Fight Clubbers Guide To Posting


Antigonus

 

Posted

Don't think there are any debuffs or damage unresisted anymore except some damage procs and the crit part of AS.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

who is dahjee and why is he psypunk'ing as if he knew anything?


 

Posted

Quote:
Originally Posted by black_barrier View Post
who is dahjee and why is he psypunk'ing as if he knew anything?

Don't let the smoove taste fool ya Black. I was PvPing the day I4 hit beta. I've been PvPing ever since. I know plenty.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

Quote:
Originally Posted by macskull View Post

I completely understand that my preference is simply a preference. However, I'm also aware that my preference is the same preference shared by just about everyone who expects anyone to think of them as good and therefore take them seriously both in their play and in their advice and arguments with other players. Nothing will change this. Why don't you get this?
I don't get that because it's absurd. The sad part is you probably DO consider it a fact that everyone shares the same preference that you do... and that they are wrong if they don't. It's a very strong belief you have there Mac, but no facts whatsoever. Sorry.


Quote:
Originally Posted by macskull View Post
I'm not trying to justify why I have my set of preferences.
Stop there, because yes, you are. If my point is simply that YOU have a Preference... just like other people have preferences.... and you go on to write tl:dr explanations about why you prefer what you do after I told you I don't care instead of simply saying "Yes, that's true." You are trying to justify your preference. If I've made no arguement to say that Fitekubbing is more fun than x, or just as balanced as y.... yet you still feel the need to give passionate replies about how YOU find FC boring, and how YOU think FC is predictable. You are trying to justify your preference.


Quote:
Originally Posted by macskull View Post
Okay, here are some facts for you. Sonics and Kins are worthless and useless, and here's why:

* Clarity/Increase Density no longer grant mez protection
* Sonic shields give a squishy maybe 3-4% extra resistance, not enough to stop even an extra attack
* SB and IR are irrelevant when travel suppression is unresisted
* The large Sonic bubble no longer provides mez protection and provides no meaningful resistance boost for its caster
* DR means Transfusion and Transference don't drain much endurance per use
* Siphon Power and Siphon Speed don't have any appreciable effect on their target, nor their caster
* Sonic Disruption detoggles when you get mezzed, and since there's no mez protection that means it'll happen often
The only fact here is that these set are worthless to YOU... because you only consider certain things beneficial to your style of play. Lets see:

* Clarity/Increase Density no longer grant mez protection
- What about +perception... is that useless now? Repel resistance? TP resistance? You let your experience show when you say stuff like this. Not every toon that walks into a zone has every gap covered. You consider inspirations and IOs all that's needed to fill the gaps in one's build. I beieve that's why I have teammates.

* Sonic shields give a squishy maybe 3-4% extra resistance, not enough to stop even an extra attack
- Ok, what about Meless toons built on Def? Are they worthless to a /SR Brute? Are the worthless to a MM and his Pets? You have still refused to explain to me why it's ok to invest million/billions into a build to get small percentages of this and that when you make it clear that such small numbers mean nothing in PvP

* SB and IR are irrelevant when travel suppression is unresisted
- So when exactly did +rech go out of style? SB does boost recharge in PvP right? That's useless though. How does the rech buff from SB compare to say a LoTG Rech IO?
- Stop pretending that TS is permanent. Can +Spd benefit me when I'm just chasing after someone? In your world I understand everyone has to take SS/SJ regardless of the AT they're playing so I can see a +Spd buff being usless to many. Your world is not reality though.

* The large Sonic bubble no longer provides mez protection and provides no meaningful resistance boost for its caster
- Dude. NOTHING provides mez protection. Get held with and without your big bubble. Tell me if you notice a difference. Meaningful resistance boost is a relative term these days. Get with the trend. Theres very little that offers huge chunks of buff. Little numbers stack and stack. Bottomline:If more resistance is sought... Sonic Dispersion will add more.

