Originally Posted by SingStar
I fail to see what good it did to move it to this section.
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For fun?
That's because you weren't here during the debacle and have no idea how bad it was nor witnessed the dramatic improvement that occurred since then. Instead you're coming in long after the fact and attempting to pass judgement.
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Seriously, I just think it's a very, very bad signal to put something as potentially useful as "suggestions and ideas" in a "For fun" section. If such a move really made such a big change we have a much more serious problem with the forums. Oh, wait, everybody knew that already?
As for me, I don't care since the "for fun" part of the forum is all I bother with nowadays - and hardly even that. Life's a lot easier without the forums I've recently learned!
This thread does bring back so many memories; Ah, KittyKrusader, you always knew how to make my weekday full of lulz.
So a move from one section to another made people calm down? Just because it's way down in the list? Ohgod, I'm loosing even more faith in humanity!
Seriously, I just think it's a very, very bad signal to put something as potentially useful as "suggestions and ideas" in a "For fun" section. If such a move really made such a big change we have a much more serious problem with the forums. Oh, wait, everybody knew that already? As for me, I don't care since the "for fun" part of the forum is all I bother with nowadays - and hardly even that. Life's a lot easier without the forums I've recently learned! |
If you really feel this strongly about this you should have spoke up when it actually happened. It's too late now to worry about the message that was sent 2 years ago.
So a move from one section to another made people calm down? Just because it's way down in the list? Ohgod, I'm loosing even more faith in humanity!
Seriously, I just think it's a very, very bad signal to put something as potentially useful as "suggestions and ideas" in a "For fun" section. If such a move really made such a big change we have a much more serious problem with the forums. Oh, wait, everybody knew that already? As for me, I don't care since the "for fun" part of the forum is all I bother with nowadays - and hardly even that. Life's a lot easier without the forums I've recently learned! |
Suggestions and Ideas wasn't moved to For Fun, it was remade in For Fun after it burned down.
Suggestions and Ideas wasn't moved to For Fun, it was remade in For Fun after it burned down.
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And indeed: if you weren't there, it's a little late to "help". And as I said before, down here in For Fun it means that things should be taken a little LESS seriously.
If you have a really good suggestion, and it survives the trial by fire that is this section *at all*, it belongs IN A PM to a DEV after careful consideration and work.
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
If you really feel this strongly about this you should have spoke up when it actually happened. It's too late now to worry about the message that was sent 2 years ago.
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Hint, Hint: Signature!
I perfectly well understand that it may have been bad, we've had a few of those weekend wars over here as well. What I don't understand is how just moving it to "for fun" made it more tolerable. If anything it should make it worse, since the signal imho is that this is not a serious part of the forum.
Oh, well...
PS: No, I do NOT drive SAAB or Volvo and ABBA, well... um... NO!
That's because you weren't here during the debacle and have no idea how bad it was nor witnessed the dramatic improvement that occurred since then. Instead you're coming in long after the fact and attempting to pass judgement.
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I was simply wondering why this is under the "for fun" section and I still fail to see how it could possibly improve by just moving it from a "serious" section to an out-of-topic, non-game related area.
I guess I do have a theory: Flamers browsers can't scroll down that far so they totally miss the section because they don't know how to get there or can't even see it??? Or have the stupid, evil European missed something?
Now... seriously: If that IS the reason, I'm really worried!
Oh, yeah, I was on the US forum 2 years ago! Um... Wait! I'm a swede! I play on the EU servers! I drive SAAB and Volvo and listen to ABBA all day! You know, the old, civil world! Hint, Hint: Signature! |
Edit: Way to go pulling a Homer Simpson.
Passing judgement? Uh, what? Is this the old Bush-style "If you're not with us.." bite the head off anything that moves and don't wear an american flag on their shorts?
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I was simply wondering why this is under the "for fun" section and I still fail to see how it could possibly improve by just moving it from a "serious" section to an out-of-topic, non-game related area. |
Or have the stupid, evil European missed something? Now... seriously: If that IS the reason, I'm really worried! |
City-Life was much better at this than you are.
Maybe you'll feel better if you neg rep me.
Edit: There ya go. Do you feel better now?
The flame war that caused the S&I forum to be moved down here was bad enough that if the participants had been in the same room it would have been a physical fight.
Not kidding.
They banned the worst offenders and moved it to "For Fun!" to give the implication that any suggestion made here should not be taken too seriously, because it is, in fact, just a suggestion.
