Combat Jumping enhancement


 

Posted

Using no teammate based buffs (or Ninja Run), what kinds of enhancements/slotting/IOs would it take to get Combat Jumping to have the roughly the same height/speed as single slotted Super Jump? To my understanding, some defense shields actually aid this and can give speed buffs.


 

Posted

There are some speed bonuses out there but I don't think your ever gonna get Combat jumping even close to the height/speed of super jump 1 slotted or not.


 

Posted

Super Jump with a plus 3 jump SO give moves you at 63.6 mph at lets you reach ~ 158 feet of height.

Combat Jumping with 6 plus 3 jump SO's doesn't change your jump speed at all and only lets you jump ~21 feet high.

Hurdle and Combat Jumping both 3 with green SO's will get you ~50mph and ~33 feet of height. Thats about 5mph faster than base fly speed.


Global: @Kelig

 

Posted

Quote:
Originally Posted by Zamuel View Post
Using no teammate based buffs (or Ninja Run), what kinds of enhancements/slotting/IOs would it take to get Combat Jumping to have the roughly the same height/speed as single slotted Super Jump?
SJ is +2780% Jump Height and +249% Jump Speed.

CJ is +200% Jump Height and +1% (yes, 1%, not a typo) Jump Speed.

There are no enhancements which will improve CJ enough to get it up to those numbers, or even in anywhere near those numbers. You can use Hurdle, which, when slotted with three Jump SOs or level 25+ IOs, will increase your jump speed to almost equal unslotted SJ, but no slotting will increase your jump height to equal SJ. If you want height to match SJ without using SJ, your only options are Inertial Reduction, the Zero-G pack (second Safeguard/Mayhem mission, toggles off CJ), Nebulous Form (warshade) or the GvE Jump Pack.

Quote:
To my understanding, some defense shields actually aid this and can give speed buffs.
Whoever told you that was either sorely mistaken or pulling your leg.


 

Posted

Quote:
Originally Posted by Zamuel View Post
Using no teammate based buffs (or Ninja Run)....
Ninja Run and Combat Jumping are mutually exclusive anyway...


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

Quote:
Originally Posted by Luminara View Post
Whoever told you that was either sorely mistaken or pulling your leg.
Was specifically thinking of Mental Training, Quickness, and Lightning Reflexes.


 

Posted

Quote:
Originally Posted by Zamuel View Post
Was specifically thinking of Mental Training, Quickness, and Lightning Reflexes.
To my understanding (from the enhancements they take) they only increase Flight and Running speed


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

Quote:
Originally Posted by Zamuel View Post
Using no teammate based buffs (or Ninja Run), what kinds of enhancements/slotting/IOs would it take to get Combat Jumping to have the roughly the same height/speed as single slotted Super Jump?
Combat Jumping would need 24,900% enhancement to match SJ's unslotted speed. This is not possible, barring a bug significant enough to award you the Bug Hunter badge.

Quote:
Originally Posted by Tired Angel View Post
To my understanding (from the enhancements they take) they only increase Flight and Running speed
Correct. Hurdle will increase your jumping speed (and height), but the others won't.


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