* DR means Transfusion and Transference don't drain much endurance per use
- What?! How broken is that! next you're going to tell me that these powers can't heal you and teammates... or that the part about refilling a blue bar completly for self and teammates doesn't work too. Someone should definately hop on that other toon that can do that for the team off one target... wait.

* Siphon Power and Siphon Speed don't have any appreciable effect on their target, nor their caster
- They do when stacked with other powers that do the same. Or pehaps with another /kin. I'm no number cruncher, but what would the damage debuff be on a target hit with 4 siphon powers and fulcrum shifts. What if that target is hit with posion gas arrow from /TA, and has Darkest night from /Dark cast on them...? I'm sure in your book the only way to prevent a spike is to find a good Healorz or just spike them before they spike you.

* Sonic Disruption detoggles when you get mezzed, and since there's no mez protection that means it'll happen often [/QUOTE]
- So... the advice should be throw a little recharge into the power for when this happens. Not "It's gonna get detoggled a lot so it's worthless!"
- BTW does sonic siphon do the same? Does Liquefy detoggle Mac? It's a good thing /Sonic get 3 powers that they can use to drop resists. A skillfull one can even find ways to make all 3 affect a target. I'm sure however you know of a set that does this better no?

Can I benefit my team, make kills easier, provide mitigation for squshy teammates while playing my /Sonic? Hell yes I can. Would I team with you on my /Sonic? Not a chance. You obviously have no clue as to how to benfit from such a set. Perhaps you need to stick to teammates that spam heals and anyone who can assist you with your "Damage is all there is in PvP" mentality.

Quote:
Originally Posted by macskull View Post
Have you ever watched, or participated in, a melee vs melee duel? I have, both of the fiteklub variety (hey, waitaminute, it's almost like that's how I first started PvP!) and the real variety. Melee vs melee duels under almost any ruleset are boring because you're pitting two nigh-unkillable characters against each other and unless there's inspiration usage the outcome will likely be decided before the fight even starts simply by looking at the participants' powersets.
Bordom is what happens when there's no one to PvP with because 6 people have been ganking the same 2 people repeatedly and they leave. Fiteklubbing as I see it, is a nice alternative to doing nothing while in a PvP zone. On freedom, I have no need or desire to do 1 vs 1 duels because there's enough action for zone play more often than not. As I mention I rolled a couple melee toons and built them to be able to duel because on Virtue... it's not terribly uncommon to have an entire zone realize that for the time being (until more people show up) it makes more sense to be civil and challenge others to 1 v1 and 2 v 2 duels so that everyone gets to actullly PvP instead of KSing, QQing, Ganking and/or getting ganked repeatedly.


I am not for or against any style of play Mac. That is the difference you can't seem to see between us. It's why you respond with unessecary points about the state of PvP and your thoughts on what every PvPer should want and aim for. It is also my original point: There is no need to ridicule one group of PvPers for choosing, building, playing, and enjoying one style of PvP... when you are doing the same damn thing.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

Any variation of "fight club" in the title of a thread is guaranteed entertainment.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Dahjee View Post
I don't get that because it's absurd. The sad part is you probably DO consider it a fact that everyone shares the same preference that you do... and that they are wrong if they don't. It's a very strong belief you have there Mac, but no facts whatsoever. Sorry.
Never said that. This is one of those "learn to read" things again. I'm just pointing out why the preference that is shared by me as well as the highest level of PvPers is the one that's the most balanced for the widest variety of situations. Failure to understand and realize that is only limiting your own play. But I guess that's okay with you.

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Stop there, because yes, you are. If my point is simply that YOU have a Preference... just like other people have preferences.... and you go on to write tl:dr explanations about why you prefer what you do after I told you I don't care instead of simply saying "Yes, that's true." You are trying to justify your preference. If I've made no arguement to say that Fitekubbing is more fun than x, or just as balanced as y.... yet you still feel the need to give passionate replies about how YOU find FC boring, and how YOU think FC is predictable. You are trying to justify your preference.
You can disagree that it's boring, but you cannot honestly disagree that it's predictable. Knowing the outcome of a fight will either be a tie or determined solely by what sets the combatants are using is most certainly predictable. I can understand if you don't realize that, and that's why I'm trying to give it to you in slow people's terms.

