My thoughts after the December 1st run, reposted from another thread.
Quote:
Originally Posted by opprime28
My opinions:
The event is boring. I'm not trying to be a negative nancy, but after spending nearly 35 minutes yesterday on a full team hopping all over Cap trying to spawn the event, we THEN had to kill ANOTHER boring giant snowman, which...well...we do enough of in the current holiday event. THEN we get this big present and had to wait 5 minutes before clicking. Why?
I dunno. We just did. I assume this was to let others find the entry point to the LWR before the fight against Lord Winter. A much better approach to this would be to let players enter the zone immediatly, and begin fighting enemies there, with the five minute timer counting down to the moment when Lord Winter actually spawns. That way you arent standing there doing nothing for five minutes. That is poor game development. You shouldn't expect players to WANT to waste time. Give them something to do in the meantime. Instead I got five minutes of waiting, or going afk, or something...
THEN we get to the zone and fight Lord Winter who...is ANOTHER freaking giant snowman.
I could have made something more interesting in three minutes in the character creator. Honestly, again, not trying to be difficult, but this was almost insulting in its lack of creativity. At the very least, if the GM is supposed to be something special, dont use the same character design you have already had people fighting, literally, thousands of times in the holiday events of the past.
After running it one time, I and three others on my team all said that it was boring and we likely wouldn't run it again on any of our toons. I have a feeling the only ones who WILL be running this more than once are the badge hounds, and that's too bad.
So, my suggestions are
#1: Make spawning the zone much, much quicker. I don't want to grind for a half an hour just to start the event (and that's if Im lucky enough to be on a full team.)
#2: PLEASE give us something to accomplish during the five minute wait time that allows other players time to get into the zone but doesnt make the rest of us sit by, bored.
#3: PLEASE give the Lord Winter a unique look. Give all of the inhabitants of his zone a unique look. Make this feel more interesting and special, not just another version of what I can do in Pocket D instantly, without having to do all of the grinding, and as a coop team much easier.
Again Devs, I appreciate the effort you put into the holiday events, but this one seems to have some major gameplay and design flaws. Ones that could be easily rectified before it goes live, I think.
My thoughts after the December 1st run, reposted from another thread.
The event is boring. I'm not trying to be a negative nancy, but after spending nearly 35 minutes yesterday on a full team hopping all over Cap trying to spawn the event, we THEN had to kill ANOTHER boring giant snowman, which...well...we do enough of in the current holiday event. THEN we get this big present and had to wait 5 minutes before clicking. Why?
I dunno. We just did. I assume this was to let others find the entry point to the LWR before the fight against Lord Winter. A much better approach to this would be to let players enter the zone immediatly, and begin fighting enemies there, with the five minute timer counting down to the moment when Lord Winter actually spawns. That way you arent standing there doing nothing for five minutes. That is poor game development. You shouldn't expect players to WANT to waste time. Give them something to do in the meantime. Instead I got five minutes of waiting, or going afk, or something...
THEN we get to the zone and fight Lord Winter who...is ANOTHER freaking giant snowman.
I could have made something more interesting in three minutes in the character creator. Honestly, again, not trying to be difficult, but this was almost insulting in its lack of creativity. At the very least, if the GM is supposed to be something special, dont use the same character design you have already had people fighting, literally, thousands of times in the holiday events of the past.
After running it one time, I and three others on my team all said that it was boring and we likely wouldn't run it again on any of our toons. I have a feeling the only ones who WILL be running this more than once are the badge hounds, and that's too bad.
So, my suggestions are
#1: Make spawning the zone much, much quicker. I don't want to grind for a half an hour just to start the event (and that's if Im lucky enough to be on a full team.)
#2: PLEASE give us something to accomplish during the five minute wait time that allows other players time to get into the zone but doesnt make the rest of us sit by, bored.
#3: PLEASE give the Lord Winter a unique look. Give all of the inhabitants of his zone a unique look. Make this feel more interesting and special, not just another version of what I can do in Pocket D instantly, without having to do all of the grinding, and as a coop team much easier.
Again Devs, I appreciate the effort you put into the holiday events, but this one seems to have some major gameplay and design flaws. Ones that could be easily rectified before it goes live, I think.