Official Awards Results
Indeed, and grats to all the winners.
A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread
I don't even bother reading the ramblings of the self-declared critics. I write whatever I want to write; things that interest me, gameplay styles I enjoy, stories I want to tell. Then, let the chips fall where they may.
I didn't even posted a discussion/review thread to the boards for the villain arc I won for, I just published it and was surprised when it didn't hover around 4 stars like all my other arcs do... so, I figured it might be worth a shot.
If you must write, write. If someone doesn't like it, oh well.
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
It depends what your goals are, Two Flower. If you're trying to create something you enjoy and aren't concerned with how it's received, then more power to you. At least one of my arcs is completely and totally written that way and I feel it's a perfectly valid thing to do.
If you're trying to thrust it into the "mainstream," then you need to take other peoples' opinions into account. The general audience is going to expect x, y, and z and you're going to have a really hard time being taken seriously if you don't acknowledge that. I'm sure you and I can both point out some artists from all sorts of media that have defied that, but they're the exception, not the rule.
If you're trying to thrust it into the "mainstream," then you need to take other peoples' opinions into account.
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Player comments can even be helpful, although you need to weigh them on a case by case basis (often I'll get "ur arcs too hard" immediately after "ur arcs too easy"). Look for general trends. If someone likes the arc, send a followup message asking what aspects they liked; what they omit may be things you need to look at. (That's safer than following up with someone who said "ur arc sux", where asking for more info can look defensive and result in backlash votes from some snotball player. But every now and then you'll hit someone who's thoughtful and helpful.)
There are a lot of ways to fine-tune your work based on response... without having to put up with self-important Simon Cowell clones.
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
Best Original Story: • Sabrina's Tale - 1237 – Redbone – 148 plays – 4 stars • Death to Disco! - 84420 - Wrong Number – 362 plays 4 stars • Ctrl + Alt + Reset! Aka Time Loop - 137561 – Bubbawheat – 238 plays – 4 stars I did not play the winning arc but I thought both of the other 2 were awesome. Note that all of the finalists for Original Story are sitting at 4 stars in game. Sarbrina's Tale won arc of the year with a 4 star in game rating and 148 plays. |
It's gotten a number of comments and criticisms, all of which I read and considered before reacting to. A number of commentors were kind enough to respond with more details and depth when I asked them, so they really helped polish the arc.
I suppose my point is two-fold. First, listen to criticism and think about who has made the criticism and what they've said. They may be right, they may be wrong, but at least hear them out and think over what's been said. And second, there are a lot of really good arcs sitting in the 4 and 3 star range for various reasons and it is never a bad idea to zip into those ranges and see what's there.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Did I miss something? Where was it that Police Woman was compared to Simon Cowell? I can see a couple of other reviewers earning that honor on occasion, but PW... No way!
The SOLUS Foundation - a Liberty and Pinnacle SG
"The Consequences of War" - Arcs # 227331 and 241496
On that subject, I think you'll find that most reviewers start out with the intention of being nice and polite and helpful. Unfotortunately, what quickly happens in most cases is that they become jaded due to a variety of factors. They tend to see a lot of material and it all bleeds together.
For example, when GlaziusF reviewed my arc, one of the things he downgraded me for was me using the Mayhem's Hospital map. That mission featured a hospital and the only map I could find that featured hospital trappings was that one. So I considered that particular criticism a bit unfair on his part. But his experience is his experience. If he finds the hospital map to be overused and he has had to play through it numerous times, then in his eyes, the criticism is valid.
I think it's far better as an author to take someone's criticism holistically, especially when the specific criticisms they offer either don't seem to make much sense or are completely personal preferences about which way they would have taken the story. In the first case, either one of two things happened. As a writer, you didn't convey your intent properly. Or as an audience member, he didn't pay much attention to what was writtern and what was going on. Without a telescope into his mind, it is impossible to tell which actually happened.
In the second case, you have no control over what someone's personal preferences, likes and dislikes are. As a writer, all you can do is try to tell the best story you can tell.
However, what reviews DO is offer you an encapsulated view of a potential audience member's reaction to what you've created. If the audience member dislikes it in general, no matter what his specific criticisms are, then it probably needs more work. If the audience member likes it in general, then you've probably reached the stage where it no longer needs much more than minor tinkering.
In either case, I don't think most reviewers are doing what they are doing to be snarky or to be jerks about it. Some of them probably honestly want to help people produce the best product they can and believe this is the best way of going about it. However, at a certain point, I think if you look at what you are doing and finding that you are rating every arc a '2' these days, it might be time to take a step back and not review for awhile, because it's likely that you've lost your perspective.
