Who said something about a Halloween Event Test?


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Posted

Can a Red Name varify if the old costume badges are getting badge art this time?


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Posted

Please,please,please times one billion. let there be a story behind the event. I begging ya please don't throw one at us and go "there you have event, have at it." Feels so empty.


 

Posted

Quote:
Originally Posted by TheOcho View Post
Yes it will be on the European Test server as well. So rally up the Euro support and test!
Excellent! /MontyBurns

This is one day only, yes?


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Posted

Not to be rude, but it's a simple yes or no.

Do the costume badges from a few years ago finally have the right badge art?


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Posted

Quote:
Originally Posted by Robo_Knight View Post
Not to be rude, but it's a simple yes or no.

Do the costume badges from a few years ago finally have the right badge art?
I'm unfortunately going to guess no, since the art didn't show up on Badge-Hunter.com. Someone posted the art for all the Halloween badges to be released with this event (included in the Issue 16 publish), and there were no new graphics for the costume collection badges.

That's not to say that they couldn't show up in a patch between now and the start of the event, but they weren't in there when Issue 16 launched.


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Originally Posted by Nethergoat View Post
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Posted

Quote:
Originally Posted by TheOcho View Post
Oh, I did.

Thats right, we're going to be testing our new and improved Halloween Event on the Training Room this Friday (October 2nd). So get your clients patched up, and be ready for more details tomorrow!
Well last year the doors were not spawning the Ghost/Spirits like they were supposed to and the report was that it couldn't be fixed at the time. Here's hoping that has been fixed.

Wouldn't mind seeing Mummies spawn from the doors or something resembling Frankenstein's monster.

The upgrade I'd live to see is the Hero/Villain zone alert channel be able to broadcast "eochai has spawned <insert zone name here>" and "Jack has spawned <insert zone name here." Also that we could open our map and see a glowing red dot like we get with the burning building of Steel Canyon and the Troll raves in Skyway that show the location of the GM.


 

Posted

Since it doesn't appear to be running all month long, any clues on how long this event will last? I wasn't exactly a fan of 31 days of darkness (costume contests are a pain, and seeing _anything_ redside is nearly impossible) but I was _really_ hoping for at least ToT starting today...


 

Posted

I doubt it will start until after the double xp weekend.


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Posted

Quote:
Originally Posted by enderbean View Post
I doubt it will start until after the double xp weekend.
This. Last time I checked, the game can't do two events at once. Perhaps it will run a bit into November and then we jump into Xmas event?


 

Posted

Quote:
Originally Posted by Synapse View Post
I hope to get a chance to join you all in tomorrow's test.
its tomorrow now, wheres the test?




@LKN-351
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Posted

Quote:
Originally Posted by LKN_351 View Post
its tomorrow now, wheres the test?
Quote:
Originally Posted by TheOcho View Post
Thats right, we're going to be testing our new and improved Halloween Event on the Training Room this Friday (October 2nd). So get your clients patched up, and be ready for more details tomorrow!

The testing of the Halloween event will occur on Friday, today we're suppose to be given (as the underlined states) 'more details'.


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Posted

The event usually runs for 10 days I believe, starting on a Friday at 12:01 AM and ending the following Monday with server maintenance. We're probably looking at Friday, Oct 23rd for a start date and having it run through Monday, November 2nd.


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Quote:
Originally Posted by Nethergoat View Post
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Posted

Quote:
Originally Posted by TheOcho View Post
Oh, I did.

Thats right, we're going to be testing our new and improved Halloween Event on the Training Room this Friday (October 2nd). So get your clients patched up, and be ready for more details tomorrow!
Where are these details at buddy?!


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Posted

Quote:
Originally Posted by Mystic_Fortune View Post
The testing of the Halloween event will occur on Friday, today we're suppose to be given (as the underlined states) 'more details'.
ah, i see that now but its undeniable that synapse said tomorrow. musta been a miscommunication in the offices or they intended the testing to be today.




@LKN-351
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Posted

my only concern is that last year some of the spawns were bugged(too low),and the DEVs were too busy working on the upcoming issue to spend the time to fix the mobs. well it is now a year later,any bets on bugs?


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Posted

Quote:
Originally Posted by FloatingFatMan View Post
Excellent! /MontyBurns

I'm actualy not sure this is a good thing and probably won't bother. I have few enough reasons to go on live these days and I suspect that seeing the new event on test is likely to mean I won't be bothered to log in when it goes live. Rarely have these events held my interest for longer than a day.


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Posted

Quote:
Originally Posted by Tidbit View Post
Finally! Something on test I am actually going to be off from work for the day!

Blah!!! not me i have to work an extra shift so wont be on until Sat morning


 

Posted

So when will they be posting new info about this?


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Posted

So does the accolade actually do anything useful? Or is it at least more than just a badge?


 

Posted

I hope this is significantly different than before. The Halloween and X-Mas events have become very old and tired now. Slight twists don't really make them better.


 

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Quote:
Originally Posted by TheJazMan View Post
I hope this is significantly different than before. The Halloween and X-Mas events have become very old and tired now. Slight twists don't really make them better.
I have a hunch the X_mas event will get another update this year, I just hope no new ski courses are added. The two ski courses are enough.

Give Baby New Year a facelift so that he doesn't look like Dr Evil's mini clone and throw in something extra so that we don't need to kill Snaptooth ad nauseum.


 

Posted

Quote:
Originally Posted by MadHobbit View Post
my only concern is that last year some of the spawns were bugged(too low),and the DEVs were too busy working on the upcoming issue to spend the time to fix the mobs. well it is now a year later,any bets on bugs?
You refer to the Spirits spawn rate during ToT last year. So far this year, spawn rates all appear to be in working order.