Kicks and Toggles


BlackBellatrix

 

Posted

I have a dual blade/wp scrap and so far I'm liking him. And now I have a few questions as he's leveling fast.

1. Kick from Fighting or Jump Kick from Leaping, will they cause redraw on my swords?

2. If I go with Fighting, I'll get two more toggles, Tough and Weave. With WP I already have 4 toggles with MoB, IW, RttC, and HS [though I'm not sure how much I'll use that, and I'll stop with IW once I get SoW]. All total that's 6 toggles. Granted I'm getting QR and Stamina ASAP and slotting them with the three IOs [another question is whether I need to supplement those with SOs too]. If I turned them all on, would my end drop just standing there?

Thanks in advance for any help.


 

Posted

Quote:
Originally Posted by Postagulous View Post
I have a dual blade/wp scrap and so far I'm liking him. And now I have a few questions as he's leveling fast.

1. Kick from Fighting or Jump Kick from Leaping, will they cause redraw on my swords?

2. If I go with Fighting, I'll get two more toggles, Tough and Weave. With WP I already have 4 toggles with MoB, IW, RttC, and HS [though I'm not sure how much I'll use that, and I'll stop with IW once I get SoW]. All total that's 6 toggles. Granted I'm getting QR and Stamina ASAP and slotting them with the three IOs [another question is whether I need to supplement those with SOs too]. If I turned them all on, would my end drop just standing there?

Thanks in advance for any help.
Not sure about the first one...but why do you want those attacks anyway?

If your thinking about getting Tough and Weave then get it...especially on a WP.
Not sure why you say you won't use Heightened Senses as it is a great +defense power and it gives +perception.
As far as stopping the use of Indomitable Will once you get Strength of Will...that is crazy.
SoW is up for 2 mins then down for 3.
If you don't have IW for the 3 minutes of SoW being down then you WILL get held, knocked back and all that.

For your endurance concerns...there shouldn't be any...make sure you slot your powers with endurance reducers and you should be fine.

I run 9 toggles on my WP with no endurance problems...but I also have IOs and procs.
Even with SOs you shouldnt have a problem if you slot right.


 

Posted

Quote:
Originally Posted by Postagulous View Post
1. Kick from Fighting or Jump Kick from Leaping, will they cause redraw on my swords?
Just assume that if you use any power outside of Dual Blades, you will have a redraw. This could be Kick, Hasten, Laser Beam Eyes, Reconstruction, etc. Anything. (This is true for all weapon sets.)

Quote:
Originally Posted by Postagulous View Post
2. If I go with Fighting, I'll get two more toggles, Tough and Weave. With WP I already have 4 toggles with MoB, IW, RttC, and HS [though I'm not sure how much I'll use that, and I'll stop with IW once I get SoW]. All total that's 6 toggles. Granted I'm getting QR and Stamina ASAP and slotting them with the three IOs [another question is whether I need to supplement those with SOs too]. If I turned them all on, would my end drop just standing there?
You could run all six of those toggles, without end reduc, and without QR or Stam and still not lose endurance standing still. You wouldn't have much end to fight with, though. Which brings up a good point...

Quote:
Originally Posted by Vitality View Post
For your endurance concerns...there shouldn't be any...make sure you slot your powers with endurance reducers and you should be fine.
Definitely. End reducers are your friend. Just remember that attacks are you biggest end sink, not your toggles. If you have the choice between slotting an end reduc in a toggle or in an attack you use often, slot the attack. Don't ignore end reducs in toggles, but they don't give as much benefit.


 

Posted

Now that I've done some research, I wish I could have deleted this thread out of embarrassment at considering the kicks. They're sad.

On my way to 49 I only have three powers that I don't know what to pick. Laser eyes don't fit the MO of my gladiator. But there's time to worry about that later.

Sorry if I wasted your time.

[I was hoping I could run most of the toggles at the same time. That would really kick ***.]


 

Posted

Quote:
Originally Posted by Postagulous View Post
Now that I've done some research, I wish I could have deleted this thread out of embarrassment at considering the kicks. They're sad.

On my way to 49 I only have three powers that I don't know what to pick. Laser eyes don't fit the MO of my gladiator. But there's time to worry about that later.

