ice/ice blaster= trolleraster?
I am in a ice/ice blaster duo (was a trio, but one dude left), and it absolutely ROCKS, but that is mainly because all that slow stacks. One does not do nearly as well as two. I would bet that four or five of them would shut everything down and pick off nearly-frozen mobs with ease.
Ice/ice may not seem as blastery as some of the other sets, especially fire/fire, but I would argue that it is more surviveable.
Never argue with stupid people. They drag you down to their level and beat you with experience.
@vanda1 and @nakoa2
Do things get better or shall I just scrap it and stick to the ice/troller for mah icy butt-kickin fix? |
Also, keep in mind that the set was designed back when the game was really targeted to players of Everquest or Ultima Online. The set mostly consists of the same attack(s) being made more powerful. Ice Blast... then Bitter Ice Blast. Ice Storm... then Blizzard. Freeze Ray... then Bitter Freeze Ray.
***
However, it does have it's own advantages. If you take the Munitions Mastery set, Cryo Freeze Ray stacks well with Freeze Ray and Bitter Freeze Ray holds. You can put elite bosses completely out of commission. LRM Rocket also puts some punch into your long-range sniping / mob clearing abilities.
The nuke, Blizzard... is also one of the most powerful nukes in the game. With Aim and Concentration active, my own Blizzard can clock in for around a 2,600 Hp shred-fest. (996 base damage with a 162% bonus to base damage)... not including defiance values or IO damage boosts which can push that damage count even higher.
If you combine the set with Mental Manipulation, Psychic Scream will help add some punch to Frost Breath. Psychic Shockwave can help Ice Storm clear out minions.
Combining with Ice is a good idea if you want to go for something with a lot more control... which Ice Manip's collection of holds, slows, knockdowns, sleeps, but outside of Shiver at 28, you don't get much in the way of way of ranged power.
Granted, Frozen Aura's 2mag sleep every time is a better get out of the mob than Psychic Shockwave's 25% chance to stun.
makes sense, really what i'm looking for is a reason the keep the gal.
The reasons ja saist listed after *** piqued my interest a little. I think imma keep her till I hit nuke and see how it rolls.
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.
If you want the ultimate trolleraster go with Sonic/Ice/Elec.....
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Trollaster?Hmmm, I think I have one of those.
Its called a Defender.
I have a Cold/Ice Defender, and it Trumps a Ice/Ice Blaster.Look into it.
In the end, I'm a bit disappointed in this one.
Bottom line: Not enough pew pew for me on a blaster. Do things get better or shall I just scrap it and stick to the ice/troller for mah icy butt-kickin fix? |
One of the problems with blasters at the mid to high levels is the high amount of mez in the game. With an ice/ice, that's really not an issue since you can either mez opposition before hand or apply a very nice AoE slow/-rech via shiver. Delivery of damage isn't effective if you can't survive the alpha strike or the counter attack. Ice/Ice can neatly sidestep this issue.
Damage isn't an issue really since the blasts are so fast. I don't have frost breath, but ice storm is excellent as is blizzard. For damage output, I focus on single target blasts and melee blaps (ice sword, freezing touch) with ice storm and blizzard thrown in when they're available.
Only if you play it that way. Freeze ray is really the only hold worth taking especially if you like quick activation. I see the slows as extra midigation to keep my "pew pew-ing" rather than trollerish.
i dont like /ice because its such low low damage. i think the one toon i went /ice (which was my first cause i didnt know any better) only took afew of the powers after trying them all. i got alot more out of my ice/em than my nrg/ice mostly because of boost range. ice storm is nice to just lay down for AoE then ST everything. If you can handle the aggro i'd imagine that with chilling embrace would be a pretty nice slow.
and blizzard is pretty nice as well.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Kinda doubt that.
It may control better, but there is no defender that will ever outdamage a blaster.
My Rad/Sonic comes close, but still pales in comparison to any competently built and played blaster.
Your opinion is exctly that, an opinion. And in this case, it is not relevent to discussion at hand.
On topic:
Ice/Ice/Cold is one of the most survivable blaster combinations possible.
Ice Blast is very single target oriented, yet has the best nuke available to a blaster (I don't count Full Auto and Rain of Arrows when I say "nuke"), it slows the bejeezus out of them and does a crapton of damage. It also doesn't require line of sight, so you can fire it from around a corner and avoid agro. You can also stack Ice Storm and Blizzard for even more dame if you like.
As far as single target damage goes, Ice lags behind only Sonic and Fire.
And it already has a term for it...."blastroller"
It definitely gets awesome later on.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
So, I decided to roll an ice/ice blaster to team up with a fire/fire blaster.
I enjoyed playing the ice blaster thanks to the quick activation and dmg output. But as I get higher in the lvls (currently lvl15) I'm noticing powers that seem a bit trollery to me. Another thing that bothers me about this blaster is that I don't have an AOE power yet and only one cone attack. I have an ice/cold troller lvled up to 44 already. Some of the powers on her are very similar to the ice blasters. Sometimes I feel like the troller could handle mobs far better than this blaster at low lvls. In the end, I'm a bit disappointed in this one. Bottom line: Not enough pew pew for me on a blaster. Do things get better or shall I just scrap it and stick to the ice/troller for mah icy butt-kickin fix? |
Virtue: @Santorican
Dark/Shield Build Thread
OP totally misses the entire fun of Ice/Ice.
We, ladies and gentlemen, are the world's premier BLAPPTROLLER. That's the whole point!
Ice/Ice Blaster. Dedication to concept is an ugly thing.
Claws/WP Brute. Sex without the angst.
Every CoX character lies somewhere on this spectrum.
blaptroller? thats like 3 things in one!!!
TAKE THAT, old spice centaur!
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
So, I decided to roll an ice/ice blaster to team up with a fire/fire blaster.
I enjoyed playing the ice blaster thanks to the quick activation and dmg output. But as I get higher in the lvls (currently lvl15) I'm noticing powers that seem a bit trollery to me. Another thing that bothers me about this blaster is that I don't have an AOE power yet and only one cone attack.
I have an ice/cold troller lvled up to 44 already. Some of the powers on her are very similar to the ice blasters. Sometimes I feel like the troller could handle mobs far better than this blaster at low lvls.
In the end, I'm a bit disappointed in this one.
Bottom line: Not enough pew pew for me on a blaster.
Do things get better or shall I just scrap it and stick to the ice/troller for mah icy butt-kickin fix?
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.