fastest flight
I'm thinking about making a shard build on my fire blaster and am trying to work out the means to get her to fly very fast. I hate TP travel but I also want to go quickly, even at the cost of performance. Therefore, I was wondering how you guys think I can reach the flight speed cap?
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my Ill / storm is just 2mph shy of cap with 2 Crafted Fly IO's on Swift and one Crafted fly IO on Fly.
Since Fly can be boosted more than swift, swapping the two around with more on Fly would easily cap flight speed.
really? That's it?
I was thinking of 5 slotting fly with blessing of the zephyr (3 slots) plus 2 crafted fly IO
and 3 slotting swift with 3 fly IOs
overkill?
would hamios make a difference too?
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.

These days, 2 even-level Flight SOs in Fly plus Swift with no Flight enhancements in it at all will cap you. That's ~66.7% enhancement value, if you have Swift, to get past the cap. It doesn't matter what the source is, SOs, HOs or IOs. Be warned, the Fly speed cap is still only 58.6 mph.
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Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.

Slotted Teleport on the other hand, will allow you to move very far, very fast.
For traveling the Shadow Shard Teleport with 2 range and Hover is pretty much unbeatable. Of course by the time i'm running Shard content my endurance outside of combat is nearly unlimited for most purposes, so Teleport doesn't need much more than the 2 range. Slotting it with a set like BotZ or WG still has appeal though, and it's very fast either way.
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They increased the base flyspeed of Fly within the last year. Super Jump and Superspeed only needed 2 SO's to reach the cap, but Fly needed 3. When they upped the Fly's base, it now only took 2 to reach the cap. Yes, investing more than that won't do much, but one can use those slots elsewhere instead.
You can still slot for more to mitigate Slow effects on your fly Speed.
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The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
Here are the new numbers since the Hover and Fly buff last issue:
Hover: 14.2 mph
Hover w/ 1 Fly SO: 16.6 mph
Hover w/ 1 Fly SO + Swift: 18.5 mph
Hover w/ 1Fly SO + Swift w/ 1 Fly SO: 19.2 mph
Thus Bonuses to Hover....
Fly SO in Hover = +2.4 mph to Hover
Swift = +1.9 mph to Hover
Fly SO in Swift = +0.7 mph to Hover
And thus the value of 3-slotting, taking ED into account:
3 Fly SOs in Hover = +6.8 mph
3 Fly SOs in Swift = +1.9 mph
So let's say you 3-slot Hover with Fly SOs, your Hover will be: 21.0 mph.
Add Swift and one Fly SO in the default slot of Swift, your Hover will be: 23.6 mph (that's +2.6 mph)
Two more slots in Swift will bring it up to: 24.8 (that's + 1.2 mph).
Six-slotting both Hover and Swift with Fly SOs = 26.2 mph (that's +1.4 mph over 3 slotting both)
Therefore: For increasing Hover speed, extra slots in Swift aren't worth it.
Note that Quickness in the Super Reflexes powerset offers the same bonuses as Swift and stacks with Swift.
And now, for Fly:
Fly Speed: 45.2 mph
Fly w/ 1 Fly SO in Fly = 51.7 mph
Fly w/ 1 Fly SO in Fly + Swift = 53.6 mph
Fly w/ 1 Fly SO in Fly + Swift w/ 1 Fly SO in Swift = 54.3
Thus the Bonuses to FlySpeed...
Fly SO in Fly = +6.5 mph to Flight Speed
Swift = +1.9 mph
Fly SO in Swift = +0.7 mph to Flight Speed
And thus the value of 3-slotting, taking ED into account:
3 Fly SOs in Fly = +13.4 mph
3 Fly SOs in Swift = +2.0 mph
- Just two SOs in just Fly will take you to 58.2 mph, which is just .4 mph short of the fly cap.
- Fly with one SO and Swift with one SO is 4.3 mph short of the fly cap.
- Two level 50 IOs in Fly will hit the fly cap.
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Here are the new numbers since the Hover and Fly buff last issue:
Hover: 14.2 mph Hover w/ 1 Fly SO: 16.6 mph Hover w/ 1 Fly SO + Swift: 18.5 mph Hover w/ 1Fly SO + Swift w/ 1 Fly SO: 19.2 mph Thus Bonuses to Hover.... Fly SO in Hover = +2.4 mph to Hover Swift = +1.9 mph to Hover Fly SO in Swift = +0.7 mph to Hover And thus the value of 3-slotting, taking ED into account: 3 Fly SOs in Hover = +6.8 mph 3 Fly SOs in Swift = +1.9 mph So let's say you 3-slot Hover with Fly SOs, your Hover will be: 21.0 mph. Add Swift and one Fly SO in the default slot of Swift, your Hover will be: 23.6 mph (that's +2.6 mph) Two more slots in Swift will bring it up to: 24.8 (that's + 1.2 mph). Six-slotting both Hover and Swift with Fly SOs = 26.2 mph (that's +1.4 mph over 3 slotting both) Therefore: For increasing Hover speed, extra slots in Swift aren't worth it. Note that Quickness in the Super Reflexes powerset offers the same bonuses as Swift and stacks with Swift. And now, for Fly: Fly Speed: 45.2 mph Fly w/ 1 Fly SO in Fly = 51.7 mph Fly w/ 1 Fly SO in Fly + Swift = 53.6 mph Fly w/ 1 Fly SO in Fly + Swift w/ 1 Fly SO in Swift = 54.3 Thus the Bonuses to FlySpeed... Fly SO in Fly = +6.5 mph to Flight Speed Swift = +1.9 mph Fly SO in Swift = +0.7 mph to Flight Speed And thus the value of 3-slotting, taking ED into account: 3 Fly SOs in Fly = +13.4 mph 3 Fly SOs in Swift = +2.0 mph
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@Lyrik
I'm thinking about making a shard build on my fire blaster and am trying to work out the means to get her to fly very fast. I hate TP travel but I also want to go quickly, even at the cost of performance. Therefore, I was wondering how you guys think I can reach the flight speed cap?
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.