Discussion: New Guest Author Arcs! Mercedes Lackey, Troy Hickman, and Austin Grossman


Avatea

 

Posted

Just got done with one. Mercedes Lackey? Ma'am? You are a silly goose. Thank you SO much

Happy coincidence: my character recently got a beard and a new haircut, looks a bit William Frakes-ish, so the "Troy" dialog was perfect


 

Posted

I just finished Mercedes Lackey's arc. I, too, thank you for a big laugh... I used to work for the real "Design Tuscany" catalog.


You don't hit smiling monsters - Sister Flame

 

Posted

Quote:
Originally Posted by TroyHickman View Post
Thanks for the feedback, Cy. I tried to make the arc challenging, but I'll admit that as a game designer I probably make a good comic writer. I put a lot of effort into the text and characters, but my grasp of game mechanics probably isn't up to the level of a lot of MA creators. After I'd finished I played through the entire arc AT LEAST several dozen times to work out all the particulars, with a number of different ATs, and was able to get through it without TOO much effort. But I'm sure I didn't take everything into account.

I'll keep your comments in mind in the future. And I hope you enjoyed the arc overall.

Like I said, my only complaint was the end drain, the arc overall was great. Maybe running it solo isn't too bad because you're only dealing with a few at a time. I was on a small team and taking most of the aggro, and therefore most of the end drain. Very entertaining arc though, thanks for making it.


 

Posted

Quote:
Originally Posted by Cyber_naut View Post
Like I said, my only complaint was the end drain, the arc overall was great. Maybe running it solo isn't too bad because you're only dealing with a few at a time. I was on a small team and taking most of the aggro, and therefore most of the end drain. Very entertaining arc though, thanks for making it.
You're very welcome.

Yeah, I was only able to run it solo when testing, so I just had to sort of hope and guestimate.


Troy Hickman - So proud to have contributed to and played in this wonderful CoH universe

 

Posted

Quote:
Originally Posted by Terminotaur View Post
I've found a pretty big bug with Austin Grossman's arc. It can't be completed.

All of the missions have linked objectives - where one must be compelted for the next to spawn. In his final mission, the third objective never spawns, even when the first two are completed. I went over the map many times looking for it, assuming that I was somehow missing it. I replayed the arc, which was fun up until that point. I even set up a special bind of "targetcustomnext notmypet" and went room to room using it, including the small cave area. I could find nothing except for 2 glowies and the first 2 destrucible objects. In total, I probably spent an hour trying to complete the final mission of the arc before finally giving up.
I had to reset that mission five times to complete it. I didn't redo the arc five times, just exited that mission and logged out, then logged back in. Three out of the five attempts the third glowie didn't spawn (or spawned someplace where i couldn't see it). One of the times, the fourth glowie didn't spawn. Finally i had a mission where they all spawned and finally beat it - yay.




I reject your reality and substitue my own!
--Adam Savage from "Mythbusters"

 

Posted

I played Grossman's arc. I liked the story, and the use of linked glowies, though in the second mission, there was a problem. There's four computers to smash, but the map is so small that you find the boss before the second computer. If you beat him before the computers, the dialog doesn't make sense, cause he's supposed to be talking to you through the computer, and one of them mentions him powering up his suit to get ready to fight you.

This mission needs a larger map, so the boss can be put at the end, either that or make the boss spawn after the computers are all taken out, like you did for the third mission.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.