How would you make a vampire?


Airborne_Ninja

 

Posted

I have a thought on how to do it, using your guidelines, Sam.

However, to really get it to work, would require you to be a 60month vet.

Seeing as how it's a concept build...

Dual Blades/Dark Armor/Soul Mastery (Dark Blast/Shadow Mele) Stalker
with Flight (Fly), Fitness (Swift/Health/Stamina), Teleportation (Teleport), Concealment (Stealth/Invisibility/Phase Shift)

Skip the mez auras, 2 of the attacks (1k Cuts would be one of my suggested skips, but I hate the animation for it).

My suggestion for weapons (and I'm loath to do say it, because I I like to see only my DB'we use them ) is Red Cap Daggers.

Seems to have everything you want. Placate is easily the hypnotize type power.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

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Originally Posted by BrandX View Post
Dual Blades/Dark Armor/Soul Mastery (Dark Blast/Shadow Mele) Stalker
with Flight (Fly), Fitness (Swift/Health/Stamina), Teleportation (Teleport), Concealment (Stealth/Invisibility/Phase Shift)
I don't think I really need fitness, to be completely honest. Yeah, yeah, I know common wisdom about it, but I don't want to take it "just because." And, yes, I am a 60-month veteran.

I like Fly, but I'd still stick to Hover, instead. I really can't justify having two travel powers, but I CAN justify having Hover and Teleport, as they have non-overlapping utility and actually work pretty dang well together. I understand Concealment for Phase Shift, but to be honest, between Cloak of Darkness and Teleport, I think I can kludge the "turning into mist" intangibility without the need for practical intangibility effects in-game. That, and I really don't think I need this much stealth, especially on a Stalker. Plus, I'll probably want a Dark Blast or two, likely from Ghost Widow's pastel darkness.

I'm starting to come around to the Stalker concept, to be honest. You have a point about the "nightstalker" angle. I'm just... Not sure. On the one hand, it makes perfect sense. On the other hand, "taking on a vampire at night is a job for fools." I'll have to think on that.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Have you considered the Presence pool at all?

Granted, if you're playing a Stalker, the taunts aren't much use for you, but the two Fears would be pretty indispensible. And would play up the mind control/hypnosis aspect of vampires.


 

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Originally Posted by Samuel_Tow View Post
I don't think I really need fitness, to be completely honest. Yeah, yeah, I know common wisdom about it, but I don't want to take it "just because." And, yes, I am a 60-month veteran.

I like Fly, but I'd still stick to Hover, instead. I really can't justify having two travel powers, but I CAN justify having Hover and Teleport, as they have non-overlapping utility and actually work pretty dang well together. I understand Concealment for Phase Shift, but to be honest, between Cloak of Darkness and Teleport, I think I can kludge the "turning into mist" intangibility without the need for practical intangibility effects in-game. That, and I really don't think I need this much stealth, especially on a Stalker. Plus, I'll probably want a Dark Blast or two, likely from Ghost Widow's pastel darkness.

I'm starting to come around to the Stalker concept, to be honest. You have a point about the "nightstalker" angle. I'm just... Not sure. On the one hand, it makes perfect sense. On the other hand, "taking on a vampire at night is a job for fools." I'll have to think on that.
Well...Dark Armor for stalkers doesn't have CLoak of Darkness.

Unless you're willing to just use Hide for that part. Inwhich case, that just means 3 more power choices.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

a lot of what you're looking for could be done with a warshade of course but not everything...

and it's probably the wrong side



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

You know, I don't want to step on people's concepts of what goes well and what doesn't any more. Suffice it to say I have a lot of good ideas, and I respect your visions of what a vampire is. The more diverse we are, the more interesting and varied the characters we meet in-game.

Instead, let's me step on people's concept of what LOOKS good as a vampire I kind of suggested something just as a baseline, but the more I go around the block, the more I keep coming back to it. I want to share it and I'd like you guys to see if you guys can tare it apart and expose everything that's wrong with it. I actually have two costume ideas so far, both basically the same thing, both essentially coming down to a full set of Magic Booster Pack items. Observe:

Vampire!

