Thunderous Blast
I slotted mine just like my other attacks with IO's on the dmg side(acc/dam/rech)
Why slot for end mod when you can just slot for dmg and kill them?
EDIT: Another note, I generally slot 3 dmg, 2 recharge, and 1 accuracy in nukes
You probably need, about, half an SO of accuracy. Nukes are accurate.
Then enough damage to hit 95% with as much rech as you can manage. Any extra slots could go to EndRed, I guess... but they're not going to be doing much but falling down.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
You probably need, about, half an SO of accuracy. Nukes are accurate.
Then enough damage to hit 95% with as much rech as you can manage. Any extra slots could go to EndRed, I guess... but they're not going to be doing much but falling down. |
I don't slot it for accuracy at all. It already has a higher base accuracy than most attacks, and I never use a nuke without Aim and Build Up, which pretty much gives me a 95% chance to hit just about anything. If I'm using SO's or generic IOs I go 3 dam, 3 rech.
That's if I even take the nuke. I skip it a lot of the time.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Sometimes (around once a year) I have to use a nuke as an actual emergency power- no time for Aim and Build Up even if they're recharged- and in those situations, I like to have a LITTLE accuracy. It's overly conservative, but a nuke without overkill is hardly a nuke at all. (And let us not speak of CoT Quicksand and the like.)
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Purely for damage and recharge. The end drain is already impressive without end mod enhancement.
I absolutely love this power!
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Pretty much joining the chorus line, here. No need to slot for the End Mod at all, just Recharge and Damage; a little bit of Accuracy wouldn't hurt, but I'm not sure if I can remember a time that I fired off a nuke without using Aim+Build Up first.
Yeah, 3 Damage and 3 Recharge for me.
If anyone is still standing, you pop a blue, and Power Sink them... There's your Endurance Drain and Recovery!
and round up everyone that knows more than they do"-Dylan
One possible EndMod slotting exception, but I think the answer negates this idea; can you slot the PerfShifter Proc in here? Well, I know you can, but who gets the End if it goes off, the dead mobs or the Blaster?
I frankenslot mine, but I'm with the crowd on this one.
Soft-capped acc against the target, and then as much dmg / rch
as will fit is the approach I recommend.
It's a nuke - its job is to make everyone in front of me die....
Regards,
4
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For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
On an Elec/Elec, would it be commone practice to slot Thunderous Blast solely for damage or half and half for the damage and end drain/-recovery?
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