DP's and Damage Resist type by Foe?
Search for posts by a perp named Culex, IIRC. Should be linked to in the "Guide to Guides" thread in the Player Guides section.
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Or at the end of the day, are we all just going to slot the regular ammo and just get on with the job making this request a mute point?
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As for enemy resistances, look up Culex's guide, as Rajani suggests.
http://www.fimfiction.net/story/36641/My-Little-Exalt
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Generally, there's a few good rules of thumb:
-Robots are usually strong against lethal and psi, but weak to smashing and energy.
-Enemies with player powersets will have the strengths and weaknesses of those powersets; eg, fire users will be weak to ice.
-Well armoured foes in general are strong against lethal and smashing
-Fire, cold, energy and negative energy (FCEN) are 'exotic' damage types that tend to be rarely resisted, and are good against pretty much anyone.
-Few foes resist Psi and Toxic, though balanced that those damage types are hard to access, or to resist yourself.
Hi,
thanks to you all for the responses. How do you guys remember all the info that is out there Respect.
Just what I was looking for and safely saved to the hard drive.
Culex must have spent forever putting this together.
Think a printout is in order, cheers.
So many cats - So few recipes!
Age is of no importance,
unless you are a cheese!
Hi,
thanks to you all for the responses. How do you guys remember all the info that is out there ![]() Just what I was looking for and safely saved to the hard drive. Culex must have spent forever putting this together. Think a printout is in order, cheers. |
I'd love to see how huge a stack of paper that'd take!
Enemy Resistances - Damage, Mez and Defense
Enemy XP Mods
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Hello everybody,


can anybody point/link me to a spreadsheet type guide that I can use as a simple/general crib sheet when the DP set goes live that will give a rough clue as to which ammo might be best suited? (If one exisits that is!)
With four types of ammo available and all the variations of Foes and different damage resistances, I do not have the mental capacity (or indeed inclination for what is after all a leisure activity) to memorise the hundreds of combinations that we will need to play this new set with any degree of competancy.
I use that excellent sheet that shows Foes by level and Zone areas and also Vidiotmaps, but now need some sort of clue as to what to biff them with when I get there
Or at the end of the day, are we all just going to slot the regular ammo and just get on with the job making this request a mute point?
If any answers I get indicate that there is no such easy/simple guide out there but it would be a valid/useful tool to have, then any links/steers to info that I could use to put one together would also be warmly welcomed
Cheers
So many cats - So few recipes!
Age is of no importance,
unless you are a cheese!