The left design is actually the latest idea I had after a friend of mine suggested white hair. White hair with white skin was sort of suspect, like I've used it before, so I went with a more human-colour skin tone to go with the white hair, which stands out quite nicely against the black and white costume. White hair is also a little more unusual, which makes the character seem more out-of-the-ordinary. This version is actually using the "bare-chest" Baron jacket, with a Chaos Leather chest underneath. It adds a bit more detail, and it was done in an attempt to add more colour, which ultimately didn't work. Also, yes, those are Monstrous hands. I had two pictures to work with, so I decided to throw this in just for appraisal.

The right design is more what I originally had in mind. Baron jacket with vest, pale skin, black hair I'm still using the same tie, only this time it's red instead of white. Oh, and I tried to put on a pair of shoulders. I don't know why. I guess that was the only costume category I hadn't used, so I wanted to see if I could find a pair which worked with the cape. Most clip horribly, but a few worked well, such as the Thorn shoulders, the Medieval, the Spiked and these - the Warrior shoulders from the Ninja pack. I'm not sure what that's supposed to replicate, but if the vampire from Vampire Hunter D: Bloodlust could have that big metal shell around his neck, holding his cape up, I figured I could mimic something like it, myself. These just seemed to fit the best, even though none actually fit very well in general. Oh, and the gloves are no longer monstrous.

Now, the reason it's all-black all-around. It's not because I actually wanted to make a point of it. I started out wanting to add in some colour, maybe some gold or some dark blue. But no matter how dark I made it, if it wasn't black, it looked too much. I wanted little subtle fine detail, and the way the Occult Baron jacket colours, I get huge coloured murals and large sections of coloured fabric. Since I'm using Occult Baron for jacket, sleeves and boots, when I add in the details, it just looks overdone, and it works against the black theme. If anyone can come up with a good way to colour it that doesn't stand out, I'd be more than happy to use that setup.

I'm not really married to anything in the costumes outside the face and cape, so if you want to change anything about it, feel free. Basically, I'm just asking - what do you think about this?


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Good choice with the face... That's the face I gave my Vampire

I hear what you're saying about the want for color, but the color being too much when you do it.

I often try using the darkest of the reds, blues and purples/magentas, etc.

A lot of items are just too bright. And, honestly, black is the only black. No matter how much we may try and make cases for not "needing" to use black.. It still doesn't make it wrong to do so (nor lame).

It's a somewhat standard/prototypical look you have going there... but that is what you wanted.
It looks good. I like it. I, personally, would probably tone down the physical size slider a bit, however, that's totally up to the user/creator.

I like the black hair, but white is a fine option as well (Again, user's choice, as far as I see... neither looks right or wrong to me).

If I could log in and mess with it now, I'd try out some of those dark colors as the main color for the jacket right now, but I'd not be surprised to find that I didn't like it as much as the black (Could be wrong though).

The Occult option for the cape gives such a great quilted texture on the inside of the cape... It would look terrific for the costume. I wish you could get that interior without the exterior getting the skull and occult design. I'm sure you knew this, though. Perhaps, like I often decide, you just didn't want that occult skull pattern on the back of the cape.

I actually like the look of the warrior shouldermapads on there.
It's a bit more, comicbook/videogame -I'm a fighting vampire- looking, but that's what you're after (me thinks) and I think it looks good!

I like classic standards sometimes (I've even made villains with twisted mustaches and black hats). It's fun and there are reasons for standards and I also like to do my best to represent that standard as best as can be (Which is the uncommon part). It's funny when "old standards" just end up being copied by people who don't hold up to the actual standards.
Hrm, that sounds wrong... not as though I mean there should be no originality... quite the opposite really... It's just, to me, a matter of not the majority of people faltering to common and current trends and slipping out of the classic and more-fitting nature of certain standards.
I'm not finding my words on this very well... But Jedi who are true Jedi and not some cool due guy with a lightsaber comes to mind as a classic example.

Anyways...

Maybe try some pink? You never see enough Vampires in pink!

Oh, but seriously, the quilted cape, more attempts at some color... maybe a pattern on the chest? And... a hood for a second costume is a good idea.

Now, what weapon(s) will he use?


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

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Originally Posted by Electric-Knight View Post
Good choice with the face... That's the face I gave my Vampire
I had that face on an emotion-less Dominator of mine who used a costume my mother designed, if you can believe that. Just sat her down one day, asked her "make something" and she came up with something surprisingly decent. Pity I can't play Dominators, even after the fixes. But there's no sense wasting a good face

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A lot of items are just too bright. And, honestly, black is the only black. No matter how much we may try and make cases for not "needing" to use black.. It still doesn't make it wrong to do so (nor lame).
I remember an old discussion about how black was tacky and heroes shouldn't use black. I remember laughing in the face of whoever said it back then. So, yeah, I agree with you. Even though you may not always need it, there's no reason to NOT use it when applicable. In fact, the only colour I'm at all able to accept an argument against using is pink, and even then because of how its perceived, not because of how it looks.

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It's a somewhat standard/prototypical look you have going there... but that is what you wanted.
Yeah, pretty much. If you look at this and think: "Hmm... Vampire, maybe?" then I did well. In this case, I went for obvious looks over originality, as I think the theme carries the character a lot of the way.

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It looks good. I like it. I, personally, would probably tone down the physical size slider a bit, however, that's totally up to the user/creator.
I would, but they're already quite below average. Muscle is about a quarter below middle, as is chest, and waist is about half below middle. The shoulders are wide, as I wanted a wider frame and the legs are long and wide, but the physique itself is skinny. It's just that huge baggy jacket covered in a huge baggy cape, with big baggy pants and oversized boots that make him look thick

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If I could log in and mess with it now, I'd try out some of those dark colors as the main color for the jacket right now, but I'd not be surprised to find that I didn't like it as much as the black (Could be wrong though).
Do so if you get the chance and inclination, but I seriously doubt you'd come up with a way to make it work. Even the darkest of colours are too bright for this dark costume, and because of how the jacket colours, you'll just end up with massive patterns. See, if I could colour only the edges or smaller embroidery, I'd probably go for it, but it also colours the huge anchors with the skulls on them, and that just takes up over half the surface of the jacket. Rather than being black with accents, it turns into a two-colour piece, which doesn't look as good. It's not subtle in the slightest.

By the way, even black on black has contrast, as the fabric is matte, yet the patterns are shiny, so they still show through.

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The Occult option for the cape gives such a great quilted texture on the inside of the cape... It would look terrific for the costume. I wish you could get that interior without the exterior getting the skull and occult design. I'm sure you knew this, though. Perhaps, like I often decide, you just didn't want that occult skull pattern on the back of the cape.
Well... That's a matter of how you look at it, I guess. To me, that inside looks like a buttoned bed sheet, and I actually avoided it for that precise reason But on the other hand, yeah, it's the skill. I'm already overdoing the details by a LOT, so slapping that huge skill on the back will push it from somewhat tastefully ornate to gaudy in the extreme. There has to be a balance between the detailed and the flat in this one, and that gigantic pattern just ruins it.

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I actually like the look of the warrior shouldermapads on there.
It's a bit more, comicbook/videogame -I'm a fighting vampire- looking, but that's what you're after (me thinks) and I think it looks good!
Hmm... I was highly hesitant about them, but I could go with that if you like it, sure

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I like classic standards sometimes (I've even made villains with twisted mustaches and black hats). It's fun and there are reasons for standards and I also like to do my best to represent that standard as best as can be (Which is the uncommon part). It's funny when "old standards" just end up being copied by people who don't hold up to the actual standards.
That's actually how I come up with most of my concept, to be honest. I find a something from another culture, genre, story or setting I know almost nothing about, and then try to replicate something as close to what my mental image of that thing is as I can. The problem is my mental image is almost always wrong, so the final work becomes similar in name only. My avatar is a perfect example. It was supposed to be the stylised Z on the shoulder of Zero from MegaMan X4. Except I didn't remember what it looked like, and what I came up with looked nothing like it

Personally, this particular approach is probably my favourite, both to create via and to watch other people's creations done through it. I enjoy taking old, trite concept, breathing new life into them, keeping to the old, "un-modernised" traditions as much as I can afford, yet still bringing something interesting to the table. Old is the new new, as it were, only oftentimes "old" isn't necessarily measured in years, but in use. Vampires are old both because they've existed as a concept for centuries, and because media has run them into the ground and turned them into a cliché. Well, sometimes you can take a cliché and, if you do it right, get something decent out of it

