No Ice Melee, but we have Energy Melee?


Aett_Thorn

 

Posted

So... if the reason behind not having Ice Melee for Brutes is because the -Recharge affects Fury buildup (this is the reason?); then I don't get allowing Energy Melee.

Nothing says, "Here, let me hinder your Fury buildup." more than a mob under a constant mez.

Not mad at it... just pointing it out and wondering how it makes sense.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

We also have Dark Armor, which can keep spawns stunned and feared.

I believe part of the reason is that it's bad for fury gain, but the other part is that it was added and removed during a period where fury gain was really difficult. Afterward when fury mechanics were changed, it wasn't considered for readdition.

I think we ought to have it. There are much worse builds for fury gain. And really I figure it's up to the players to decide if it's worth having or not. A simple disclaimer that says it might hinder fury would be more than adequate.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Yogi_Bare View Post
So... if the reason behind not having Ice Melee for Brutes is because the -Recharge affects Fury buildup (this is the reason?); then I don't get allowing Energy Melee.

Nothing says, "Here, let me hinder your Fury buildup." more than a mob under a constant mez.

Not mad at it... just pointing it out and wondering how it makes sense.
I think it is more Ice Armor that gets this rap more then Ice Melee. The effects of Chilling Embrace particularly since it is a persistent AoE rather then a single target. Though the combination of the two would be worse.

I didn't try an Ice/Ice brute back when it was in the CoV beta but, I do remember the complaints that caused it to be pulled. Whether they are still valid due to changes in Fury, is a whole separate issue.

--Rad


/whereami:

 

Posted

Quote:
Originally Posted by Yogi_Bare View Post
So... if the reason behind not having Ice Melee for Brutes is because the -Recharge affects Fury buildup (this is the reason?); then I don't get allowing Energy Melee.

Nothing says, "Here, let me hinder your Fury buildup." more than a mob under a constant mez.

Not mad at it... just pointing it out and wondering how it makes sense.
It's because mobs/specific enemies don't have immunity to -recharge, but some enemies have protection to mez effects such as stun. Some groups may have resistance to it, but not complete immunity to it.


 

Posted

The reasons for pulling it in Beta had only marginally to do with the -recharge on opponents from the attacks. There was also the fact that Ice Patch was in the set, plus CE, plus the endurance drain. But most importantly, it was because the set SUCKED back in I6. Remember that back then, Frozen Aura still did no damage, so was just a PBAoE sleep (which was either bad for generating fury, or just completely useless), Frost was still a tiny cone, and the rest of the set's damage was pretty weak.

The set all around was horrible for Brutes back then. It wasn't just due to the slow effects.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

What Aett Said, Ice is pretty much the bottom of the barrel when it comes to sexy brute power. I'd sacrifice my neighbors kittens to the proliferation gods for katana/BS/Spines/Martial arts to be ported over before Ice melee.

Can you imagine the "WTF, this set sucks" posts after it was proliferated?