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* Clarity/Increase Density no longer grant mez protection
- What about +perception... is that useless now? Repel resistance? TP resistance? You let your experience show when you say stuff like this. Not every toon that walks into a zone has every gap covered. You consider inspirations and IOs all that's needed to fill the gaps in one's build. I beieve that's why I have teammates.

* Sonic shields give a squishy maybe 3-4% extra resistance, not enough to stop even an extra attack
- Ok, what about Meless toons built on Def? Are they worthless to a /SR Brute? Are the worthless to a MM and his Pets? You have still refused to explain to me why it's ok to invest million/billions into a build to get small percentages of this and that when you make it clear that such small numbers mean nothing in PvP
Perception is given by Emps, Pain Doms, and Storms, all of which have more than two or three useful powers. Repel resistance is a joke because all you have to do is stay out of the range of the repel power, or just mez the user and the toggle will drop. TP protection is of limited usefulness (basically, only when one side's camping another side's base and people are droning).

Defense-based melee characters are rare because defense isn't very good. Sure, you can make a bit of a difference with your resistance buffs, even on resist-based melee toons, but hey, it doesn't make much difference anyways. MMs use the same DR curve as squishies so again the +res buffs won't help them much, and trying to reapply buffs to MM pets every 4 minutes is ridiculous (plus the MM will generally be able to take care of his own pets). Why do people spend so much money on their builds? Simple - most people aren't deluded enough to think there will always be support characters in zones, or they build for 1v1 or small-team scenarios, where it's required of a build to be more or less self-sufficient.

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* SB and IR are irrelevant when travel suppression is unresisted
- So when exactly did +rech go out of style? SB does boost recharge in PvP right? That's useless though. How does the rech buff from SB compare to say a LoTG Rech IO?
- Stop pretending that TS is permanent. Can +Spd benefit me when I'm just chasing after someone? In your world I understand everyone has to take SS/SJ regardless of the AT they're playing so I can see a +Spd buff being usless to many. Your world is not reality though.
Recharge gets DR'd pretty heavily past 40% or so, and many PvP builds will have right around that number because recharge bonuses are cheap and it's beneficial to the build. In the end SB is more useful as an end recovery tool but once again most builds will be capable of that on their own. Travel suppression's not permanent but it's when you are suppressed that you should be getting the most benefit from SB and IR. When you're not suppressed, you're going to be close enough to the movement cap anyways thanks to SS and SJ, and if you don't have SS an application of SB won't even bring you close to what SS would give you in terms of movement speed. If you've got fly or teleport, for example, SB won't help you stay with the action because it won't help you run fast enough. Again, I'm just being realistic here instead of a theorycrafter, so I understand that's hard for you to read into.

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* The large Sonic bubble no longer provides mez protection and provides no meaningful resistance boost for its caster
- Dude. NOTHING provides mez protection. Get held with and without your big bubble. Tell me if you notice a difference. Meaningful resistance boost is a relative term these days. Get with the trend. Theres very little that offers huge chunks of buff. Little numbers stack and stack. Bottomline:If more resistance is sought... Sonic Dispersion will add more.
Little numbers do not "stack and stack," because DR starts to eat into them. I've been held with and without Sonic Dispersion on, and there's no noticeable difference. Maybe a split second, but hardly enough to effect the outcome of whether I live or die when I'm mez spiked. If more resistance is sought, Sonic Dispersion will add more - but what it adds won't be enough to stop even another attack over the course of a spike so it wouldn't have mattered whether it was running or not.

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* DR means Transfusion and Transference don't drain much endurance per use
- What?! How broken is that! next you're going to tell me that these powers can't heal you and teammates... or that the part about refilling a blue bar completly for self and teammates doesn't work too. Someone should definately hop on that other toon that can do that for the team off one target... wait.
Wait, are you suggesting you're supposed to hug a target to get endurance or a heal off Transference/Transfusion? lol, any competent PvPer will tell you PvP doesn't work that way. Works fine in PvE when all the mobs are locked down and they're constantly in melee range with you, but when you're moving around all over the place it's just not going to happen reliably. You should know this, since you've been around a long time (although I should point out that saying you've been around since I4 is the PvP equivalent of saying you've got your 63-month vet badge... time played is irrelevant; it's experience that matters and you seem to have little of it).

