Winner of the Architect Challenge!
Congratulations, Sister Twelve! It sounds like an interesting arc, and I'll definitely check it out when I can.
And best of luck on the employment front, too!
-D
Darkonne: Pinnacle's (unofficially) mighty Dark Miasma/Radiation Blast enthusiast!
Be sure to check out this mighty Arc:
#161865 - Aeon's Nemesis
Gratz Sister Twelve, keep up the good work! Hope all entrants continue to supply us MA players with fresh stories.
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.
After playing the arc, I can definitely say this with confidence.
I only got done with two missions before the server went down for maintenance, but yeah. It's hard to remember when the low level gang members are played for laughs so often, but the Hellions aren't just gang members, but demon-obsessed gang members.
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That makes it pretty easy to depersonalize them.
But everyone in a gang is a different person. Even in the same city, one group of Hellions is going to have a different sort of 'character' than another group of Hellions. And that character will probably reflect the personality of whoever the leader is.
So I think it's entirely reasonable that you might have a group of doofus Hellions in one arc, then a group of semi-professional car thief Hellions in another arc, and then the group that populates my arc, who are ruthless and nasty and probably some of the better 'heavies' that I've ever written.
I'm not sure how much comic book reading you guys do on the whole, but I think I'm probably more influenced by the style of Busiek in Astro City and Miller during his run on Daredevil than most of the contemporary comic book writers like Bendis. That's typically why I tend to try to personalize everyone in the story by giving them a name.
I think the story resonates a little bit more because you know that it's Eric Ridge who killed Donna Wright than some nameless Damned who killed an old-time heroine called The Weaver.
Congrats! Very well done piece of work there.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
Just wanted to report in... this is an outstanding arc! Love the way the clues were used to help the story along... good story... good maps..
I could have used a level bump up to 50, honestly, as that 10 level is really... limited. Still, Homeslicer went right on through it, no real issues.
Now, if only the outdoors maps would get fixed... See below, Aeon!
/that's right, I'm callin ya out, 'smartie.'
August 31, 2012. A Day that will Live in Infamy. Or Information. Possibly Influence. Well, Inf, anyway. Thank you, Paragon Studios, for what you did, and the enjoyment and camaraderie you brought.
This is houtex, aka Mike, signing off the forums. G'night all. - 10/26/2012
Well... perhaps I was premature about that whole 'signing off' thing... - 11-9-2012
This arc...was wonderful.
Believe it or not, I started the last mission in this arc with tear misting eyes, and a thirst to not just defeat, but to utterly destroy, all I could target.
I have done this arc with other toons, and each time I feel just as sorrow-filled and violent as I did when I first did it.
Bravo.
Lisa.
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
I loved this Arc, Dr. Aeon got it right on the winner again.
The writing was fantastic, and more importantly it was fun to play through.
Congrats again! Enjoy the win! :-)