Christmas Wish List


Afterimage

 

Posted

This is a brief list of things I want from the Kheldian Santa Claus. Its for fun, I don't seriously think any of these things will ever happen. These aren't suggestions, so please don't suggest I should take my suggestions to the suggestion forum. Its just a wish list.

My first Christmas wish is for special power trays that automatically swap out the regular tray when I change forms. No more figuring out binds. No more having the wrong tray when you fail to change.

My second Christmas wish is for new user interface controls that allow me to mute the sound effects for selected powers.

My third wish would be for a smoother transition from one form to another. I like the forms, but I get tired of exploding.

My fourth wish would be for some pre-made binds and macros for newbie Kheldians. Teleporting, quantum/void targetting, corpse targetting, etc.

My last wish is for alternate, customizable, Nova and Dwarf forms. I enjoy this game for allowing me to look like an individual. More humanoid alternates with normal costume choices would be nice.

That's my wish list. I wanted to do it as a '12 days of Christmas' song, but I don't have enough entries.


 

Posted

A wishlist? For Khelds???

BWAAAAHAHAHAHAAHAHAHAHAHAHAAHAHAHAAHAHAHAHAAHAHAHA HAHAHAHAAHAHAHAHAHAHAHAAHAHAHAHAHAAHAHAHAHAAHAHAHA HAHAAHAHAAHA


*ahem*

Sorry...


....carry on.

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

On the first day of Christmas,
my developers gave to me
a kheldian sash just for me.

On the second day of Christmas,
my developers gave to me
two new shapechange animations,
and a kheldian sash just for me.

On the third day of Christmas,
my developers gave to me
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the fourth day of Christmas,
my developers gave to me
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the fifth day of Christmas,
my developers gave to me
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the sixth day of Christmas,
my developers gave to me
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the seventh day of Christmas,
my developers gave to me
seven customization colors
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the eighth day of Christmas,
my developers gave to me
eight form costume Options
seven customization colors
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the ninth day of Christmas,
my developers gave to me
nine tutorial missions
eight form costume Options
seven customization colors
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the tenth day of Christmas,
my developers gave to me
ten bonus enhancement slots
nine tutorial missions
eight form costume Options
seven customization colors
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the eleventh day of Christmas,
my developers gave to me
eleven brand new kheldian story arcs
ten bonus enhancement slots
nine tutorial missions
eight form costume Options
seven customization colors
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me.

On the twelfth day of Christmas,
my developers gave to me
twelve pages of Kheldian History
eleven brand new kheldian story arcs
ten bonus enhancement slots
nine tutorial missions
eight form costume Options
seven customization colors
six built in macros
five inherant changes,
four brand new Kheldian contacts,
three points of status protection,
two new shapechange animations,
and a kheldian sash just for me!


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

LOL.....Thats awesome! Very well done Obsidian


 

Posted

My personal 'just a tiny little change' I'd like for christmas is to get a taunt effect added to black dwarf mire. It's getting tiresome to not be able to hold aggro on more than 6 enemies at once, especially if I'm actually trying to off-tank.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

I'm getting tired ot just trying to hold aggro at ALL on AVs with that power they call "taunt."

I mean, if you can slot a full taunt set on it and still can't get the power to work correctly (especially with 80 to 90% global acc), then something's horribly wrong with it.

Yet another reason why I call Dwarfs "lolDwarf."

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

I have never had a problem holding agro over minions to AV's with only two exceptions.

The exceptions being tanks/scrappers with either Stone or Invulnerabilty, anything else I have been able to pull agro from with differing levels of effort.

The amount of mobs is of course alot less than a tank but I can consistantly keep agro on between 6 and 10 mobs at a time.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

Quote:
Originally Posted by Obsidian_Force2 View Post
I have never had a problem holding agro over minions to AV's with only two exceptions.

The exceptions being tanks/scrappers with either Stone or Invulnerabilty, anything else I have been able to pull agro from with differing levels of effort.

The amount of mobs is of course alot less than a tank but I can consistantly keep agro on between 6 and 10 mobs at a time.
Yeah, tanking in Dwarf isn't that bad, unless your to-hit plummets. I had issues tanking Nosferatu for my team the other night because he kept killing my to-hit, making it hard to keep him focused on me. Sans that, I was at 85% resist to all (something my Fiery Aura tank would love to have... heck, most of my tanks), so I think it's a fair trade off when you look at it via balance.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Put me down for the sash too.


 

Posted

Bravo Obsidian!


 

Posted

Quote:
Originally Posted by Afterimage View Post
Bravo Obsidian!
Indeed! Very well done


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Thanks. Just a light fluff post for the holidays.

After new years I can return to my GrinchSquid persona.

Merry Christmas to everyone.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

Sash, Power Customization, and flipping the inherent (Khelds buff teams instead of teams buffing Kheld)... Hohoho!


 

Posted

Tinkering with the inherants I would support but turning the Kheldians into a knock off buffbot type like the VEATs I wouldn't support.

I like my buffs to uberness alot more than I wanna buff others to uberness.

The buffs allow Kheldians to be major players and not just second string support toons.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

Quote:
Originally Posted by Obsidian_Force2 View Post
Tinkering with the inherants I would support but turning the Kheldians into a knock off buffbot type like the VEATs I wouldn't support.

I like my buffs to uberness alot more than I wanna buff others to uberness.

The buffs allow Kheldians to be major players and not just second string support toons.
I'd prefer HEATS be strong while soloing (not just capable, but strong), but still provide a Carrot for Teams to want them. Current Inherent doesn't do all that.


 

Posted

Quote:
Originally Posted by DarkEther View Post
I'd settle for the sash.
This, plus the Kheld eye aura always on. Instead I have to use Tendrals for the eye effect.


"every defender needs to fight. I don't care if you have to use BRAWL!"