fastest flight


 

Posted

I'm thinking about making a shard build on my fire blaster and am trying to work out the means to get her to fly very fast. I hate TP travel but I also want to go quickly, even at the cost of performance. Therefore, I was wondering how you guys think I can reach the flight speed cap?


Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.

Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.

 

Posted

Quote:
Originally Posted by mintmiki View Post
I'm thinking about making a shard build on my fire blaster and am trying to work out the means to get her to fly very fast. I hate TP travel but I also want to go quickly, even at the cost of performance. Therefore, I was wondering how you guys think I can reach the flight speed cap?
put two SO's on Fly and one SO on swift.

my Ill / storm is just 2mph shy of cap with 2 Crafted Fly IO's on Swift and one Crafted fly IO on Fly.

Since Fly can be boosted more than swift, swapping the two around with more on Fly would easily cap flight speed.


 

Posted

really? That's it?

I was thinking of 5 slotting fly with blessing of the zephyr (3 slots) plus 2 crafted fly IO

and 3 slotting swift with 3 fly IOs

overkill?

would hamios make a difference too?


Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.

Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.

 

Posted

These days, 2 even-level Flight SOs in Fly plus Swift with no Flight enhancements in it at all will cap you. That's ~66.7% enhancement value, if you have Swift, to get past the cap. It doesn't matter what the source is, SOs, HOs or IOs. Be warned, the Fly speed cap is still only 58.6 mph.


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A fantasy world of celluloid villains and heroes."

 

Posted

wow that sucks


Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.

Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.

 

Posted

Slotted Teleport on the other hand, will allow you to move very far, very fast.


 

Posted

Quote:
Originally Posted by Silverado View Post
Slotted Teleport on the other hand, will allow you to move very far, very fast.
I should hope so, considering unslotted Teleport is already the fastest travel power in the game


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by mintmiki View Post
wow that sucks
Yeah, once you hit the hard cap set by the game it doesn't matter whether your slotting is near the ED cap, additional enhancements have no effect.

For traveling the Shadow Shard Teleport with 2 range and Hover is pretty much unbeatable. Of course by the time i'm running Shard content my endurance outside of combat is nearly unlimited for most purposes, so Teleport doesn't need much more than the 2 range. Slotting it with a set like BotZ or WG still has appeal though, and it's very fast either way.


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Posted

Quote:
Originally Posted by mintmiki View Post
wow that sucks
eh, well...

They increased the base flyspeed of Fly within the last year. Super Jump and Superspeed only needed 2 SO's to reach the cap, but Fly needed 3. When they upped the Fly's base, it now only took 2 to reach the cap. Yes, investing more than that won't do much, but one can use those slots elsewhere instead.
You can still slot for more to mitigate Slow effects on your fly Speed.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by mintmiki View Post
really? That's it?

I was thinking of 5 slotting fly with blessing of the zephyr (3 slots) plus 2 crafted fly IO

and 3 slotting swift with 3 fly IOs

overkill?

would hamios make a difference too?
Multi-slotting Swift for Flight is really only useful for Hover. Microfiliment Exposure in Swift will enhance both Fly and Run speed.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
Microfiliment Exposure in Swift will enhance both Fly and Run speed.
i have to remember to do that on my Dark/Ice Defender.


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i make stuff...

 

Posted

Here are the new numbers since the Hover and Fly buff last issue:

Hover: 14.2 mph
Hover w/ 1 Fly SO: 16.6 mph
Hover w/ 1 Fly SO + Swift: 18.5 mph
Hover w/ 1Fly SO + Swift w/ 1 Fly SO: 19.2 mph

Thus Bonuses to Hover....
Fly SO in Hover = +2.4 mph to Hover
Swift = +1.9 mph to Hover
Fly SO in Swift = +0.7 mph to Hover

And thus the value of 3-slotting, taking ED into account:
3 Fly SOs in Hover = +6.8 mph
3 Fly SOs in Swift = +1.9 mph

So let's say you 3-slot Hover with Fly SOs, your Hover will be: 21.0 mph.
Add Swift and one Fly SO in the default slot of Swift, your Hover will be: 23.6 mph (that's +2.6 mph)
Two more slots in Swift will bring it up to: 24.8 (that's + 1.2 mph).
Six-slotting both Hover and Swift with Fly SOs = 26.2 mph (that's +1.4 mph over 3 slotting both)

Therefore: For increasing Hover speed, extra slots in Swift aren't worth it.

