First MM


Bookkeeper_Jay

 

Posted

I am the type of player to play a toon regardless if it's not the strongest. But I do like to have some influence from experienced players. I have been tinkerng with creating a mastermind. What do I need to know? What is their role on a team? I have it narrowed down to necro or merc's for role-playing purposes. I know other MM's are better but I want to play something I will like. I am either going to go with Necro or Merc for my primary with either Pain Dom. or Dark for my secondary. Can I get some feedback with these suggestions? Thanks guys and gals!


 

Posted

Quote:
Originally Posted by Orehrepus View Post
What is their role on a team?
Depends on how you build it. From a general standpoint, MMs are Tanks. Most MMs are good at taking alphas, if not necessarily good at collecting and keeping aggro afterwards. BG mode - keeping your pets in Defensive mode - is a large part of this.

If you've got a tough Brute along with you, MMs can fairly easily switch to blasting or, with certain secondaries, controlling. Be warned: MM secondaries have the worst buff/debuff numbers in the game, which means basically anyone will do that aspect better than you do.

Honestly, the "role" a MM has on a team is to be its own team. As best I can tell, MMs were designed to be the solo AT - even more so than Scrappers. Which can be fairly useful - that means a good MM adds an entire team to a team (my Bots/Traps can solo +2x8 with some difficulty, and +0x8 fairly easily, and her build is only perhaps 100 million infamy).


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
Depends on how you build it. From a general standpoint, MMs are Tanks. Most MMs are good at taking alphas, if not necessarily good at collecting and keeping aggro afterwards. BG mode - keeping your pets in Defensive mode - is a large part of this.

If you've got a tough Brute along with you, MMs can fairly easily switch to blasting or, with certain secondaries, controlling. Be warned: MM secondaries have the worst buff/debuff numbers in the game, which means basically anyone will do that aspect better than you do.

Honestly, the "role" a MM has on a team is to be its own team. As best I can tell, MMs were designed to be the solo AT - even more so than Scrappers. Which can be fairly useful - that means a good MM adds an entire team to a team (my Bots/Traps can solo +2x8 with some difficulty, and +0x8 fairly easily, and her build is only perhaps 100 million infamy).

It's all fun and games till you fight mobs comprised entirely of Executioners.


 

Posted

Quote:
Originally Posted by Bookkeeper_Jay View Post
It's all fun and games till you fight mobs comprised entirely of Executioners.

*shiver* That sent a chill down my spine...


 

Posted

I usually tend to mix and match unusual powersets to get as many different types of damage as possible. However, Necro/Dark goes really well together because of the "extra" pets and Merc/Pain would turn your Commando into a god with both Serum and Painbringer. Then maybe you could try to pick up some toxic or energy damage from your patron powers.


 

Posted

Quote:
Originally Posted by Irresponsible View Post
I usually tend to mix and match unusual powersets to get as many different types of damage as possible. However, Necro/Dark goes really well together because of the "extra" pets and Merc/Pain would turn your Commando into a god with both Serum and Painbringer. Then maybe you could try to pick up some toxic or energy damage from your patron powers.
Supposedly someone had their Commando tank the Freedom Phalanx alpha with Serum+Painbringer and other such buffs,


 

Posted

Quote:
Originally Posted by Orehrepus View Post
I am the type of player to play a toon regardless if it's not the strongest. But I do like to have some influence from experienced players. I have been tinkerng with creating a mastermind. What do I need to know? What is their role on a team? I have it narrowed down to necro or merc's for role-playing purposes. I know other MM's are better but I want to play something I will like. I am either going to go with Necro or Merc for my primary with either Pain Dom. or Dark for my secondary. Can I get some feedback with these suggestions? Thanks guys and gals!
If you have the influence to buy the resist and defence IOs for your pets, a necro / pain would be very sturdy in the PvE game. Lich helps to fill in for the lack of mob controls in the /pain secondary. Necro/dark is well known for being powerful, as well.