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Now, what weapon(s) will he use?
Dual Valkyrie swords, at the moment. I tried Broadsword, but I couldn't find a decent sword to start with, and I can't use the Romulus sword for a THIRD character. And, really, it's the only one decently big enough for my tastes, that isn't the Legacy Broadsword, which isn't very regal. I couldn't work with Katana, as all the options are Asian, and I wanted something more European. I settled on Valkyrie swords because they're shiny and fancy, like the rest of the costume

I'm not sure what to colour them yet. For the moment, they're black with white blades, but I wouldn't be against going red or blue for a more magical look. Or even making them different colours to simulate unique, heirloom weapons.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I think, honestly, there are so many different kinds of vampires that it's easy to go different ways (I know we're starting to move off the subject, but I just figured I'd step on it). Showing off my geek creds, I tend to divide them how a certain roleplaying game does: you have your commanding aristocratic vampires (Stroker's Dracula), your charming deceitful vampires (Rice's Lestat), your disfigured monstrous vampires (see: Nosferatu), the scruffy feral vampires (like Blade, which you guys mentioned), and then the more manipulative shadow vampires (which take, I believe, a bit more inspiration from anime and JRPGs then anything else).

So, due to this inspiration: if I made an aristocratic vampire, it would likely be very different then Samuel's. (Not to mention that as a gal, I just like making female characters.) She'd be a mastermind (likely necromancy, although I could take an argument for a few others- with a bit of Japanese flavor, a vampire who controls ninjas could probably be done pretty well, and you could certainly go mercs- I just don't want that weapon), definitely with /dark miasma as a secondary. For me, what sticks out the most about such vampires is their influence on others, and such proud stately arrogance: she is above you, and thus, has no need to dirty her hands on you. Queen of the Night, a goddess in her own mind: 'you' (ala, random enemy mob 003 over there, not anyone in this thread) should be *honored* that she turns her gaze on you and traps you in fear, that she designs to send her minions after you, that she takes your vitality to make it her own.

I also think Bloodlines was a great game for representing VtM, while Redemption was incredibly poor for it- it would be much better if it had nothing to do with VtM at all. As it is, it felt like a basic hack and slash without the atmosphere and horror (gah, the hotel! the hotel!) that VtM needs. However, I do remember Christof, and if he's part of the inspiration...

I would agree with people saying Stalker over Brute (although if you were going blueside, I think Scrapper would be fine, too). Brute just doesn't fit well for an aristocratic vampire: vampires should seem two steps ahead, having the ability to play with their food/toys and then rip them to shreds as they will before casually flittering off to next play. Vampire's shouldn't have to rush to keep a fury bar up.

I think the Dark powers are hard to turn down- be it Dark Armor, or Dark Miasma, or Dark Blast, depending on the class chosen. Although all have different, they all have appropriate 'vampire powers'- freezing others in place, draining foes to make oneself more powerful, fog summoning, stealth by darkness fluffy, protecting oneself with mist... yadda yadda. I think for a primary, if you're looking a weapon set, katana, broadsword, or mace are some of the best (although dual blades could also work). I actually almost suggest katana: it's very powerful looking (those are hard swings!), while at the same time seeming a bit more elegant than broadsword does, and a few of the blades honestly look nothing like katanas so it doesn't have to be related (Rularuu weapons, in particular, look very over the top and somewhat dark and vampirish to me, despite the fact that I usually don't like it, and the same for the fantasy blade katana- that is so very much not a katana). I've also read a lot of vampire stories with claws, but I sheepishly admit that I have no idea how claws work- I have yet to make a character with it.

As for the costume, I think the lighter skin works better- looking at the first one, I'd think the first to be a vampire while I'd think of the second simply as a warlock/occulist. On the other hand, I think the high shoulders on the white haired one looks cooler. I don't have the Magic Pack (I really want it, now!), but how has a very dark purple looked for detailing? Purple = royalty connection sticks out as working, and if it's dark enough, it may sort of blend a in to the black while still sticking out as some color.

I think the costume is cool, no matter what, though. Purty. I really want to get the Magic Pack and see how it looks on the gals, now. /g

(Ooops, posted before I read your last post. Foo.)


 

Posted

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Originally Posted by Mikka View Post
I think, honestly, there are so many different kinds of vampires that it's easy to go different ways (I know we're starting to move off the subject, but I just figured I'd step on it). Showing off my geek creds, I tend to divide them how a certain roleplaying game does: you have your commanding aristocratic vampires (Stroker's Dracula), your charming deceitful vampires (Rice's Lestat), your disfigured monstrous vampires (see: Nosferatu), the scruffy feral vampires (like Blade, which you guys mentioned), and then the more manipulative shadow vampires (which take, I believe, a bit more inspiration from anime and JRPGs then anything else).

So, due to this inspiration: if I made an aristocratic vampire, it would likely be very different then Samuel's. (Not to mention that as a gal, I just like making female characters.) She'd be a mastermind (likely necromancy, although I could take an argument for a few others- with a bit of Japanese flavor, a vampire who controls ninjas could probably be done pretty well, and you could certainly go mercs- I just don't want that weapon), definitely with /dark miasma as a secondary. For me, what sticks out the most about such vampires is their influence on others, and such proud stately arrogance: she is above you, and thus, has no need to dirty her hands on you. Queen of the Night, a goddess in her own mind: 'you' (ala, random enemy mob 003 over there, not anyone in this thread) should be *honored* that she turns her gaze on you and traps you in fear, that she designs to send her minions after you, that she takes your vitality to make it her own.
On this, we simply have very different views on what "aristocratic" entails. Mind you, I don't think yours is wrong, but it is simply different from mine. Where you see arrogance and sinister calculation, I see honour and tradition. In fact, this is a large part of what I want to use to give this particular character some more depth than just "a vampire.

Typically, when you have stories about vampires attempting to defy their nature, this comes about via a complete rejection of the whole vampire reality. Blade, for instance, refuses to drink blood, and others may refuse to kill, or even use their supernatural powers. What I want is something of a middle ground. A character who has embraced his nature, entrenched his ways and accepted his fate, yet who still questions the justice of his very existence. "I hunt to feed, I kill to survive, but in the end, is all this loss of life worth it just to sustain my own unlife?"

Typically, immortality in fiction has two distinctly different effects on people. On the one hand, it gives then infinite life, and so unlimted opportunity for greatness, in essence giving the, endless ambition. On the other side of the coin are the the others, to whom it gives infinite life, but finite happiness, and as such a meaningless existence that isn't wanted, yet doesn't end. There is, of course, a whole field of middle ground in-between, and I have characters pretty much dotted all over the place, but with this one I think I'll want to lean towards the latter. Less sinister and ambitious, more disillusioned and introspective.

And, mind you, alone. Again, this is where our takes on aristocracy differ. I can certainly acknowledge that it could be seen as an active, passionate high life, that of the people in power pulling the strings. On the other hand, though, it could be viewed as lonely, the perfect example of this being a lone aristocrat living in his ivory tower with but a few servants to tend to his needs, away from the furore of high society. If I wanted to be symbolic, I could probably go on to explain how all the feasts and celebrations and all the social relations are only empty shells of where real relationships would be, and how the false mask of festivities hides behind it a great void that is never filled no matter how much fun you have or how much success you feed it. Which would then be compounded by the nature of a vampire, doomed to live alone, hidden from society and forced to pray on the innocents, into tricking them with false affection and betraying perhaps the only people who would actually care.

And, mind you, I'm writing this as I go along at half past 2 AM on four hours of sleep since half past 2 AM yesterday night, so if it doesn't make a lot of sense, please excuse me

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I also think Bloodlines was a great game for representing VtM, while Redemption was incredibly poor for it- it would be much better if it had nothing to do with VtM at all. As it is, it felt like a basic hack and slash without the atmosphere and horror (gah, the hotel! the hotel!) that VtM needs. However, I do remember Christof, and if he's part of the inspiration...
That happens to me a lot. I see a movie or play a game based on a popular franchise I never knew existed before (or since), only for it to be panned by just about everyone as a very bad representation of the the franchise. At the same time, all I'm able to see is a good game or a decent movie, and I'm left scratching my head for years, until someone tells me I'd probably hate it a lot more if I had read the book. Vampire: The Masquerade - Redemption is a lot like that. I have no idea what Vampire: The Masquerade even is, and from what I've heard about it over the years, I'm not sure I want to know. I've never been a fan of quasi-political storylines.