Note that Quickness in the Super Reflexes powerset offers the same bonuses as Swift and stacks with Swift.



And now, for Fly:

Fly Speed: 45.2 mph
Fly w/ 1 Fly SO in Fly = 51.7 mph
Fly w/ 1 Fly SO in Fly + Swift = 53.6 mph
Fly w/ 1 Fly SO in Fly + Swift w/ 1 Fly SO in Swift = 54.3


Thus the Bonuses to FlySpeed...
Fly SO in Fly = +6.5 mph to Flight Speed
Swift = +1.9 mph
Fly SO in Swift = +0.7 mph to Flight Speed

And thus the value of 3-slotting, taking ED into account:
3 Fly SOs in Fly = +13.4 mph
3 Fly SOs in Swift = +2.0 mph

  • Just two SOs in just Fly will take you to 58.2 mph, which is just .4 mph short of the fly cap.

  • Fly with one SO and Swift with one SO is 4.3 mph short of the fly cap.

  • Two level 50 IOs in Fly will hit the fly cap.


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Posted

Quote:
Originally Posted by Zombie Man View Post
Here are the new numbers since the Hover and Fly buff last issue:

Hover: 14.2 mph
Hover w/ 1 Fly SO: 16.6 mph
Hover w/ 1 Fly SO + Swift: 18.5 mph
Hover w/ 1Fly SO + Swift w/ 1 Fly SO: 19.2 mph

Thus Bonuses to Hover....
Fly SO in Hover = +2.4 mph to Hover
Swift = +1.9 mph to Hover
Fly SO in Swift = +0.7 mph to Hover

And thus the value of 3-slotting, taking ED into account:
3 Fly SOs in Hover = +6.8 mph
3 Fly SOs in Swift = +1.9 mph

So let's say you 3-slot Hover with Fly SOs, your Hover will be: 21.0 mph.
Add Swift and one Fly SO in the default slot of Swift, your Hover will be: 23.6 mph (that's +2.6 mph)
Two more slots in Swift will bring it up to: 24.8 (that's + 1.2 mph).
Six-slotting both Hover and Swift with Fly SOs = 26.2 mph (that's +1.4 mph over 3 slotting both)

Therefore: For increasing Hover speed, extra slots in Swift aren't worth it.

Note that Quickness in the Super Reflexes powerset offers the same bonuses as Swift and stacks with Swift.



And now, for Fly:

Fly Speed: 45.2 mph
Fly w/ 1 Fly SO in Fly = 51.7 mph
Fly w/ 1 Fly SO in Fly + Swift = 53.6 mph
Fly w/ 1 Fly SO in Fly + Swift w/ 1 Fly SO in Swift = 54.3


Thus the Bonuses to FlySpeed...
Fly SO in Fly = +6.5 mph to Flight Speed
Swift = +1.9 mph
Fly SO in Swift = +0.7 mph to Flight Speed

And thus the value of 3-slotting, taking ED into account:
3 Fly SOs in Fly = +13.4 mph
3 Fly SOs in Swift = +2.0 mph

  • Just two SOs in just Fly will take you to 58.2 mph, which is just .4 mph short of the fly cap.

  • Fly with one SO and Swift with one SO is 4.3 mph short of the fly cap.

  • Two level 50 IOs in Fly will hit the fly cap.
Thanks, really useful information


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