Sorry if I wasted your time.

[I was hoping I could run most of the toggles at the same time. That would really kick ***.]
To put the toggle thing in perspective, on my /Dark Armour character I'm running 10 toggles at once. That's 6 in Dark Armour, Tough, Weave, Combat Jumping and Focused Accuracy. And I don't have the benefit of Quick Recovery. I do have Physical Perfection but that's nowhere near as good of an endurance recovery power.


 

Posted

Quote:
Originally Posted by Postagulous View Post
....and HS [though I'm not sure how much I'll use that, and I'll stop with IW once I get SoW].
1. What everyone else said.
2. I dont understand this part at all. HS is great defense- PILE IT ON! IW is your mez protection, and although SoW will also give it, the recharge is NOT enhancable and is about 3 minutes of down time without mez protection never any shorter even with help from buffers. Why would you do that? With the extra +end in SoW, you could easily run IW as well as everything else.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

Quote:
Originally Posted by BlackBellatrix View Post
To put the toggle thing in perspective, on my /Dark Armour character I'm running 10 toggles at once. That's 6 in Dark Armour, Tough, Weave, Combat Jumping and Focused Accuracy. And I don't have the benefit of Quick Recovery. I do have Physical Perfection but that's nowhere near as good of an endurance recovery power.

This is my experience as well. I have a BS/DA that I run 9 toggles with at all times, and still have plenty of endurance to attack with, and Broadsword is one of the end-hungrier sets to pair with DA.

You should be just fine running all those toggles with WP. Hell, see if you can fit some more in just for fun. There is a scrapper build called Toggle-Man floating around. It's a Spines/DA build that runs 17 toggles at once.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
There is a scrapper build called Toggle-Man floating around. It's a Spines/DA build that runs 17 toggles at once.
gimmie gimmie gimmie!!!!!!! =P


 

Posted

Quote:
Originally Posted by Kractis_Sky View Post
2. I dont understand this part at all. HS is great defense- PILE IT ON! IW is your mez protection, and although SoW will also give it, the recharge is NOT enhancable and is about 3 minutes of down time without mez protection never any shorter even with help from buffers. Why would you do that? With the extra +end in SoW, you could easily run IW as well as everything else.
I've been having end trouble so I keep IW off but use it as a break-free. I was thinking I'd just do the same with SoW...but since reading I've come across a guide that says SoW isn't worth taking. Your response seems to echo that.

And thanks everyone for making this a really informative thread for me. I don't care if it says I joined in 2006, I've only been playing about a month.


 

Posted

Quote:
[I was hoping I could run most of the toggles at the same time. That would really kick ***.]
But... You can? There are no toggles on Scrappers that prevent you from running another toggle at the same time.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Quote:
Originally Posted by Postagulous View Post
I've been having end trouble so I keep IW off but use it as a break-free. I was thinking I'd just do the same with SoW...but since reading I've come across a guide that says SoW isn't worth taking. Your response seems to echo that.

And thanks everyone for making this a really informative thread for me. I don't care if it says I joined in 2006, I've only been playing about a month.
You can't use IW as a break free...it doesn't work like that. SoW works like a break free.

SoW is a great power to take...especially for a Scrapper.


 

Posted

Quote:
Originally Posted by Vitality View Post
You can't use IW as a break free...
Sorry [I'm saying that alot] I'm thinking of another toon which has Inv and I use Unyielding that way. And if unyielding can't, then it has a really good placebo effect on my game.

And it's her that has the toggle issues. I don't think any of my [numerous low-level] WP toon have any end problems.


 

Posted

Quote:
Originally Posted by Postagulous View Post
Sorry [I'm saying that alot] I'm thinking of another toon which has Inv and I use Unyielding that way. And if unyielding can't, then it has a really good placebo effect on my game.

And it's her that has the toggle issues. I don't think any of my [numerous low-level] WP toon have any end problems.
SoW is the power that can be used as a breakfree. It works on romi's rez stun but not strong enough for Ghost Widow's soul storm.


"All problems can be solved by throwing enough scrappers at it."

@Riez on Virtue, Protector, Champion, and Exalted server.