Not to mention the damage you are potentially doing to an author whose arc id# is NOT 1000 or so and whose arc doesn't have many plays. When you rate the neophyte author's arc a 2 and the arc id is say 400000, you've pretty much consigned that author's work to never being seen because frankly people just don't play arcs that only have 1 or 2 stars.
Did I miss something? Where was it that Police Woman was compared to Simon Cowell? I can see a couple of other reviewers earning that honor on occasion, but PW... No way!
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Not at all.
Check out her review of the Most Important Thing and the author's reponse.
Because PW is so skilled and so detailed, a 3 star from her really hurts and the author said he was going to pull his arc after her 3 star review. I felt that way when she gave mine three stars as well so I understood how he felt.
Her review of the arc picked out lots of details and her comments were very valid. She rated based on logic. For me personally the power of that arc was the feelings it evoked and I couldn't base my rating on logic.
The point I was making by mentioning PW, was don't let even the best of reviewers discourage you. Take all the value you can but don't give up.
@Gypsy Rose
In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest
Did I miss something? Where was it that Police Woman was compared to Simon Cowell? I can see a couple of other reviewers earning that honor on occasion, but PW... No way!
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Personally, I think the author's reaction to the review is far more telling than the review itself, which I just read and happen to agree with.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
No, Twoflower did not name names, only "reviewers". Painting them all with the same brush, despite recommending friends and strangers check out your arc. Perhaps concise to a fault?
Anyway. It is nice if a stranger's review comes in a PM, but an interesting review might also garner the arc a few extra plays if it's posted. That doesn't always work as intended, even for those reviewers who aren't vicious by default. We can only hope to improve.
Arc: 379017: Outbroken See all your old friends in the Outbreak Tutorial sequel!
Arc: Coming Soon: The Incarnate Shadow Shard of Fire and Ice Mender Rednem needs you!
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One other thing to consider when taking a reviewer's opinion into consideration is the fact it's... well... a review. In many cases they were likely stopping to take copious notes, sometimes taking screen shots, and generally approaching the run from a work perspective. Having run several arcs from the same perspective, I can attest to the fact that it definitely interferes with a person's ability to enjoy the arc and see it as a whole.
Some reviewers have more difficulty with this than others, but I suspect they all experience this to some extent, which is why reviewers tend to grade more critically than the average Joe that runs your arc for the heck of it.
The SOLUS Foundation - a Liberty and Pinnacle SG
"The Consequences of War" - Arcs # 227331 and 241496
On that subject, I think you'll find that most reviewers start out with the intention of being nice and polite and helpful. Unfotortunately, what quickly happens in most cases is that they become jaded due to a variety of factors. They tend to see a lot of material and it all bleeds together.
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For example, when GlaziusF reviewed my arc, one of the things he downgraded me for was me using the Mayhem's Hospital map. That mission featured a hospital and the only map I could find that featured hospital trappings was that one. So I considered that particular criticism a bit unfair on his part. But his experience is his experience. If he finds the hospital map to be overused and he has had to play through it numerous times, then in his eyes, the criticism is valid.
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Not to mention the damage you are potentially doing to an author whose arc id# is NOT 1000 or so and whose arc doesn't have many plays. When you rate the neophyte author's arc a 2 and the arc id is say 400000, you've pretty much consigned that author's work to never being seen because frankly people just don't play arcs that only have 1 or 2 stars.
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I'm not seeing what the relevance is there. Arcs are sorted by rating, not ID. There are plenty of 4 and 5 star arcs with high IDs as well as a lot of low-ID arcs in the 2-star gutter. |
An arc with a high id # has been written probably within the last week or so. If that arc is rated with a 1 or a 2, the effects on it are far more devastating than for an arc that has 250 reviews because it has been around for a long time.
Basically, if you consider that 4 stars is pretty much the point at which most people will consider playing an AE arc, (not all, but most people), it requires 2 5 star ratings to counteract every 2 star rating. All that I am saying is that an arc with a lower id # has had a great deal more time and potential for playtesting to reach a genuine distribution of ratings.
And that if the first reviewers rate an arc low now that the shiny of AE has sort of worn off, a newer arc probably will never get the chance to get that distribution because it will be in the dustbin before it ever really gets played.
Then there's the opposing viewpoint: arcs with low ID numbers were written in the early days of AE, when authors weren't as aware of the tools available to make a good arc. Also, options were fewer. Those high ratings may very well be holdovers from the days when players had lower standards.
