Go Team Scrapper!


Demobot

 

Posted

Okay, here's a notion I've been kicking about.

I have seen the fad for 'all controller STF's' sweep my server for a while, and it got me thinking.

How would a team composed of nothing but scrappers fare?

More particularly, how would you construct scrappers specifically knowing there is going to be nothing but other scrappers on the team?

How would you build a scrapper to replace the blasters?

How would you build a scrapper to replace the controllers?

How would you build a scrapper to replace the defenders?


I can see some ideas for all of these, using pools and procs and whatnot, but how would the forums go about it?

I'll knock out a quick sample of mah thinkin' and post it next.


 

Posted

On pure scrapper teams imo it's every man for himself. You don't replace controllers or blasters because A: you can't and B: there is no need. Only buffs you get are your own but that's ok because your a scrapper and awesome is your middle name and there are 7 others just like you close by!


 

Posted

Quote:
Originally Posted by Lucky View Post
On pure scrapper teams imo it's every man for himself. You don't replace controllers or blasters because A: you can't and B: there is no need. Only buffs you get are your own but that's ok because your a scrapper and awesome is your middle name and there are 7 others just like you close by!
Heh.

Well, the awesome is true, but I reject utterly that word you used, namely, 'can't.'

Screw 'can't.' Scrappers CAN.

I spent a couple of beers and a few minutes on the below build for a blaster-scrap. It ain't close to perfect, but I suspect would get the job done well:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Blascrapper_1: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Strike -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Dmg/Rchg(42), Mako-Dmg/EndRdx(42), Mako-Acc/Dmg(42)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-EndRdx/Rchg(11)
Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Def(9)
Level 4: Agile -- GftotA-Def(A), GftotA-Def/EndRdx(5), GftotA-Def/Rchg(11), GftotA-Run+(25)
Level 6: Spin -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(7), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Rchg(15), Armgdn-Acc/Dmg/Rchg(15), Oblit-%Dam(40)
Level 8: Hover -- LkGmblr-EndRdx/Rchg(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def(13), LkGmblr-Def/EndRdx(43)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Swift -- Flight-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(27), Numna-Heal/Rchg(27), Mrcl-Rcvry+(37), RgnTis-Regen+(37)
Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/Rchg(43)
Level 18: Focus -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(19), Apoc-Acc/Rchg(19), Apoc-Acc/Dmg/Rchg(21), Apoc-Dmg/Rchg(21), Dev'n-Dmg/EndRdx(23)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(43)
Level 22: Quickness -- Flight-I(A)
Level 24: Fly -- Flight-I(A)
Level 26: Boxing -- Empty(A)
Level 28: Lucky -- GftotA-Run+(A), GftotA-Def/EndRdx(29), GftotA-Def(29), GftotA-Def/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(31), S'fstPrt-ResKB(31), ImpArm-ResDam/EndRdx(34), ImpArm-EndRdx/Rchg(36)
Level 32: Shockwave -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rchg(33), Posi-Dmg/EndRdx(33), Posi-Dmg/Rng(33), ExStrk-Dam%(34), Posi-Dam%(34)
Level 35: Weave -- Ksmt-ToHit+(A), Ksmt-Def/EndRdx(36), S'dpty-EndRdx(36), S'dpty-Def/EndRdx(37)
Level 38: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-EndRdx/Rchg(39)
Level 41: Char -- BasGaze-Acc/Rchg(A), BasGaze-Acc/Hold(46)
Level 44: Fire Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45), Dev'n-Acc/Dmg/EndRdx/Rchg(45), Thundr-Dmg/EndRdx(46), Thundr-Acc/Dmg(46)
Level 47: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Posi-Dam%(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

All Scrapper STF has been done multiple times already. Basically bring your best built toon and everyone goes ball-to-the-walls all out.

As for LR, throw a softcapped Shielder at him with lots of defense and resist inspires. You want to get to 75% defense and cap resists to energy and lethal/smashing. For added padding, if the shielder has Broadsword or Katana and the team has lots of Tactics, use the +defense attack and stand somewhat close to the team.

For the Towers, lots of aoes to kill those repairmen quickly.

For Ghost Widow, only have the best defense rated toons with their aggro auras on. Multiple Grant Cover + Maneuvers will floor the chance for her to hit with that hold and her heal.


 

Posted

I've been on an all-Scrapper STF. We had several Shielders with Grant Cover which made things pretty easy. I don't recall Ghost Widow being much of a problem. It all went pretty smoothly if I recall correctly.


@Demobot

Also on Steam

 

Posted

Quote:
Originally Posted by mauk2 View Post
Okay, here's a notion I've been kicking about.

I have seen the fad for 'all controller STF's' sweep my server for a while, and it got me thinking.

How would a team composed of nothing but scrappers fare?

More particularly, how would you construct scrappers specifically knowing there is going to be nothing but other scrappers on the team?

How would you build a scrapper to replace the blasters?

How would you build a scrapper to replace the controllers?

How would you build a scrapper to replace the defenders?


I can see some ideas for all of these, using pools and procs and whatnot, but how would the forums go about it?

I'll knock out a quick sample of mah thinkin' and post it next.
Well look in the older post you can see we have the all scrapper stf and all scrapper itf and we completed the STF with the repairmen bug

The funny thing is between tactics, maneuvers, grant cover and assault buffs you would thought it was a defender conference not a scrapper one.

Now mind you this was a group of us scrappers from the forum so we had a lot of high end builds and different flavors we had anything from fire/sd, katana/reg Broadsword/inv and spines/fire as examples it was a mixture and we rocked the house


Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA