Calling Detectives


BlueRaptor

 

Posted

Can we PLEASE gain the ability to call detectives after completing their bank mission. I just had to remake my one scrapper I intend to play a lot THREE times because he kept getting detective Selnum, and i DESPISE having to go into the police station and finding him just to tell him NO I don't want to do the same bank mission for the 100 millionth time.

If we could call the detectives after completing their bank mission it would eliminate this issue.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

There are a lot of things you can do besides radio missions...

Not that I would mind being able to call the detectives, but deleting a character just because of the PI detective you got seems a little obsessive.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
There are a lot of things you can do besides radio missions...

Not that I would mind being able to call the detectives, but deleting a character just because of the PI detective you got seems a little obsessive.
^ This
Also...PI? Why the frag is a lowbie in...
Oh, right.


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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
^ This
Also...PI? Why the frag is a lowbie in...
Oh, right.
No, HECK no. Think about it for a second, a lowbie couldnt get missions in PI anyways. I went IN to PI to make sure, that i have the outside detective before i even bother to level the toon up. Cause i know its a toon that i'll enjoy just briskly going through scanner missions often at level 50, and having to go into that dang building EVERY freaking time is so annoying.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

Would be nice to hear a dev's input or acknowledgement here. A simpe "we hear you" would always be nice. I know theyre busy, but this is so simple yet is a huge QoL factor for me and as i'm hearing others as well its such a simple thing to adjust for.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

...standard code rant applies.



 

Posted

you deleted your character three times just because you were too lazy to actually walk to the contact?

I feel like I should post something about being barefoot and snowy hills...


Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero

Got Inf?

 

Posted

Quote:
Originally Posted by Smash_Zone View Post
you deleted your character three times just because you were too lazy to actually walk to the contact?

I feel like I should post something about being barefoot and snowy hills...
Yes i'm lazy, because i remade a character THREE times, getting isolater on him each time, and drudged my level 2 a$$ to PI to make sure I got the outside contact. Its ANNOYING having to go into the building every time. And having to travel to the detective to say no to the bank mission every time as well.

There is no reason we shouldn't be able to call the detectives after completing their bank mission.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

Quote:
Originally Posted by Windenergy21 View Post
getting isolater on him each time
Why the hell would you waste so much time getting Isolator in the tutorial anymore since I11 (Ouroboros), and especially since I16 (Super Sidekicking)?

Since I11, you could go back and run The Pilgrim's arc at any level 25+, and have a better concentration of contaminated to kill, not to mention temp powers through 25 levels to use against them. Since I16, you're given powers up to +5 from your level, making it even easier to get Isolator outside of the tutorial.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Why the hell would you waste so much time getting Isolator in the tutorial anymore since I11 (Ouroboros), and especially since I16 (Super Sidekicking)?

Since I11, you could go back and run The Pilgrim's arc at any level 25+, and have a better concentration of contaminated to kill, not to mention temp powers through 25 levels to use against them. Since I16, you're given powers up to +5 from your level, making it even easier to get Isolator outside of the tutorial.
Tradition. It just doesn't quite feel right to play a toon who didn't get isolater in outbreak first. Like a good foot start off.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

The suggestion itself is ok. I think you don't need to tell people why you want to call detectives in details. The ability to call the detectives is cool by itself. Now, people are just criticizing you about going to PI as lowbie, how you get your Isolator badge, which are remotely related to the suggestion.


 

Posted

The suggestion is good.

The suggester is whack.


 

Posted

Maybe the Detective wants to thank you in person?

Yes, going to a contact is inconvenient. Why not just make them so you can call them all the time?
Going to them the first time is inconvenient already. Why not just give everyone's phone right away?
Contacts in general are inconvenient. Sometimes they are so rude not to give you the right mission right away, or even send you hunting! While its so much more convenient to Orouboros them!
Traveling and zones are inconvenient. Why not get rid of all contacts and zones altogether, since all you need is Orouboros and AE anyway?
Oh well, I guess I am ranting again...

Sorry that playing this game is so inconvenient for you.