More Ranged Weapons


ArcticFahx

 

Posted

This is a bit funny coming from me, since I've long proposed adding more non-weapon types to Scrapper (which has long been a haven for martial-arts themed heroes with claws, swords and martial arts), but I'm going to request more variety of weapons for ranged ATs:


Blaster - (looks like we have pistols coming so not mentioning that)

Crossbow - while a lot of archery's stuff doesn't really match a crossbow's capabilties, that's never really stopped comics before, so you could do a power-name and animation swap with stat tweaking (+Dmg, -Rec) to create a Crossbow power out of Archery (similar to how Broadsword and Katana are related)

Blades - customized weapons/powers. (focuses on fast recharge and single-target attacks - unusual for blaster to have so few AoEs as this set)

Themes: shuriken, daggers, darts (sorry, no cards or silverware for fear of copyright stuff)

1 - Flick of the Wrist - Minor Damage, Very Fast Recharge

2 - Nail to the Wall - Moderate Damage, Fast Recharge

3 - Slice the Knee - Moderate Damage, Slow movement

4 - Between the Eyes - High Damage, Knockdown

5 - Steady Hand - Aim

6 - Fan of Blades - Cone AoE Moderate Damage

7 - Bleeding Wound - Moderate damage + Moderate DoT, High Damage Overall

8 - Sharpened Blades - Passive chance for extra DoT damage with all Knife attacks

9 - Blade Storm - Nova-pattern, PBAoE High-Extreme damage blast

Boomerang

1 - Smack - minor damage, fast recharge, chance for dizzy

2 - Smash - moderate damage, moderate recharge, chance for knockdown

3 - Arcing Attack - Cone attack, moderate damage, chance for either dizzy or KD, not sure which

4 - Overhand - High damage, Close Attack, chance for dizzy

5 - Aim

6 - Swing Around - Moderate Damage, cannot be blocked by terrain. (THE pulling power if this were to happen) - possible: make interruptible (mentally lining up the throw), if interruptible either higher damage or chance for knockdown.

7 - Ricochet Strike - Targeted AoE, moderate damage, chance for dizzy

8 - Clear the Air - High Damage, chance for dizzy, -fly

9 - Ricohet Mastery - Targeted AoE, High damage, short dizzy

*********************

Defender:

Trick Ammo - animation/power swap of Trick Arrow (similar to Broadsword/Katana)

Trick Shooting - Pistol tricks such as disarming opponents or otherwise inhibiting their ability to attack (done as a disorient), shooting legs and such (slows or Knock down), Covering Fire (enemy acc debuff, they're too busy keeping head down to shoot accurately), etc, etc

*********************

Controller:

Riot Ammo - Tear Gas grenades, Flashbangs, beanbags, web grenades, etc


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Sythes please xD


1.Bash(hits with back of sythe)
2.Throw(Throws the sythe)
3.Slash(Cone arc)
4.Build Up
5.Spin(Spins around -AoE)
6.Block(Hits the target with the pole and a successful hit will give +def)
7.Taunt
8.HeadSplitter like move


 

Posted

I'd love Scythes and I think Trick Shooting sounds pretty awesome too!


 

Posted

I really like the blades, boomerang, and riot ammo ideas, a little iffy on the crossbow, trick shooting, and so forth, but otherwise, these are cool!


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Quote:
Originally Posted by Samuel_Tow View Post
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Posted

Totally agree, need throwing weapons. As for crossbow, I think they could just give alternate animations to Archery and there you go.

Boomerang is a set I'd really enjoy watching if animated right. Now that we can customize weapon color for those thrown (spines and thorns), I don't see why this couldn't work.

As for Scythe melee, I think they should make it a Stalker only set
Make it about huge burst damage but somehow resistant to transforming into high DPS, min/max Scrapper build. Kinda-sorta like Electric Melee. Even though that set wasn't originally made for Stalkers, I feel Stalkers use the set better than any other melee AT because it's about AoE 'burst damage' and Stalkers do 'burst damage' better than the others.

I'd just like 1 set made for stalkers and not just ported to them like all the others.


 

Posted

Quote:
Originally Posted by Leo_G View Post
As for Scythe melee, I think they should make it a Stalker only set
Can you name one powerset that is EXCLUSIVE to any single archtype (with exception of the dominators "Assault" pools, which are thematically identical to one or more sets, just given melee and ranged attacks)

I know i sure can't.

The set being 'designed for' stalkers, I'd be fine with. But it it was a stalker exclusive set, I would be pissed. (I cannot play stalkers, I hate how the game treats them. They are an AWESOME concept, which the game mechanics are entirely built against.)