Aside from that, some older arcs with a lot of good ratings haven't been updated in ages.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Those 0-star ratings that some griefers were handing out have since been removed. Of course there were plenty who didn't know you could 0-star an arc, and their 1-star votes remain.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Then there's the opposing viewpoint: arcs with low ID numbers were written in the early days of AE, when authors weren't as aware of the tools available to make a good arc. Also, options were fewer. Those high ratings may very well be holdovers from the days when players had lower standards. |
Being around for a long time does not mean an arc will have more ratings, there are plenty of 1000-range arcs that have hardly a dozen votes after all this time. |
Or that an arc that was produced in a time period when, say, 1500 people were actively playing AE missions all the time and rating them, will not have had greater OPPORTUNITY to get seen than one produced in, say, a time period when, say, 150 people are actively playing and reviewing AE missions.
Because if you are, then I really have no idea how to convince you otherwise.
Of course something that's been there from day one has more likelihood of being seen if I went in there every day and hit "Random" and only played things I hadn't already played before. Very few people do either of those things, though.
PoliceWoman's 3-star review of "The Most Important" thing was mentioned, and dismissed, because "arcs that are hated by some can be really loved by others."
Personally, I think the author's reaction to the review is far more telling than the review itself, which I just read and happen to agree with. |
Me? I'm an extremely bipolar hyper-emotional person who is difficult to deal with ;D
I'm only ladylike when compared to my sister.
One other thing to consider when taking a reviewer's opinion into consideration is the fact it's... well... a review. In many cases they were likely stopping to take copious notes, sometimes taking screen shots, and generally approaching the run from a work perspective. Having run several arcs from the same perspective, I can attest to the fact that it definitely interferes with a person's ability to enjoy the arc and see it as a whole.
Some reviewers have more difficulty with this than others, but I suspect they all experience this to some extent, which is why reviewers tend to grade more critically than the average Joe that runs your arc for the heck of it. |
The Pros and Cons get filled out as I play, but they are tiny blurbs. If something catches my eye, I write it down real fast, and then continue. I don't extrapolate and actually start writing the review until it's all over. I go over summary to remind myself of everything that happened.. and then in the review, I cover only the first mission. I treat reviews as something that not only the author will read, but something that will hopefully draw other players to play those arcs, so I try not to spoil much. I figure explaining the first mission will hopefully snag people's attention on it.
After that, I go into a basic glossing over of the pros and cons, spoiler free, and then I go in depth on those cons and some of the pros in the spoiler section, with the express intent of helping the author improve their work. But as I say in my thread.. I do not treat my word as law. I don't pretend to know their work better than they do. Only the author can make the ultimate decision on whether I understood the intent of the arc, though I do rate within that realm.
If it's a humor arc, I am not going to ding stars off because it's not something people read by a fire while sipping tea (to quote one of my reviews).
This post turned out longer than I intended.. but this is how I approach reviewing.. and I have noticed that most reviewers approach it differently.. sometimes drastically so.
I'm only ladylike when compared to my sister.
The Official Award Results send a message that should encourage us all. Do not give up on your arc because of a bad review from a board critic or because you are stuck at 4 stars with few plays. These results send that message loud and clear:
Best Hero Story Finalists:
• Teen Phalanx Forever! - 67335 – PW – 682 votes 5 stars
• The Most Important Thing - 266877 – Aisynia – 41 votes 4 stars
• Escalation - 6143 – FemFury – 211 votes 4 stars
And the winner was The Most Important Thing
This arc trashed by some board critics and the author was so discouraged by a 3 star review from PW he was going to pull his arc. (I feel his pain there as she is awesome and honestly I felt the same way)
Best Original Story:
• Sabrina's Tale - 1237 – Redbone – 148 plays – 4 stars
• Death to Disco! - 84420 - Wrong Number – 362 plays 4 stars
• Ctrl + Alt + Reset! Aka Time Loop - 137561 – Bubbawheat – 238 plays – 4 stars
I did not play the winning arc but I thought both of the other 2 were awesome. Note that all of the finalists for Original Story are sitting at 4 stars in game.
Sarbrina's Tale won arc of the year with a 4 star in game rating and 148 plays.
This post is not meant to express negative feelings about board reviewers. In fact I want to thank each and every one that took the time to review my arc. Every review was helpful and the process, though sometimes painful, made my arc better.
What I want people to take away from this is, use the board reviewers as much as you can. They have great insight and provide perspectives which are different from your own.
Just don't let a negative review make you give up. Arcs that are hated by some can be really loved by others.
@Gypsy Rose
In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest