Lightweight PvP Ladders!


Alpha_Zulu

 

Posted

Ok! It Just thought its not official yet. I was thinking about running a Lightweight PVP ladder aiming at more for the new pvper. The rules is simple... SO's only not IOs at all. No accolades at all ( can be debated) cause I know alot of the PVE at least go for the accolades as well. I think this is a good way for the beginners to get taste of PVP and when feel comfortable they can compete with the Heavywight Ladders which the regular ladder which scribe would be running. Its a idea and I willing to run and up for assistance to run this. Even for make it interesting some matches the winner can win a crafted IO. mainly like a good match like 1place vs 3 place and etc. Would like your opinion and Scribe not stepping on your toes.... but i figure this ladder would bring alot of the pve's peeps out... so they don't have to worry if they have a billions worth toon or getting wreck by a experience pvper.


 

Posted

IOs don't' define who wins a fight. Experience and skill does.


But it's a cool concept, I'll give you that much.


 

Posted

alot of pvers i know are some of the richest people in the game considering the actually farm/ do TFs etc where as lazy pvpers like me do none of that stuff and have no IOed toons. Alot of pvers there for have IOed builds just not pvp specced which is the key thing. (ie. taking aoe based powers instead of single target, not having two travel powers or phase/leadership etc) A non IOed ladder would probably only then bring out the same pvpers using toons they dont play as often or toons they don't care to spend money on. conversly, someone that is really rich could fully deck out their toons with hamis or frankenslot a character with different IOs (as to have no bonuses) and have a significant advantage.

Its an interesting idea but alot of flaws and holes.


 

Posted

Yeah I concur, interesting idea, but I don't think it will work IMHO.

We have ran tons of lvl 4 pvp events and those toons have no powers or enhancements and the exact same people that win the regular events win those. I have always said builds are about 25% of pvp, skill is 70% and luck is 5%.

Sadly I don't personally think people getting beat really run too many people away from pvp. Some people are competitive on a pvp level and some are not. If they don't have it in them to get better and take their *** whoopings until they do then their hearts are really not in to it anyways. It takes a certain personality to really be able to get in to pvp and everyone just simply doesn't have that personality.


 

Posted

Its an idea.... yeah it need some tweeking.. I know IO's dont make a pvper.. this can be use to a stepping stone for the regular ladder...I mean you hearing complaints from new pvper.. stating "you have purples or accolades" those pver who spec out can join the regular ladders since they would little more advantage then those who non-IOed. I think it would fun and good learning curve... but I would wait for PVE or PVPer opinion.


 

Posted

It's not a bad idea, especially with dual builds. You could just have a SO build or basic IO build of your toon and go from there.

I'd rather see a PvP school thing though, where you teach people about attack chains (lol) evasion (with suppression, so bad) and inspiration management etc.

Good idea Elf.


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Posted

One question: how are you going to determine if they're using IO's?
Frankenslotting and regular IO's can give far higher values than SO slotting with no set bonuses. Are you going to spar with each entrant and then analyze the combat logs before each bout? Otherwise they could, you know, switch to a standard IO/Frankenslot build before starting the match....


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Posted

Quote:
Originally Posted by Schismatrix View Post
One question: how are you going to determine if they're using IO's?
Frankenslotting and regular IO's can give far higher values than SO slotting with no set bonuses. Are you going to spar with each entrant and then analyze the combat logs before each bout? Otherwise they could, you know, switch to a standard IO/Frankenslot build before starting the match....
Not true. Cap is cap no matter if you are using So's, Io's or hami's. The only difference is how many slots it will take you to get to that cap possibly.


 

Posted

Quote:
Originally Posted by CriticalKat View Post
Not true. Cap is cap no matter if you are using So's, Io's or hami's. The only difference is how many slots it will take you to get to that cap possibly.
which makes a difference. a general SO slotting would be 2 acc 3 dmg 1 rech. or 2 acc generics 2 dmg generics and 2 rech generics. while frankenslotting you can can probably get the equivilant of say 3 acc 3 dmg and 3 rech plus a lil end redux for the same amount of slots.

always keep in mind powers like Mind Link for NW and Forts, while they dont accept recharge enhancements, they except defense IO sets that include things like def/rech and def/rech/end which affect the recharge. so a SOed NW will have a normal mind link where as a frankenslotting widow (slotting 6 different def/rech or something) would have mind link come up alot faster.


 

Posted

Quote:
Originally Posted by Void View Post
always keep in mind powers like Mind Link for NW and Forts, while they dont accept recharge enhancements, they except defense IO sets that include things like def/rech and def/rech/end which affect the recharge. so a SOed NW will have a normal mind link where as a frankenslotting widow (slotting 6 different def/rech or something) would have mind link come up alot faster.
Very valid point that I never thought of. There are quite a few powers in the game like that. I knew we kept you around for something. :-)


 

Posted

Quote:
Originally Posted by Void View Post
which makes a difference. a general SO slotting would be 2 acc 3 dmg 1 rech. or 2 acc generics 2 dmg generics and 2 rech generics. while frankenslotting you can can probably get the equivilant of say 3 acc 3 dmg and 3 rech plus a lil end redux for the same amount of slots.

always keep in mind powers like Mind Link for NW and Forts, while they dont accept recharge enhancements, they except defense IO sets that include things like def/rech and def/rech/end which affect the recharge. so a SOed NW will have a normal mind link where as a frankenslotting widow (slotting 6 different def/rech or something) would have mind link come up alot faster.
Exactly my point.


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