And I'm done
Gratz. Working on getting my badger to 600 atm. But it goes slow when you have altitis...
Defiant:
Cunundrum, Defender (Generic Supergroup 101)
Other servers too.
New Global: @cunundrumEU
my main is about 40 hours away from another day job/day job accolade which will put him at 601
other than that, outside of vet badges and unobtainables, im missing 3 day jobs, 2 day job accolades, and the rest are vet badges
GZ alpha!
Gratz! Now go get those blue-side ones. as Well. Shoot for 1300 combined!
Tanker Tuesday #72 Oct 5 @Champion
"I am not sure if my portrayal of being insane is accurate, but damn its fun all the same."
Gratz Alpha!!!
Gratz! Now go get those blue-side ones. as Well. Shoot for 1300 combined!
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Just kidding, I was planning on doing it anyway... >_>
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Thats been the nice side of the day jobs. I could be working them with both my badgers... and still be playing the game. =)
Tanker Tuesday #72 Oct 5 @Champion
"I am not sure if my portrayal of being insane is accurate, but damn its fun all the same."
Wow, Gratz!
I feel like a slacker with my 471 badges on my brute now :P Of course only a 21 month Vet but still :P
"Life is what happens when you are making other plans"
Has anyone worked out the current "post-GR" badge totals (pending new additions in I17 and GR, of course).
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I doubt it needs to be said again that no one on this side of the game knows for sure what limitations will be placed on badging for the other side; it might hide the badges that can't traditionally be earned by the faction you just joined until you return to your original faction. We just don't know.
Of course, there will be new badges. Enough to push the total up to 1000? Probably not, but here's to hoping!
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Has anyone worked out the current "post-GR" badge totals (pending new additions in I17 and GR, of course).
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Exploration Badges
44 new for Heroes and 86 for Villains. You might have to get the Safeguard/Mayhem badges by joining someone else's team depending on how the Detectives and Brokers are opened up to the opposite faction. I'll also be conservative and not count Jail Bird for Heroes.
History Badges
4 new for Heroes and 16 for Villains. Don't foresee any issues with these.
Accomplishment Badges
24 new for Heroes and 36 for Villains. Again, it could be tricky to get some of the story arc badges based on how contacts open up. I don't know that any red names have hinted at how Ouroboros would work once you've switched sides, but you might have to join other people's missions for them. Also, it'll be a little weird to have a brute beating on LR during the STF, or a controller doing the LRSF, so we'll have to see if there are any limits put on accessibility for TFs and SFs.
Achievement Badges
2 new for Heroes and 3 for Villains. I'm playing this one safe and saying that you won't be able to get the badges for side missions in Safeguard/Mayhem missions.
Accolade Badges
11 new for Heroes and 13 for Villains. In addition to not getting the powers from opposite Accolades, I don't think we'll get to double-dip with the Day Jobs.
Gladiator Badges
17 new for Heroes and 15 for Villains. Villains won't be able to get 5th Columnist because they can't have Celebrant. I'm also going to say that the gladiators awarded upon attaining certain levels won't award for the opposite side.
Veteran Badges
No new ones because both sides already can get all badges.
PvP Badges
I'm going to be conservative and say that these totals won't change from what they already are because the devs have already said that you can't get badges for defeating your own Signature characters. If that changes, then bonus for us.
Invention Badges
No new ones because both sides already can get all badges.
Defeat Badges
14 new for Heroes and 23 for Villains. Again, not counting the Safeguard/Mayhem defeat badges, nor Isolator for Villains.
Event Badges
No new ones because both sides already can get all badges. (Except for Celebrant which Villain characters can't get.)
Ouroboros Badges
No new ones because both sides already can get all badges.
Wentworths/Black Market Badges
No new ones because both sides already can get all badges.
Day Job Badges
Being conservative and saying that we won't be able to earn the opposite Day Jobs to avoid double dipping.
Architect Badges
No new ones because both sides already can get all badges.
Adding these new badges together, my conservative total is 817 for Heroes and 815 for Villains. The discrepancy is because of Celebrant/5th Columnist, unless the devs do find a way to make the yearly event badges global. In any case, there's sure to be more badges for everyone to collect, even if you don't switch sides.
Blondeshell (1381 badges) - My other badge hunters
VidiotMaps Master Cartographer
MArc #87989 - Enter, The Conglomerate
Invention Salvage Distribution Charts
If no new badges were added to the game and you could get everything by side-switching in Going Rogue, the total would be 846 (not counting Bug Hunter or Passport). That does include Accolades, assuming we can get the other side's badges even though we know we can't double dip in the powers.
I doubt it needs to be said again that no one on this side of the game knows for sure what limitations will be placed on badging for the other side; it might hide the badges that can't traditionally be earned by the faction you just joined until you return to your original faction. We just don't know. Of course, there will be new badges. Enough to push the total up to 1000? Probably not, but here's to hoping! |
I figure whatever the pros and cons are I have at least two serious badgers to apply to the situation. It could turn out that a character who side-switches has to accept some serious disadvantages or limitations that a character who doesn't side-switch won't have to deal with. If worse comes to worst I can always side-switch with one of my badgers and not the other to get the best of both possibilities.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Wow this thread got derailed pretty fast, anyways great job Alpha-One!!
Jets L50 eLx3 Blaster (1300 Badges) @Jets or @Jets Too
L50 Stalker, 4-Tankers, 3-Scrappers, 2-Dominators, 2-Arachnos, 3-Brutes, Blaster, 4-Controllers, Defender
Wow this thread got derailed pretty fast, anyways great job Alpha-One!!
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I'll apologize for my huge part in that by saying
Gratz, Alpha-One!
Blondeshell (1381 badges) - My other badge hunters
VidiotMaps Master Cartographer
MArc #87989 - Enter, The Conglomerate
Invention Salvage Distribution Charts
Congratulations! Well done.
Tonight Alpha-One, my main and badger, got Immortal, badge number 616. That's officially the last badge I can get, not counting vet badges. It took almost 5 years to get them all, now I have to wait for Issue 17 and Going Rogue for MOAR BADGEZ!!!