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* Siphon Power and Siphon Speed don't have any appreciable effect on their target, nor their caster
- They do when stacked with other powers that do the same. Or pehaps with another /kin. I'm no number cruncher, but what would the damage debuff be on a target hit with 4 siphon powers and fulcrum shifts. What if that target is hit with posion gas arrow from /TA, and has Darkest night from /Dark cast on them...? I'm sure in your book the only way to prevent a spike is to find a good Healorz or just spike them before they spike you.
During the time you've set up those debuffs just to take one target down, the other damage dealers on my team will have you on the defensive if you're not already dead. Given that damage debuffs are resisted by damage resistance, most squishies will resist 40-50% of all the debuffs you're throwing at them, and then they'll open up with Aim or Build Up (and the +dam/+tohit buffs they've got on them). If you're talking small-team, and you've used up that many slots on your team with debuffers, you're not going to be getting a kill because you won't be able to put out enough damage.

Quote:
* Sonic Disruption detoggles when you get mezzed, and since there's no mez protection that means it'll happen often
- So... the advice should be throw a little recharge into the power for when this happens. Not "It's gonna get detoggled a lot so it's worthless!"
- BTW does sonic siphon do the same? Does Liquefy detoggle Mac? It's a good thing /Sonic get 3 powers that they can use to drop resists. A skillfull one can even find ways to make all 3 affect a target. I'm sure however you know of a set that does this better no?
Sonic Siphon is a good power. I'm not debating that. Liquefy's not. It's stationary and has a long recharge. Any good PvPer will be able to avoid it easily. Sets that do -res better than Sonic Resonance while providing more of a benefit to the team: Sonic Blast, Paindom, Rad Emission, Trick Arrow, Therm, Storm, Cold... and I may be missing some.

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Can I benefit my team, make kills easier, provide mitigation for squshy teammates while playing my /Sonic? Hell yes I can. Would I team with you on my /Sonic? Not a chance. You obviously have no clue as to how to benfit from such a set. Perhaps you need to stick to teammates that spam heals and anyone who can assist you with your "Damage is all there is in PvP" mentality.
You're wrong again. Of course I wouldn't team with you... I've seen one sonic in the year since I13 went live and all it did was cage a stalker once before faceplanting. If no one's playing sonics, it's not a problem with the players, it's a problem with the system. Again, I know it's hard for you to grasp that it's the system that's broken and not the players, but them's the breaks. Why do people have the "damage is all there is" mentality? I sure don't - but I do know it's significantly more important than it was before I13. The damage changes and mez changes directly support this. Find some evidence that this is not true and I'll believe you. (Hint, you can't.)

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it makes more sense to be civil and challenge others to 1 v1 and 2 v 2 duels so that everyone gets to actullly PvP instead of KSing, QQing, Ganking and/or getting ganked repeatedly.
If sides are uneven, the side that's down either gets more people or people from the other side switch. That's how it's always worked, that's how it continues to work.

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I am not for or against any style of play Mac. That is the difference you can't seem to see between us. It's why you respond with unessecary points about the state of PvP and your thoughts on what every PvPer should want and aim for. It is also my original point: There is no need to ridicule one group of PvPers for choosing, building, playing, and enjoying one style of PvP... when you are doing the same damn thing.
One of the nicest things about the forums is the ignore list, which ensures that I have the last word.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Quote:
Originally Posted by Mirage_Mage View Post
Siphon Speed is (or at least was) marked as unresistable.

The issue is that the -max speed tag was removed from all slows in PvP. They will still slow you, but not enough to really even be noticable if they have SS without reducing the maximum speed.


