Costume issues
Discussed often. Basically, it won't really work out that well, especially the back pieces, like a quiver. That is because the back costume node doesn't work that well with non-standard body sizes. You can see this now with the jet packs, and either really tiny characters (where the jet pack floats well off the back) and really big characters (where it's actually IN the back).
As far as just side holsters go, the guns would either need to always be in them, or they would need to be always empty.
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yea i forgot the jet pack on my tank is in his neck. And the jet pack on my little toon u can see space between them.
Discussed often. Basically, it won't really work out that well, especially the back pieces, like a quiver. That is because the back costume node doesn't work that well with non-standard body sizes. You can see this now with the jet packs, and either really tiny characters (where the jet pack floats well off the back) and really big characters (where it's actually IN the back).
As far as just side holsters go, the guns would either need to always be in them, or they would need to be always empty. |
still i would love to see a fix one day but would prefer content instead. So ill continue to pull stuff outta my but
Hey, it works for Daffy Duck and Time Lords.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
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Actually, that's probably not a major problem. There's reason to believe that they could set it up so holsters/quivers/scabbards were appropriately empty or not. It was discussed recently in this thread.
As far as just side holsters go, the guns would either need to always be in them, or they would need to be always empty.
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It's just that it would take up a ton of animation resources. How long it would take is anyone's guess but it's got to be at least an issue's worth (and most likely much more) for BaB, almost like doing weapon customtization all over again. With back items being messed up there's little reason to think the Devs would want to spend so much time and money on it.
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
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I laughed for like, five minutes. Owwie.
think ill ever get some holsters or a quiver? Not to worried about the mace im starting to like it.
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On topic, I can see them adding them at some point. But I've no idea when. Like animated tails, it seems to me that it'll just be something they get around to when they can.
Actually, they announced animated tails for i17.
I made a dual pistol/ Trick arrow and i was wondering if there are any holsters for the guns and the bow and arrows should strap to my back with a quiver.
It was bad enough having to keep my mace up my buttocks but the bow is long and the 2 guns are starting to hurt.
think ill ever get some holsters or a quiver? Not to worried about the mace im starting to like it.