Set Bonuses: Confuse Dur
I'm guessing you're pulling your info from redtomax. He appears to have some of these miscoded. Only Malaise, Perplex and Brilliant Leadership buff confuse duration (not sure why a pet set is included - likely a bug). The others buff confuse resistance. If I'm adding right, you total out at 5% total bonus.
http://wiki.cohtitan.com/wiki/Catego...nfuse_Duration
http://wiki.cohtitan.com/wiki/Catego...use_Resistance
I'm guessing you're pulling your info from redtomax. He appears to have some of these miscoded. Only Malaise, Perplex and Brilliant Leadership buff confuse duration (not sure why a pet set is included - likely a bug). The others buff confuse resistance. If I'm adding right, you total out at 5% total bonus.
http://wiki.cohtitan.com/wiki/Catego...nfuse_Duration http://wiki.cohtitan.com/wiki/Catego...use_Resistance |
Hmph. Well. That seems pointless. Thanks for the pointer tho'.
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That would leave me with.... 18.75% total bonus on confuse duration?
Is the secret that this is a separate +% to the base, rather than additive with ordinary enhancements? I don't get it. Not that I don't get that global recharge, damage, or accuracy aren't a lot more important than confusion duration, but. Is this the kind of bonus people are shooting for, building in set bonuses? Am I thinking about this all wrong? (Aside from going rather out of my way to get as much confuse duration bonus as I reasonably can?) |
I think you may be the first person in the history of the game to shoot for stacking confuse bonuses. I believe it's just regular additive; i.e., you've added a DO's-worth of bonus to 2.25 seconds of confuse.
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But it looks like it's not really doable. Or well, what amouts to +2% chance is not worth my while.
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Well, when I16 comes out you can grab World of Confusion and throw the confuse sets in there.
Of course, that still won't help much.
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Hmm....I should really bring out my Ice/Kinetic out for a spin again(after I've transferred to a different server). AA was a terrific power, and I was always tinkering with the best way to slot it(especially increasing the confuse duration as it tended to draw lots of agro). It's too bad I took my year long break when she was one of my most active characters...and too bad she's on a server I no longer play on.
If you have any other suggestions on slotting AA, I'm more than willing to listen.
Hmm....I should really bring out my Ice/Kinetic out for a spin again(after I've transferred to a different server). AA was a terrific power, and I was always tinkering with the best way to slot it(especially increasing the confuse duration as it tended to draw lots of agro). It's too bad I took my year long break when she was one of my most active characters...and too bad she's on a server I no longer play on.
If you have any other suggestions on slotting AA, I'm more than willing to listen. |
At 20, six slots will get you to ~89% end and confuse, and by 30, 4x will get you to ~87% end and confuse, so eventually those two other slots for AA can be you know, Damage procs, or whatever. At 50, without going into Coercive Persuasion, you can get ~75% end and confuse with just three slots, and maybe add a third slot of something-else, if you really wanted (e.g., two damage procs and contagious confusion?)... except, knowing what I know about AA confuse % chance, I'd really rather have more confuse dur than that.
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Well-- my routine slotting it is all the confuse/end I can get at Lev+3. They're mostly cheap, all you need, and better per slot than anything else available. I mean, as this exercise suggests, not much point in set confuse duration, and... well I suppose you could shoot for the recharge and even the def in Malaise, but that'd be an awful lot of wasted acc.
At 20, six slots will get you to ~89% end and confuse, and by 30, 4x will get you to ~87% end and confuse, so eventually those two other slots for AA can be you know, Damage procs, or whatever. At 50, without going into Coercive Persuasion, you can get ~75% end and confuse with just three slots, and maybe add a third slot of something-else, if you really wanted (e.g., two damage procs and contagious confusion?)... except, knowing what I know about AA confuse % chance, I'd really rather have more confuse dur than that. |
Well-- my routine slotting it is all the confuse/end I can get at Lev+3. They're mostly cheap, all you need, and better per slot than anything else available. I mean, as this exercise suggests, not much point in set confuse duration, and... well I suppose you could shoot for the recharge and even the def in Malaise, but that'd be an awful lot of wasted acc.
At 20, six slots will get you to ~89% end and confuse, and by 30, 4x will get you to ~87% end and confuse, so eventually those two other slots for AA can be you know, Damage procs, or whatever. At 50, without going into Coercive Persuasion, you can get ~75% end and confuse with just three slots, and maybe add a third slot of something-else, if you really wanted (e.g., two damage procs and contagious confusion?)... except, knowing what I know about AA confuse % chance, I'd really rather have more confuse dur than that. |
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So, I'm contemplating AA again. And I'm curious, for the first time ever, to try and systematically set-bonus something out in a build. I don't normally do this.
So considering this Ice/Rad I have languishing. If I went:
3x Malaise, 3xPerplex in AA (4%)
3x Entropic Chaos in Chillblain, (2.75%)
3xSovereign Right, 3x Brilliant Leadership in Jack, (3.75%)
3x Kismet in Maneuvers (1.65%)
3x Harmonized Healing in Radiant Aura (1.65%)
3x Essence of Curare in Block of Ice, Choking cloud, EMP (4.95%)
That would leave me with.... 18.75% total bonus on confuse duration?
Is the secret that this is a separate +% to the base, rather than additive with ordinary enhancements?
I don't get it. Not that I don't get that global recharge, damage, or accuracy aren't a lot more important than confusion duration, but. Is this the kind of bonus people are shooting for, building in set bonuses?
Am I thinking about this all wrong? (Aside from going rather out of my way to get as much confuse duration bonus as I reasonably can?)
Choosing a Controller V2 | Splattrollers | Plant/Rad | Fire/Storm | Mind/Emp & Mind/Rad
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