 

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Quote:
Originally Posted by macskull View Post

One of the nicest things about the forums is the ignore list, which ensures that I have the last word. .

Yeah.

It's like watching people argue over the quality of steak and burgers without first debating the quality of the cows they come from.

Mac, if you were everywhere at all times on all servers... you'd sound less silly trying to speak as though you've witnessed all there is to PvP in this game. However, because you are not... you just soud like an guy who got really good in the arena, and copy/pasted the tactics to every toon you play. Attack $target! Win! lol

Do keep trying though.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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Quote:
Originally Posted by Antigonus View Post
The issue is that the -max speed tag was removed from all slows in PvP. They will still slow you, but not enough to really even be noticable if they have SS without reducing the maximum speed.
Right. If we want to return movement slows back to how they were, we could just tell everyone not to use Super Speed... but then we'd be no better than the fiteklubbers.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Quote:
Originally Posted by Dahjee View Post
Yeah.

It's like watching people argue over the quality of steak and burgers without first debating the quality of the cows they come from.

Mac, if you were everywhere at all times on all servers... you'd sound less silly trying to speak as though you've witnessed all there is to PvP in this game. However, because you are not... you just soud like an guy who got really good in the arena, and copy/pasted the tactics to every toon you play. Attack $target! Win! lol

Do keep trying though.
Bad analogies are bad.

In essence he has. Freedom PvP is basically, every servers PvP, not only becuase there is almost no PvP elsewhere, but becuase there are PvPers on freedom from EVERY server, a mix of the good and bad. You will find a larger sample of every PvP subculture on Freedom and some you haven't even heard of, coming from a smaller server.

You dramatically understate the skill required to become good in arena. Arena is 1v1, 2v2, 5v5 8v8, but unfortunetly with the pittance of a pvp we have now, 1v1 arenas are much more common. Therefore, in essence, that comment works against you.

I try, Its my job when I'm bored at work.


 

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Quote:
Originally Posted by Sentry4 View Post
You can try to single duelers out, but the only difference is we like to play our game a little differently. I like to play super smash bros with items off, and so do real tournies with the best players, because items bring in chance. I'm not saying my way is better, it's preference. And if these apply to us at all they also apply to people on your side, as both have bad players.

Some are good at dueling and others warzone. I don't think any of you would be held back to give advice to a dueler even though it's not your speciality.

I somewhat agree with 10, but just don't get angry at all, there are arenas and your taking the risk by not using them (now that they are convient).

The game is coded to allow freedom. If it had dueling rules then all of you would be angry, this way, with no real rules in bound, there is freedom for both sides to play as they want too.

And these joke threads are getting old.
Sorry, not a joke thread.

The real difference is that the majority of you fight clubbers do not know much about PvP aside from dueling, follow imaginary game rules and codes, and come here to the forums posting misleading information to potential new PvPers. This is a problem because PvP has one foot in the grave right now and people like you aren't helping.

Also, this attitude is not only limited to the forums. Since day 1 of PvP it has been the same old story with you folk. Ya'll QQ about EVERYTHING and start idiotic flame wars in broadcast chat which has, and still does, turn some people away. That's what is really getting old and that's the last thing that PvP needs.


I'll sum it up for some of you...

Keep comments to yourself if you don't know what you're talkng about.

Don't type anything stupid while you're in a PvP zone. Close the chat window and focus on getting better at PvP.

or...

Continue to make yourselves look like ******* ****** and help decay PvP even further.


A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670

Quote:
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...

 

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Quote:
Originally Posted by Not_Epsilon View Post
Bad analogies are bad.

In essence he has. Freedom PvP is basically, every servers PvP, not only becuase there is almost no PvP elsewhere, but becuase there are PvPers on freedom from EVERY server, a mix of the good and bad. You will find a larger sample of every PvP subculture on Freedom and some you haven't even heard of, coming from a smaller server.

You dramatically understate the skill required to become good in arena. Arena is 1v1, 2v2, 5v5 8v8, but unfortunetly with the pittance of a pvp we have now, 1v1 arenas are much more common. Therefore, in essence, that comment works against you.

