge, defense, or HP/Regen. They are meant to educate on the various conventions on slotting and what kind of sets you might want to look for. My personal taste leans toward a high-end defense build similar to what I posted. However, high-end recharge builds are incredible offense-driven powerhouses that are fun to watch and play.

1) The Cheapest: Frankenslotted HP/Regen/Nrg Defense (50-100 million inf)
--Helps boost your NRG defenses without breaking the bank using cheap sets.
--Absolutely affordable. Simply playing your character to level 50 should pay for this.
--Modest performance for a very, very low price
--An exercise in frankenslotting. Notice footstomp, hurl, knockout blow, and RTTC.

Code:

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2) High-End HP/Regen (3-5 billion, depending on PvP IOs, hamis, 7.5's, and purples)
--580% Regen without RTTC active
--2,754 HP with accolades
--An exercise in splitting unique sets to get bonuses. Check out Hurl and Gloom (this is not personally recommended)
--Use of Eradication for the huge HP bonus

Code:

| Copy & Paste this data into Mids' Hero Designer to view the build |
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3) Low-End Recharge Build (350 million)
--Using the cheaper recharge recipes on the market, I was able to get 50% recharge, without any LOTG 7.5's. A few empty slots are left if you wish to add 7.5's and use merits to earn them doing Strike Forces.
--If the player wishes to use LOTG 7.5s, I recommend 5-slotting rage with adjusted targetting for 5% recharge, and gaining the 7.5 recharges in your defense toggles. Also, RTTC could be 5 slotted with doctored for another 5% recharge. Just remember the rule of 5's (no more than 5 of one level of bonus, so no more than five 5% recharges)

Code:

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5) Low-End Defense (250 million)
--Smashing Haymaker over Kinetic Combat saves quite a bit of coin. Another notable we've already encountered is pounding slugfest, which offers Nrg/Neg defense for 3 slots. I chose to add S/L defense instead.
--Mako's Bite's triple (acc/end/rech) offers a wonderful way to round out your melee set numbers.
--Taunt Set IO's are a very, very cheap way to add some defense.
--Rectified Recticle is moderately expensive (3-5 mil for the two)
--Reactive Armors still aren't too expensive. Great set.
--I skipped eradication because the quad and triple tend to get pricey. If you can afford those, I recommend it for the nrg defense and the HP.
--Thunderstrike is a useful set for NRG/Neg and Ranged defense both.
--Don't forget you can mule some powers, like brawl and boxing to help your numbers.

Code:

| Copy & Paste this data into Mids' Hero Designer to view the build |
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6) High-End Defense Build (1.4 billion)
--Kinetic Combats are awesome!
--No purples, though you can choose to add them.
--LOTG 7.5's are pricey, but you could earn them with merits. It's a toss-up right now which is more pricey - the LOTG 7.5 or the Kinetic Triple.
--Notice the generic taunt IO RTTC. This helps RTTC since the taunt duration sucks.
--35% to S/L/E/Neg is pretty nice. It isn't the softcap, and you can use other sets (like enfeebled's immobilize) to up the defense if you want. I chose to still keep some offense and other things.

Code:

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Try these in mids


 

Posted

Hehe. Whoops. Knew I forgot to mention something. The build is currently IO sets in the offensive slotting, and generic IOs in the defensive slotting. (Flight for Travel, and Mu as PPP.) I have no idea what it's worth. Sitting on sets of Mako's Bite, 2 Crushing Impact, Scirocco's Dervish, Red Fortune, 2 Imp Armor, Efficacy Adaptor, Luck of the Gambler, Mocking Beratement and Perfect Zinger. I meant to say the 50 mill figure is to start filling in the gaps. Does that help any?


Tales of Judgment. Also here, instead of that other place.

good luck D.B.B.

 

Posted

If you have mids you should put in some of the above desings and check them out. They may be what you are looking for. And yeah, glad you actually have stuff, that helps1


 

Posted

Well, you can use SuckerPunch's CoH Planner. I'd use the new I16 version, since the older I9 version has all kinds of problems, not to mention doesn't have all the new IOs or powerset proliferations. It also lets you slot the same Set IO more than once... >.>

Here's an example export from the new I16 version:

Code:
+----------------------------------------------------------------
+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
+----------------------------------------------------------------
Archetype: Brute
Primary: Super Strength
Secondary: Willpower
+----------------------------------------------------------------

