Expand Oro exits
I wish Oro could be expanded to allow travel to zones that we no longer use and TFs no longer in the game as the story line progresses.
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I thought this was going to be another 'convenience for travel' thread.
I'd be up for it if these places were accessed differently than returning to other zones.
It would be nice to see some of the things I never saw, due to me joining two years ago (got my 24 month yesterday!).
Back when they were in testing Ouroboros in beta, you could start the old Calvin Scott TF, but after every mission it would try to send you back to where he used to stand in Indy Port. Since he's not actually there anymore, this obviously caused problems.
I never got to experience the TF when it was in the game because I didn't have any characters at a high enough level for it. I'd certainly be interested in giving it a shot if they found a way to bring it back via Ouroboros.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Sounds like a good idea to me . DEV's what do you think ?
Still, I like the OP's idea, and would love to see it implemented.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
The most important change they could implement for Ouro IMO would be to add the Bank missions. Those exploration badges are needed for an accolade red-side and are a royal pain to get.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
Not sure if it would be possible to bring back that stuff. There's an excellent chance they didn't create a whole new zone (New Faultline for instance) but rather edited the old one. Which means they probably don't have all the data and programming from the old zones. If it is indeed possible though, I'd be all for it.
Places I would like to Oro back to.
Rikti Crash Site - Better grouping of Rikti in the bunkers, plus the old models. The zone was there for a while after they closed it.
Faultline - Ok, I really prefer the new one but it had to be added
Paragon Dance Club - I know the zone was there for months after they closed it, similar to the Crash Site.
Original Hollows - Where the mobs would randomly storm the police line.
Skyway City - Nothing changed in the map, but there was a bug that would fill it with Supa Trolls. I would love to visit it again.
I wish Oro could be expanded to allow travel to zones that we no longer use and TFs no longer in the game as the story line progresses.