I try, Its my job when I'm bored at work.
Having read Dahjee's lolworthy post through your quote of it, I have to chuckle especially... anyone who knows me knows that the majority of my time spent PvPing is spent on support characters.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Quote:
Originally Posted by macskull View Post
Why do the serious PvPers laugh at fiteklubbers? It's quite simple - the fiteklubbers are only limiting themselves by not being open to the variety of tactics that makes PvP interesting. No-inspiration matches are boring and predictable because it's usually clear from the very beginning who will win. Melee vs melee duels (regardless of the settings, or who's playing the characters, really) are just boring because it's two big bags of HP with self-heals hitting each other until someone dies.

Get wrecked.
I don't know where to start with this. It seems to me that you're pretty sure your way is better, which immediately puts me off. Speaking as someone who enjoys a good fight-club session from time to time -- ESPECIALLY when zones are totally unbalanced (IE, a fair fight is totally impossible), I find a lot of the 'lolz fightklubber' stuff to be an intellectual justification for bad sportsmanship (aka: grieving). I mean what's the point otherwise? Just leave them be... go kill NPCs

Don't get me wrong, I love big open zone mayhem, and I've been pvping since CoV. I just think there is room for both klubbing when things get slow. Reading all this One True Way crap annoys me.

For my own sake, sometimes I just want to hang out and be social, watch duels, chat, discuss builds, etc. I would be totally happy if they added a hollowed ground region, with some cage-match type system to the zones. People could have their social-fun-time without being ganked by the 'needm0ar killz' 'serious' pvpers. I suspect the 'serious' pvpers wouldn't like that.
--
Mu


 

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Quote:
Originally Posted by Neeto View Post
Yes Dahjee, its true that peoples preferences differ and I respect that (I think so does Mac). The thing that I dont respect is that when I prefer to play my way (which i have every right because im not breaking the game's rules) and the other player yells, rages, belittles, lectures, and cusses at me for my play style or preference, that's when they need to cool off and realize I've done nothing wrong. Here's the deal, everyplayer has the right and should exercise their right to play however they like to as long as they abide by the mechanic of the game itself and not perform any exploits. Exploits, however, should be determined by the devs not by players. Yes, it's that simple.
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Oh and stacked siphon speed and a webnade can still slow anyone, including tanks, down to i12 levels you should test that out mac.
Also, end-drain works pretty well on some builds too... I've been sapped pretty fast by some of the elec/kin builds I've gone against. I think they might have tweaked it since Mac last checked it.


 

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Quote:
Originally Posted by BrotherMu View Post
I don't know where to start with this. It seems to me that you're pretty sure your way is better, which immediately puts me off. Speaking as someone who enjoys a good fight-club session from time to time -- ESPECIALLY when zones are totally unbalanced (IE, a fair fight is totally impossible), I find a lot of the 'lolz fightklubber' stuff to be an intellectual justification for bad sportsmanship (aka: grieving). I mean what's the point otherwise? Just leave them be... go kill NPCs

Don't get me wrong, I love big open zone mayhem, and I've been pvping since CoV. I just think there is room for both klubbing when things get slow. Reading all this One True Way crap annoys me.

For my own sake, sometimes I just want to hang out and be social, watch duels, chat, discuss builds, etc. I would be totally happy if they added a hollowed ground region, with some cage-match type system to the zones. People could have their social-fun-time without being ganked by the 'needm0ar killz' 'serious' pvpers. I suspect the 'serious' pvpers wouldn't like that.
--
Mu
Well, reasons why the zone is slow could very much be the "Fiteklubbers" that sit in a corner. I mean, when the zone is so slow that you are willing to do that, Im willing to kill the people fiteklubbing. Half the time, I find them and kill them specifically simply becuase SOME of them have made the projection that fiteklubbers are mindless nitwits. I normally don't do the interrupt fiteklub thing unless its some of the more vocal idiots


 

Posted

I like the justification for using inspirations to balance play has been brought up a few times in this thread. That may be true in some cases but certainly not all cases. What about the situations where you are fighting an evenly matched opponent? Is popping a big load of pills against an evenly matched opponent just because they got the upper hand the same thing as popping to over come a mismatch? Not to me.