All I know is I played a game about a cool European knight who got turned into a vampire and spent the rest of the game hunting down his love of all of two hours and trying to redeem himself from the "sin" of vampirism. To me, it's actually interesting how Christoph grows from an "infected" human to a fully realised vampire, yet retains both his faith and his honour the entire way through. Bloodlines, on the other hand, even numerous technical problems notwithstanding, just felt like gang violence mixed up with illuminati politics. Of course, I never got far enough to really know, so I may well be talking out the other side of my mouth.

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I would agree with people saying Stalker over Brute (although if you were going blueside, I think Scrapper would be fine, too). Brute just doesn't fit well for an aristocratic vampire: vampires should seem two steps ahead, having the ability to play with their food/toys and then rip them to shreds as they will before casually flittering off to next play. Vampire's shouldn't have to rush to keep a fury bar up.
That depends on the vampire, really, and what you want out of him. Some vampires are sinister manipulators, other vampires are... Well, Alucard. Yeah... Alucard, in pretty much all of his iterations. Just about any time the name comes up in relation to a fictional character, you can expect a walking juggernaut of carnage, be it subtle or psycho crazy. I keep defaulting back to it, but that's pretty much half of what I had in mind to begin with - what the vampire said to D: Taking on a vampire at night is a job for fools. And he wasn't saying that because he had a plan, merely because he felt like he could cut any enemy apart with his metalling wings-cape.

A Stalker survives by hiding, by running away, by setting traps and exploiting weaknesses. A true, realised vampire can stand up before you, warn you against taking him on, then slice you in half with all the grace of someone toothpicking a weenie at a cocktail bar. That, at least, is my vision of it. I don't claim it's right, but it's how I see things.

Also, this also comes down to how we interpret Fury. Yes, I'm aware how the game describes it, but I've never played a Brute by running around, trying to build up or maintain Fury. On the contrary, I play as I always would, and rely on Fury to build up on its own in situations where I need it. And with dropping my difficulty to -1x3 (from +0x2), I actually see a lot more enemies, and they give me a lot more Fury basically for free. In essence, I treat Fury not as the act of getting angry and enraged, but with the act of getting serious. It's all fun and games until you get swamped with enemies, and hurt more than you expected. That's when it's time to get serious and stop pulling your punches. Very much all of my Brutes are written as calm, calculating fighters who don't fly off the handle pretty much at all. They just fight harder and harder as the situation demands. I'd rather leave Stalkers for the agile, fragile fighters.

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I actually almost suggest katana: it's very powerful looking (those are hard swings!), while at the same time seeming a bit more elegant than broadsword does, and a few of the blades honestly look nothing like katanas so it doesn't have to be related (Rularuu weapons, in particular, look very over the top and somewhat dark and vampirish to me, despite the fact that I usually don't like it, and the same for the fantasy blade katana- that is so very much not a katana).
It's a combination of not having any options I live compounded on top of not being able to find many swords that don't look Japanese. I should probably go out and try the costume out in the Architect where I have everything unlocked. Maybe that'll show me a decent weapons. I hope the Rularuu Katana is a little thicker in the bald than the Rilaruu Broadsword. Either way, the Rularuu weapons show up at level 37 and above (that's when Nylor gives his Shard arc), which is far too long to wait if I don't have a decent Katana to start with. Hence the cornerstone problem of unlockable costume pieces - if I need it but can't have it, the character doesn't get made, so I don't really need it. If I have it but don't really need it, then I don't really need it, do I?

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As for the costume, I think the lighter skin works better- looking at the first one, I'd think the first to be a vampire while I'd think of the second simply as a warlock/occulist.
Wait, by "first" do you mean "left?" Because the left one with the white hair actually has darker skin than the second with the black hair, which has pure white skin (or as close as the editor will let me get). It just feels odd to make both his skin and his hair white, is all.