 

Posted

Quote:
Originally Posted by ToySoldierZolgar View Post
Can you name one powerset that is EXCLUSIVE to any single archtype (with exception of the dominators "Assault" pools, which are thematically identical to one or more sets, just given melee and ranged attacks)

I know i sure can't.
Ignoring MM Primaries and Blaster secondaries, too, because they're in the same pool as assault sets, there's still:

Illusion Control, Poison, Ice Melee, Ice Armor, and Ninjitsu. Five unique sets off the top of my head.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Quote:
Originally Posted by ArcticFahx View Post
Ignoring MM Primaries and Blaster secondaries, too, because they're in the same pool as assault sets, there's still:

Illusion Control, Poison, Ice Melee, Ice Armor, and Ninjitsu. Five unique sets off the top of my head.
And let's see of those:
Illusion only has one other archtype that could get it (two, if they did what I want and tweaked it for MMs.)
Poison is, as far as actual powers goes, like a weak version of /rad, and rarely seen on MMs these days.
Ice Melee/Armor we've been calling for proliferation on for a while.
Ninjitsu, removes your claim to getting a unique set, sorry. Stalker only.

They have also been going through and proliferating most of the sets that they can see fit to. So I highly doubt they would add a new exclusive set.


 

Posted

You asked people to name one set that only one AT has access to. I named 5. Your statement about there "not being unique sets anymore" was what I responding to.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Quote:
Originally Posted by ToySoldierZolgar View Post
Can you name one powerset that is EXCLUSIVE to any single archtype (with exception of the dominators "Assault" pools, which are thematically identical to one or more sets, just given melee and ranged attacks)

I know i sure can't.

The set being 'designed for' stalkers, I'd be fine with. But it it was a stalker exclusive set, I would be pissed. (I cannot play stalkers, I hate how the game treats them. They are an AWESOME concept, which the game mechanics are entirely built against.)
Well you can just be pissed until they proliferate it like I am with Ice melee for Stalkers. That is what I was implying. Create the set, design it around doing what a Stalker does best, let it sit on that AT for an issue or two *then* proliferate it. Bonus points if it's extremely 'meh' for Brutes and Scrappers, positively awesome for Stalkers and absolutely amazing on Tankers.


 

Posted

Quote:
Originally Posted by Leo_G View Post
Well you can just be pissed until they proliferate it like I am with Ice melee for Stalkers. That is what I was implying. Create the set, design it around doing what a Stalker does best, let it sit on that AT for an issue or two *then* proliferate it. Bonus points if it's extremely 'meh' for Brutes and Scrappers, positively awesome for Stalkers and absolutely amazing on Tankers.
So.. you're wanting a set to get designed for stalkers, not proliferated to any of the other ATs at first, when it does you want it to suck for the two ATs that it makes the most sense for..
When your AT already has a set that was designed exclusively for them that no other AT has?
And when the weapon style that you are posing, does not lend itself well to swift, stealthy combat?

Do you know anything about fighting with a scythe? It's a very bulky weapon that while, yes, it moves fluidly in the hands of a skilled weilder, is not ideal for the assassination style that stalkers use. Worse even than Broadswords.
the style would actually lend itself best to Brutes and Scrappers, as would most polearms. Polearm combat is one of two things:
Long reach to keep your foes at bay. This style would be hard to replicate in CoH without probably making the class unplayable. (it would require the set to have long range melee (about twice the current melee range, if not more), andhave a mechanic that if the foe got within a certain distance (their melee range prolly) the were too close for you to attack. Unless a power was given to this set much like the /kins repel, which would probably overpower the set.) If it could be done without major breakage, this style could lend itself well to tanks and maybe stalkers. Generally it would focus on spears, pikes, bardiches, etc.
Or:
Very quick moving strikes from all around the body, often decent for crowd control. This style lends itself more to the oriental polearm styles, such as the Naginata, however a scythe would work for it as well. It would also lend itself QUITE well to brute/scrapper combat.

If you're going to request a set specially made for your archtype, consider what your archtype does, and what actually suits them.

Now, the weapon that I could see being unique to stalkers (at first), would be the Manriki Gusari, or perhaps a Kusari Gama.
Kusari Gama I doubt I need to even explain.
Manriki Gusari (as I've been told) directly translates to 'chain vise' (I am not sure, given who told me this, but it makes sense), and it a chain, usually 3-4 feet in length, with weighted ends.

The use of either of these, would be a quick moving, moderate damage attack set, with several defensive maneuvers as well. Some of their attacks would be chance for knockdown. All the attacks would have a slightly better range than most melee.
With the Manriki, the AS move would be basically using it as a garrote.
Witht he Kusari Gama it would be a strike with the sickle end.


 

Posted

Quote:
Originally Posted by ToySoldierZolgar
When your AT already has a set that was designed exclusively for them that no other AT has?
If you're talking about Ninjutsu, having that set custom fitted for Stalkers is kinda balanced out by the sacrifices every other armor set takes upon proliferation. Talking about the removal of Quick Recovery, Extra +res passive from SR, endurance draining tool of Elec armor, etc.