Sure, all players have the same opportunity to carry inspirations as anyone else does. Some players are just not so stuck on the winz that they are willing to leave the zone to restock just to be something they are not. A weak player would spend more time out of the zone than in it to stay stocked up. That just isnt for me. But if that is what you like to do just so you can be an uber player, more power to you I guess. You are right, I too could go to WW or the BM and buy up the big gun inspirations just as easily.

PVP is not balanced as we all know. We are not all created equally and the game does not balance the different ATs well. In many cases the first strike dictates the outcome of a fight as much as anything when two players are evenly matched. There are certainly plenty of ATs and builds out there that I have no counter for or cannot overcome. Perhaps this is the better use of inspirations as suggested by some of the previous posters in this thread.

I think what many people complain about is when they do get the upper hand against an evenly matched opponent or even a weaker opponent that they are sometimes stripped of a victory simply because the the other side had the inspirations in stock to turn the tide. The player who would have won chose not to pop in these situations and offered a fair fight but was denied the victory because of inspirations and only because of inspirations. Inspirations are not skill. Inspirations are not the same as the dedication and time involved in making a truly good build.

I see this a lot in zone play and it is just how it is. I try not to pop in a one versus one fight in open zone play but I will against uneven odds. That is just me and how I play. A silly sense of honor I guess. Winning is not all and it does not bother me that there are superior builds or play styles to mine. So I lose to these players that have the upper hand in either skill or build gracefully. The frustration comes when you lose simply because of inspiration use and nothing else.

Yes I realize that this is my own code that I follow and that not everyone has to do the same. I am grateful there are options in the game such as inspirations and temp powers, it does not deter me from playing when I am faced with such. They will eventually run out of the big o save my weak butt pills at some point and either be forced to leave to restock or be defeated in a fair fight. The real aggravation comes from those who then gloat publicly about such a hollow victory and belittle the other players. We are all just humans, or most of us anyways, behind the toon. We should all show respect and be respected if for nothing else than that. The playful banter is fun but the hateful stuff I see in broadcast is another thing entirely.

** players are just looking for a fair, my build versus your build, fight without external assistance of inspirations. There is nothing wrong with that. And as so many point out the arena is probably the best choice to do this. These players are more than likely evenly matched and it is fun to see who can put together the best build and come up with the best strategy for play to score a win. Inspirations can and do have the ability to completely negate effects of some powers or to produce more defensive capability than what the build truly has. So a test of build versus build, skill versus skill is not possible while using them.


 

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Quote:
Originally Posted by Not_Epsilon View Post

You dramatically understate the skill required to become good in arena. Arena is 1v1, 2v2, 5v5 8v8, but unfortunetly with the pittance of a pvp we have now, 1v1 arenas are much more common. Therefore, in essence, that comment works against you.
I have not understated the skill reqire to become "good" in arena. I'm sure it requires much skill. My point is that arena PvP is and has always been about settings, rules, timers, limitations, and abundance of insps. Being "good" there may not be because of this for some.... but anyone and everyone who succeeds there does so with these rules in play. If one can brag about being good in the arena. It's no different than a fiteklubber bragging about duels that follow his/or her set of rules. Saying "but, but MY way is Bettorz!" doesn't change this one bit... no matter how much passion and wording is put into one's attempt to prove so.


Quote:
Originally Posted by OPTICAL_ILLUSION View Post
Sorry, not a joke thread.

The real difference is that the majority of you fight clubbers do not know much about PvP aside from dueling, follow imaginary game rules and codes, and come here to the forums posting misleading information to potential new PvPers. This is a problem because PvP has one foot in the grave right now and people like you aren't helping.

Also, this attitude is not only limited to the forums. Since day 1 of PvP it has been the same old story with you folk. Ya'll QQ about EVERYTHING and start idiotic flame wars in broadcast chat which has, and still does, turn some people away. That's what is really getting old and that's the last thing that PvP needs.