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On the other hand, I think the high shoulders on the white haired one looks cooler. I don't have the Magic Pack (I really want it, now!), but how has a very dark purple looked for detailing? Purple = royalty connection sticks out as working, and if it's dark enough, it may sort of blend a in to the black while still sticking out as some color.
Too much colour. I tried all the colours, but the Occult coat just colours in very large patches. So large, in fact, that even the darkest of non-black colours really stand out. You'd think I could pick, say, really, really dark purple and you'd barely be able to see, but it glows like a neon sign when I put it on coat, sleeves and boots. I tried. That's part of why I tried removing the vest, so I didn't colour at least that. Didn't work.

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I think the costume is cool, no matter what, though. Purty. I really want to get the Magic Pack and see how it looks on the gals, now.
I'm biassed, obviously, as I have the pack and I'm using it for a lot of costumes, but I'd advise you to get it. The Magic Bolero for women is VERY cool and useful for a whole slew of concepts (you get a Witch variant with it, as well), and the Baron coat for men is really cool. It's very much the only long coat we have, short of the lab coat, and it shows. That, and the high-collar cape is easily one of the best we have, simply because it's so good at looking regal and/or mysterious, which the other "super hero" capes just can't match. It's also very much the only high collar we have in the entire game.

Thank you for your help, and now I'm off to bed because I lost my ability to think more than a sentence ahead probably mid-way through this post


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Huh... I looked through the unlockable weapons, and sure enough, the Rularuu weapons were exactly what I wanted. It showed me a few things:

First of all, pre-Rularuu Dual Blades have more appropriate options, but Rularuu weapons look better with a single, large blade rather than with two, err... Largish ones.

Second of all, the... Majesty of that HUGE Rularuu Broadsword is something I cannot deny or overlook. The sword looks... Very much perfect. It's not as thin-bladed for men as it is for women, and it's actually BIGGER than most of the other options on the Male model, whereas it was smaller than the Legacy Broadsword on the female model.

Third, the Rularuu Katana may well be one of the biggest weapons I've seen in this game (and that alone gets massive points) AND it has the thickest blade of them all. However, that highlighted a bit of a problem - I don't like the Katana stance for this one, or the left-hand grip. I know the arguments, and God knows Katana is still where my one true flagship character and namesake is, but my heart is still with Broadsword. Just... Always will be.

Finally, I think I'll gravitate away from Dual Blades. Truth be told, I don't like the set in terms of mechanics, and the double-sworded playstyle just makes him look as much like Zorro as like a Vampire. And, really, when we talk about regal, European royal majesty, the broadsword is just where it's at. I'll have to come up with something to hold me over until the Rularuu weapons in the 40s, which will be a tough choice.

That, or I'll have to cheat. Does anyone know if someone else doing Tech Naylor's arc in Flashback will unlock the Rularuu Broadsword for me? Oh, wait... No Scrapper, no Broadsword, and I don't want to go Stalker... Well, decisions, decision. Scrapper or Stalker? Well, I might just have to go and make myself a hero. In this case, unlocking the Rularuu weapons should be as simple as finding someone willing to waste an hour of their life to do me a favour. Hmm... Maybe it's time to turn my reputation back on

*edit*
OK, after giving this some thought, I think I already have a concept, a look and a power selection going, and I'm still in the process of selecting a name. However... I played around with hair a bit, and with everything in place, I came up with four alternate variants. Since all I changed was the hair, I have a four-mugshot collage that I'd REALLY want you guys to look at.

Vampire Mugshot

Left to right, top to bottom, the hairstyles are arranged as I found them in the menu. Here's what I had in mind and why I brought them up.

Top Left: The Fury hairstyle. I have no idea why, but this is probably my favourite hair for men. It just seems to fit everybody. It's slick, it's short, and it makes the character look smooth. Vampire ears, obviously, though I'm not married to them. That's the good. The bad is it makes him look too much like a businessman and not enough like an aristocrat. Not that aristocrats didn't have short hair, but it's just a feel thing.

Top Right: Spiky hair. I don't think I've used this one before at all, but it has a decent resemblance to the vampire from Vampire Hunter D, and I figured it was worth a look. Vampire ears, again. I'm not sure it has any big downside, but it doesn't exactly have any big upsides, either. Oh, and I would have included the Spiky Tall hair, but that was... Just too absurd, even for me.

