Synergy with rad blast


Airhammer

 

Posted

I need to know which secondary has good synergy with Rad blast. My choices are:

Energy
Ice
Elec
Mental


 

Posted

i would go with energy or mental


 

Posted

I'd go rad/fire for the awesome PbAoE synergy. Go melee blasters! Get defenses with IO's and you got it! Mine is only lvl 31 but I intend to level it up at some point.


 

Posted

Quote:
Originally Posted by Cynergyspyke View Post
I need to know which secondary has good synergy with Rad blast. My choices are:

Energy
Ice
Elec
Mental
They all have pretty good synergy. Fire does as well too.

Consider the following:

Rad/Ice - Ice patch + Irradiate + Ice Sword to finish
Rad/Fire - Irradiate + Fire Sword Circle (+ Combustion, optional)
Rad/Mental - Psy Scream + Electron Haze + Neutron Bomb
Rad/Energy - Boost range to make Electron Haze and Neutron Bomb much better, power boost to increase the stun of Cosmic Burst
Rad/Elec - I don't have direct experience with this exact combination (though I've played electric manipulation extensively), but on paper, the combination would be a good mix of blasts, blaps, utilities

I'd recommend Rad/Mental unhesitatingly. I think it's very strong and has a good blend of damage, utility and survivability. Rad/Fire would be a strong choice if you're teaming alot. Rad/Ice would probably be the safest overall choice if you're concerned about dying a lot.


 

Posted

THIS

Quote:
Rad/Mental - Psy Scream + Electron Haze + Neutron Bomb
As well as Aim Build up Irradiate, Psychic Shockwave Atomic Blast. The Super Nuke


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Kind of depends on what you want...


/ice for some increased survivability (if you choose and use powers for said use)
/energy for an easier time dealing damage and some nice self buffs.
/elec for an alternative to energy, still nice damage (although I don't think this would be the best choice)
/mental for some nice control.

I would also recommend considering /fire..
Rad + Fire = dead romanz.


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