It's quite sad that you feel this way.

You would think that when a community shrinks in size... we would have the common sense to NOT make the community even smaller by ridiculing and creating divides within. As I said earlier. I make and play toons for primarily zone, some for duels, and some for both. All is fun for me because I enjoy PvP.

The only time I see QQing here and in zone it seems, is when one is unable to abide by anothers ruleset, and their egos prevent them from admitting it.... so they instead argue about why their preference s better than the other. It works both ways. Fiteklubber <=> Serious PvPer.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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What I can agree with to a ceratin extent... as pointed out by many of those who dislike/despise/dissaprove of fiteklubbing... is the level of balance and predictabilty in melee vs melee duels.

Don't get me wrong. I pride my self on making toons to go against the grain/FoTM just to shake things up when I PVP. (I duel often with a DB/SR brute and a Elec/Elec Brute) I'd be a rich man if I had a nickel for everytime someone assumed I would lose to a /Regen Scrapper in a duel and was wrong. However I do wish there could be more debate on the dynamic of these duels. Like, for example IMO I find most duels I have against a Blaster of equal skill while on my Brute to be down right epic. It becomes vey hard to determine a winner from the start. The same would go for many scrapper vs MM duels, and so on.

I think we see Melee set and Melee set and automatically think that equals a balaned 1 v 1 fight when often the "kings of Melee hand to hand scrapper" have the fight won before it starts.

Like I said, just observations that I wish could be discussed by the smart people here... but since the height if intellegence here seems to stop at "Fiteklubbing is bad." I don't see that discusion appening anytime soon.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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I think Eppy and barrier fight club on the down low. Everybody knows about yall's "secret" accounts.


 

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Quote:
Originally Posted by __Divine__ View Post
I think Eppy and barrier fight club on the down low. Everybody knows about yall's "secret" accounts.
yeah, i have secret identity called "el chido one".





god i wish that were true.


 

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As much **** was everyone gives chido one. He' has a **** ton of HP. And probolly one of the hardest people to take down in RV. For that i give him props. Even though he runs back to base when hes almost dead lol.


 

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Quote:
Originally Posted by __Divine__ View Post
As much **** was everyone gives chido one. He' has a **** ton of HP. And probolly one of the hardest people to take down in RV. For that i give him props. Even though he runs back to base when hes almost dead lol.

if i had that tank in one of my accounts, i'd play it exactly the same way, with the retarded broadcast banter included.


 

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Quote:
Originally Posted by black_barrier View Post
if i had that tank in one of my accounts, i'd play it exactly the same way, with the retarded broadcast banter included.
i wish i had that toon....o the people i could piss off with it. lol


 

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I also noticed that HE does not really work on the big guy. Either he runs back to base before i notice it...or he just has REALLY good end recovery. (or getting buffed)


 

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So I used to play a lot of Warhammer 40k. It's a miniatures battle game for those that aren't familiar with it. This was a long time ago, and the rules had "interesting" elements. We wanted to play more competitively in certain ways, and so crafted a number of house rules to further our collective competitive play. Now days I look back and see the game differently. It was what it was, and I would now rather play it for what it was than play it for what we wanted to be.

Does that make me 15 years ago wrong? Does that make me right now? Hindsight isn't 20/20, it's looking at something completely different. That was the game I wanted to play then (and had valid reasons for wanting to do so) and the other is the game I want to play now. That's really all there is to it, and all that should be said.

Each style of the game has different challenges and different appeals, people talking about one or the other style would have widely differing viewpoints about the quality of various choices in the game and they would disagree on a number of assessments. There is no right or wrong, there is only what we are looking to get out of it. Arena rules or zone rules or fightclub rules or anything else are personal choices on which game you want to play.

Yelling at each other about anything arising from this difference of opinion is probably a waste of time, as it will most likely just result in more work for me.


-Mod8-

If you are using Latin in your post you are probably trolling

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