Quote:
And when the weapon style that you are posing, does not lend itself well to swift, stealthy combat?
Stalker does not equal quick nimble ninja guy. They can, but they can also be murderous knife wielding maniac that pops out from behind stuff when you least expect it (Jason ain't no stealthy quick ninja but he manages to sneak up on people). Or in this case, the most recognizable figure to use a Scythe, Death, stalks his targets until their time comes. Death certainly doesn't flip out and kill stuff, or SMASH things.

That's why I think Scythe is best for Stalkers. It's an unwieldly weapon not built for actual combat like a sword or spear. As for it not being built for 'assassinations', it's a game where a broadsword is a 'heavy weapon'. I think broadening Stalker's repertoire from simple assassinations to 'cold-blooded killing' or 'reaping mortal souls' isn't nearly as far a stretch.

As for Kusari Gama and that chain weapon, I could possibly see the chain weapon working but more of an assault set because of its range. The kusari gama is too niche a concept. Really, only ninjas and japanese warriors used that weapon. Scythe is more broad a concept.


 

Posted

I dunno, but if they make a new ranged weapons set, I want a Bolo. Ranged Immobilize + Knockdown


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

In another thread I had a fleshed out idea for a Pulse Rifle powerset. The tier 9 is a wave motion gun, and the tier 8 may be the Sapper gun.


 

Posted

Quote:
Originally Posted by Leo_G View Post
If you're talking about Ninjutsu, having that set custom fitted for Stalkers is kinda balanced out by the sacrifices every other armor set takes upon proliferation. Talking about the removal of Quick Recovery, Extra +res passive from SR, endurance draining tool of Elec armor, etc.

Stalker does not equal quick nimble ninja guy. They can, but they can also be murderous knife wielding maniac that pops out from behind stuff when you least expect it (Jason ain't no stealthy quick ninja but he manages to sneak up on people). Or in this case, the most recognizable figure to use a Scythe, Death, stalks his targets until their time comes. Death certainly doesn't flip out and kill stuff, or SMASH things.

That's why I think Scythe is best for Stalkers. It's an unwieldly weapon not built for actual combat like a sword or spear. As for it not being built for 'assassinations', it's a game where a broadsword is a 'heavy weapon'. I think broadening Stalker's repertoire from simple assassinations to 'cold-blooded killing' or 'reaping mortal souls' isn't nearly as far a stretch.

As for Kusari Gama and that chain weapon, I could possibly see the chain weapon working but more of an assault set because of its range. The kusari gama is too niche a concept. Really, only ninjas and japanese warriors used that weapon. Scythe is more broad a concept.
Kusari Gama would actually be the Assault set.
Manriki Gusari are too short for much reach, they don't even match a staff for reach.

But, trying to use Jason as an example to support a stalker with an awkward weapon, VEEERY bad example.
Jason 1: used a machete, not an awkward weapon. 2: SO a brute. >.>
There are unfortunately very few examples (that I am familiar with) of stealthy killers (which regardless of anything else, IS what a Stalker is), with awkward and unwieldy weapons.

As for an example that supports scythes for brutes/scrappers: What's his name from Soul Calibur III. (If you can use movies, I can use video games!)

Anyways. I think this is something we won't really agree on. though I think we DO both agree that stalkers could use some love.

Here's an option for you for an initially stalker exclusive (though I do not warrant them sucking for other archtypes.) Two-bladed sword. Has speed and gains a lot of its power from the finesse of the user, not the brute strength, a lot of interesting potential, including it has defensive capabilities. And would allow for a wicked AS maneuver:
Bring the blade around one handed, slashing with the foremost blade, than step in, gripping the weapon with both hands and stabbing with the rear blade.


 

Posted

Quote:
But, trying to use Jason as an example to support a stalker with an awkward weapon, VEEERY bad example.
Jason 1: used a machete, not an awkward weapon. 2: SO a brute. >.>
Actually, you were the one who said anything about broadswords first and the category of weapon Jason uses is just that.

The problem with quoting video games is, unless it's exclusively a stealth game, the argument that said character is not a stalker because he doesn't sneak around is always going to be used. Same with your opinion on Jason (I mean, come on!! The guy *LITERALLY* stalks people!). If I put down Batman from the AA game, you quote the parts of the game where he stands and fights.

It's pretty discriminating to Stalkers, really. As if they can't stand and fight and must *only* sneak around and hit and run. That's not how it's done nor has it ever been done. In summation, a Stalker is everything, in concept, that a Scrapper is but can use surprise and stealth to their advantage.