Bottom Left: Long hair for men. It'd be my favourite if we had a decent version, but the 5-year-old low-res version does well enough. It does a decent representation of Castelvania's Alucard, and it is my favourite look, I have to say. I also enjoy the way the hair sinks into the high collar, making for a broader silhouette overall, and looking actually more neater than the others simply sticking out of the cape. This one has no real downsides, other than looking like my namesake character, which I'll survive.

Bottom Right: This is the Shark hair, which I suppose is a reference to some bit of American animated series that I've never seen. From the side, though, it looks a lot like the hair of Darkstalkers' Dimitri. I'm not sure that's a good thing, and I really don't like the hairstyle, but it was worth mentioning nevertheless.

That's about it. What do you think?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Vampires... I made a few...

A vampire according to Bram Stoker's Dracula has the following powers... and features...

Pale skin... more healthy after drinking blood
Normal ears... but the vampire can change form
Old body... showing real age... but the blood would rejuvinate him
Able to transform into wolf or bat, and in-between
Walk over walls
Turn into mist
Command the lower creatures like bats, wolves, snakes, rats
Hypnotic powers
Super human strenghth
Regenerating
Hover/fly
Regenerate on drinking blood/life
Able to walk in sunlight mits a reasonably old and powerful vampire... and then is weakened
Stealth/Shadowmeld
Claws
Some control over the weather/atmosphere

The vampire also keeps his knowledge of when he was alive. A noble man of 1700 would know how too use a sword. One form 1800 will know how to use a gun. Both would know how to ride a horse.

How to translate this as best as possible..?

- I made Elizabeth the mastermind class. And as such a dabbler in dark sorcery. A skill she already knew when alive.
Necromancy/Dark Miasma (this gives fear power (hypnotic), Self-heal off enemies, and Shadow Fall)
She has most of the above powers becasue I added ...
* Stealth IO
* Temp Phase
* Hover & Fly
* Nectar temp
* IO slotting to add health and Regen a LOT!
* Second slot with a vampire bat shape... using draconic wings and bat head. Shange emote - Presto Change

If I would make a Vlad Dracula I would make him a Thugs/Dark Miasma with fly because of his mastermind tricks using gypsies

Other well vampires would be like I have in my origin arcs... The more ferocious ones...
They go for Dark Melee/Dark Shield/Fly, Giving them a lot of the abilities named.

Also works...
-Broadsword
-Dual Blades
-Storm
-Regen
-Axe

I wouldn't recommend claws as they are still on top of the hand as weapons. Unless he has a special skill using those. When claws become real fingernail claws they will be ok... but as is...


- The Italian Job: The Godfather Returns #1151
Beginner - Encounter a renewed age for the Mook and the Family when Emile Marcone escapes from the Zig!
- Along Came a... Bug!? #528482
Average - A new race of aliens arrives on Earth. And Vanguard has you investigate them!
- The Court of the Blood Countess: The Rise of the Blood Countess #3805
Advanced - Go back in time and witness the birth of a vampire. Follow her to key moments in her life in order to stop her! A story of intrigue, drama and horror! Blood & Violence... not recommend to solo!

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Bottom Right: This is the Shark hair, which I suppose is a reference to some bit of American animated series that I've never seen. From the side, though, it looks a lot like the hair of Darkstalkers' Dimitri. I'm not sure that's a good thing, and I really don't like the hairstyle, but it was worth mentioning nevertheless.

That's about it. What do you think?


To be honest whenever I see that hairstyle I automatically think of Eddie Munster.


 

Posted

I dont know if anyone answered it yet but the magic pack did come with a big floppy, widebrimmed hat.


Its more Hellsing Alucard then D though.


 

Posted

Quote:
Originally Posted by Airborne_Ninja View Post
I dont know if anyone answered it yet but the magic pack did come with a big floppy, widebrimmed hat.


Its more Hellsing Alucard then D though.
I tried it, but this really just made him look like Zorro. I don't know if it's the short hair or the big hat, but it just looked odd on top of the high-collar cape and the Baron jacket and boots. That, and the long white hair actually works well for the bit of added mystery I've been writing into him for some time now.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.