01: Jab => Damage(1), Damage(3), Damage(3), Damage(5), Damage(5),  Damage(7)
01: Punch => Damage(1), Damage(7), Damage(9), Damage(9), Damage(11),  Damage(11)
02: Haymaker => Gladiators_Strike(2), Gladiators_Strike(13),  Gladiators_Strike(13), Gladiators_Strike(15), Gladiators_Strike(15),  Gladiators_Strike(17)
04: High Pain Tolerance => Numinas_Convalesence(4),  Numinas_Convalesence(17), Numinas_Convalesence(19),  Numinas_Convalesence(19), Numinas_Convalesence(21),  Numinas_Convalesence(21)
06: Hand Clap => Empty(6), Empty(23), Empty(23), Empty(25),  Empty(25), Empty(27)
08: Knockout Blow => Empty(8), Empty(27), Empty(29), Empty(29),  Empty(31), Empty(31)
10: Mind Over Body => Empty(10), Empty(31), Empty(33), Empty(33),  Empty(33), Empty(34)
12: Taunt => Empty(12), Empty(34), Empty(34), Empty(36), Empty(36),  Empty(36)
14: Fast Healing => Empty(14), Empty(37), Empty(37), Empty(37),  Empty(39), Empty(39)
16: Indomitable Will => Empty(16), Empty(39), Empty(40), Empty(40),  Empty(40), Empty(42)
18: Rage => Empty(18), Empty(42), Empty(42), Empty(43), Empty(43),  Empty(43)
20: Rise to the Challenge => Empty(20), Empty(45), Empty(45),  Empty(45), Empty(46), Empty(46)
22: Quick Recovery => Empty(22), Empty(46), Empty(48), Empty(48),  Empty(48), Empty(50)
24: Swift => Empty(24), Empty(50), Empty(50)
26: Hurl => Empty(26)
28: Heightened Senses => Empty(28)
30: Hurdle => Empty(30)
32: Foot Stomp => Empty(32)
35: Resurgence => Empty(35)
38: Strength of Will => Empty(38)
41: Health => Empty(41)
44: Stamina => Empty(44)
47: Boxing => Empty(47)
49: Tough => Empty(49)

+----------------------------------------------------------------
+ Inherent Powers
+----------------------------------------------------------------

01: Brawl => Empty(1)
01: Sprint => Empty(1)
02: Rest => Empty(2)
And here's one from the old version:
Code:
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: Quick N Dirty Example
Level: 50
Archetype: Brute
Primary: Super Strength
Secondary: Willpower
+---------------------------------------------
01 => High Pain Tolerance
Heal(1) Heal(3) Heal(3) IO - Steadfast Protection : Damage Resistance,Endurance Cost (5) IO - Steadfast Protection : Damage Resistance, 3% Def(All) (5) IO - Steadfast Protection : (7)
01 => Jab
Damage(1) IO - Bonesnap : Damage,Accuracy (7) IO - Bonesnap : Damage,Accuracy (9) IO - Bonesnap : Damage,Accuracy (9) IO - Bonesnap : Damage,Accuracy (11) IO - Bonesnap : Damage,Accuracy (11)
02 => Punch
Empty(2) Empty(13) Empty(13) Empty(15) Empty(15) Empty(17)
04 => Haymaker
Empty(4) Empty(17) Empty(19) Empty(19) Empty(21) Empty(21)
06 => Hand Clap
Empty(6) Empty(23) Empty(23) Empty(25) Empty(25) Empty(27)
08 => Knockout Blow
Empty(8) Empty(27) Empty(29) Empty(29) Empty(31) Empty(31)
10 => Mind Over Body
Empty(10) Empty(31) Empty(33) Empty(33) Empty(33) Empty(34)
12 => Taunt
Empty(12) Empty(34) Empty(34) Empty(36) Empty(36) Empty(36)
14 => Fast Healing
Empty(14) Empty(37) Empty(37) Empty(37) Empty(39) Empty(39)
16 => Indomitable Will
Empty(16) Empty(39) Empty(40) Empty(40) Empty(40) Empty(42)
18 => Rage
Empty(18) Empty(42) Empty(42) Empty(43) Empty(43) Empty(43)
20 => Rise to the Challenge
Empty(20) Empty(45) Empty(45) Empty(45) Empty(46) Empty(46)
22 => Quick Recovery
Empty(22) Empty(46) Empty(48) Empty(48) Empty(48) Empty(50)
24 => Swift
Empty(24) Empty(50) Empty(50)
26 => Hurdle
Empty(26)
28 => Hurl
Empty(28)
30 => Heightened Senses
Empty(30)
32 => Foot Stomp
Empty(32)
35 => Resurgence
Empty(35)
38 => Strength of Will
Empty(38)
41 => Health
Empty(41)
44 => Stamina
Empty(44)
47 => Boxing
Empty(47)
49 => Kick
Empty(49)
01 => Sprint
Empty()
01 => Brawl
Empty()
02 => Rest
Empty()
+---------------------------------------------




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Posted

Quote:
Originally Posted by Blue_Centurion View Post
Seriously, in this game economy 50 mil is nothing. I have earned more than that spending extra AE merits for dumb salvage to be auctioned while just getting 1-40. You need to take that 50 for a few strike forces/task forces/AE. Get some drops, get some merits, get some AE tickets.

My main is a SS/Will, but he is built for Rech/Damage, and has 4 purple sets slotted (I can afford the 5th, cannot squeeze it onto the build, infuriating).

Anyways, I asked for help with build advice, and someone posted that a mid's cheapy design for just your task. But 50 mil ain't gonna cut it I think. I will try to find the post and quote it for you.
Jab or boxing - Absolute Amazement
KO Blow - Hecatomb
Footstomp - Armageddon
Ball Lighting - Ragnarock
Mu Lighting - Apocalypse

There is your 5 right there. Just have to settle for only one other attack.

As far as the OP, yea, 50 mill will not get you far. I would suggest having a final goal and working to that goal bit by bit. Even if that goal is something crazy like this one.

[color:#489AFF]Villain Plan by Mids' Villain Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]

[color:#B1C9F5]Click this DataLink to open the build![/color]