Quote:
There are unfortunately very few examples (that I am familiar with) of stealthy killers (which regardless of anything else, IS what a Stalker is), with awkward and unwieldy weapons.
I said one. Death. The Grim Reaper. This guy:




“Think of the Lord! No one knows this secret, of when the Messenger of Death will seize you and take you away. All your weeping and wailing then is false. In an instant, you become a stranger. You obtain exactly what you have longed for. Says Nanak, in the fourth watch of the night, O mortal, the Grim Reaper has harvested your field.” --Adi Sri Guru Granth Sahib


Quote:
Here's an option for you for an initially stalker exclusive (though I do not warrant them sucking for other archtypes.) Two-bladed sword. Has speed and gains a lot of its power from the finesse of the user, not the brute strength, a lot of interesting potential, including it has defensive capabilities.
You must already know how pissed off I am that Stalkers got Broadsword over a set that would provide great new possibilities for alternative playstyles. You must have known this and are now twisting the knife.

A two bladed finesse weapon? Like Dual Blades? But with alternate animations of course....

Nah, I want a big weapon. Nothing says assassinate than one-shotting someone with an oversized piece of metal with a sickle at the end.


 

Posted

Machetes are more equivalent to a short sword than a broadsword.
And besides, my brute can sneak up on people, too, so

I also disagree with the idea of Death being a stalker, but see, the problem with THAT is there are more variants on the character of Death than either of us what the time to list. You reference a cold killer who sneaks up on you and snuffs your life, I reference a man who's job it is to see that you go when it's your time, and is there to escort your soul to .. wherever it is he escorted souls to.
This makes him very hard to use as a reference for anything.

Batman.. Batman is a stalker I think.
Well I think he's got stalker martial arts, the stealth pool, and tanker Willpower. With a side order of /devices as well.

... Yeah, the Bat doesn't translate well in to CoH mechanics >.>


 

Posted

Quote:
Originally Posted by ToySoldierZolgar View Post
Machetes are more equivalent to a short sword than a broadsword.
And besides, my brute can sneak up on people, too, so
Actually, a broadsword is a form of short sword. Really, a broadsword is a type of straight sword that some short swords and long swords fit categorically into.

Quote:
I also disagree with the idea of Death being a stalker, but see, the problem with THAT is there are more variants on the character of Death than either of us what the time to list. You reference a cold killer who sneaks up on you and snuffs your life, I reference a man who's job it is to see that you go when it's your time, and is there to escort your soul to .. wherever it is he escorted souls to.
This makes him very hard to use as a reference for anything.
You just described a type of stalker. Heck, you can play the Grim Reaper in any non-kill all mission by just looking at foes you pass and decide "It's his time to go" or not. I do it all the time. Again, a stalker doesn't have to be some cold-blooded killer or hired hitman. They can kill for higher purposes just like Death. And if we *are* using the Grim Reaper to reference a specific AT, it certainly wouldn't be Brute and probably not Scrapper (they seem to usually kill everything indiscriminately).

Anyway, I believe I've made my point, no need to press it

For ranged weapons, or any new weapon that's being suggested, I think it'd be more interesting to include alternate damage types for them than the typical smashing and lethal. For boomerrangs, similarly to Archery, it'd be cool if they had an attack in there that does something like smashing/cold damage. You can say it spins so fast it creates a cold chill (??). The throwing knives/shuriken could have a poisoned tip attack that does lethal/toxic damage + DoT. The mentioned scythe I think would work with all the attacks being lethal/neg energy.


 

Posted

Quote:
Originally Posted by Prof_Backfire View Post
In another thread I had a fleshed out idea for a Pulse Rifle powerset. The tier 9 is a wave motion gun, and the tier 8 may be the Sapper gun.
sounds cool


 

Posted

Quote:
Originally Posted by ToySoldierZolgar View Post
Machetes are more equivalent to a short sword than a broadsword.
And besides, my brute can sneak up on people, too, so

I also disagree with the idea of Death being a stalker, but see, the problem with THAT is there are more variants on the character of Death than either of us what the time to list. You reference a cold killer who sneaks up on you and snuffs your life, I reference a man who's job it is to see that you go when it's your time, and is there to escort your soul to .. wherever it is he escorted souls to.
This makes him very hard to use as a reference for anything.

Batman.. Batman is a stalker I think.
Well I think he's got stalker martial arts, the stealth pool, and tanker Willpower. With a side order of /devices as well.

... Yeah, the Bat doesn't translate well in to CoH mechanics >.>

Fiction in general doesn't translate even to Paper and Pencil mechanics even as fluid as HERO system, much something as restrictive as an MMO, even considering that CoH is less restrictive than most.

That said, there are LOADS of heroic versions of all the villain ATs.

And, actually, most fictional characters overlap the ATs severely.

I mean, if I wanted to do Brianna Diggers, I'd have to do Assault Rifle, Traps, Invulnerabilty (to account for her armor) and Martial Arts or Super Strength.


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math