When it was in Development people were acting as though anything suggested in this forum was guaranteed to happen (who knows, maybe they really thought it was)
In "For Fun!" it is clear that these are PLAYER suggestions and they are not guaranteed to happen. Being in Development implied that the devs were getting personally involved in it.
Personally I can't wrap my brain aroud the mindset that would see things that way, but apparently a lot of people DID see it that way.
The way the devs seem to work with the section now is, they wait until a suggestion has been around a while. If it gathers popular support, won't be game-breaking, and withstands all the criticism thrown at it, they take a look at it to see if it's something they want to do. They DO read the section, they just don't post in it to avoid giving the impression that they support something that they may only be commenting on.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
When it was in Development people were acting as though anything suggested in this forum was guaranteed to happen (who knows, maybe they really thought it was)
In "For Fun!" it is clear that these are PLAYER suggestions and they are not guaranteed to happen. Being in Development implied that the devs were getting personally involved in it. Personally I can't wrap my brain aroud the mindset that would see things that way, but apparently a lot of people DID see it that way. |
I know it doesn't explain anything but I think it goes hand in hand with the people that interpret disagreemant and negative feedback with their suggestion as a personal attacks.
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As you actually did point to stuff that happened on the US forum and expected me to know it and expected me to have read it, although you did know I wasn't on the US forum, it also seemed appropriate for me to point it out! It also gave me a reason to mention Volvo, SAAB and ABBA!
I guess I have to settle for:
1. Something had to be done, and they did something and for some reason it actually worked even if they didn't really do something serious.
2. This part of the forum apparently will stay here because for some reason it "works" (God knows why) even if it ihmo it basically sends the message "yeah, go ahead and suggest fun stuff, for fun, but it's just for fun and fills nu purpose whatsoever although we might, just might look at it even if it's just for fun, but hey... It's just for ...fun"...
Oh, well... Just for fun:
...I still think it's a bad idea to have it in the "For Fun" section!
Well, at least it was an explanation of why it was moved not just why "something had to be done"!
As you actually did point to stuff that happened on the US forum and expected me to know it and expected me to have read it, although you did know I wasn't on the US forum, it also seemed appropriate for me to point it out! It also gave me a reason to mention Volvo, SAAB and ABBA! I guess I have to settle for: 1. Something had to be done, and they did something and for some reason it actually worked even if they didn't really do something serious. 2. This part of the forum apparently will stay here because for some reason it "works" (God knows why) even if it ihmo it basically sends the message "yeah, go ahead and suggest fun stuff, for fun, but it's just for fun and fills nu purpose whatsoever although we might, just might look at it even if it's just for fun, but hey... It's just for ...fun"... Oh, well... Just for fun: ...I still think it's a bad idea to have it in the "For Fun" section! |
I'm sorry you weren't here to see that things actually did change for the better since the move. It's far from perfect, but it is better.
The devs aren't ignoring us tho. They are listening and sifting thru ideas for the ones they want to implement.
Several things that were suggested here after the move have been put into the game. The upcoming email filter in I16 is one of the most recent.
I'm sure others can give you a more thorough list cuz there's a lot of changes I don't pay attention to.
Edit: As to the part about expecting you to know things that happened. It was made a little out of frustration with you because I was getting the impression that no matter what any of us said, you seem determined to disbelieve that we did see an improvement and that the devs aren't ignoring this section of the forums just because it's listed under "For Fun". I apologise for the snarkiness of that comment.
Well, at least it was an explanation of why it was moved not just why "something had to be done"!
As you actually did point to stuff that happened on the US forum and expected me to know it and expected me to have read it, although you did know I wasn't on the US forum, it also seemed appropriate for me to point it out! It also gave me a reason to mention Volvo, SAAB and ABBA! I guess I have to settle for: 1. Something had to be done, and they did something and for some reason it actually worked even if they didn't really do something serious. 2. This part of the forum apparently will stay here because for some reason it "works" (God knows why) even if it ihmo it basically sends the message "yeah, go ahead and suggest fun stuff, for fun, but it's just for fun and fills nu purpose whatsoever although we might, just might look at it even if it's just for fun, but hey... It's just for ...fun"... Oh, well... Just for fun: ...I still think it's a bad idea to have it in the "For Fun" section! |
In "For Fun!" the message it is sending is not intended for the people that are making the suggestions, it is intended for the people READING the suggestions.
Most of the flame wars were started because people thought that, with it being in "Development" any idea suggested was going to eventually happen. You see how bad ideas are received here now.
Now imagine getting the impression that any bad idea you saw was definitely going to happen, because it was listed in the Development section.
I'll cite an example: Server merger. Many people are very adamantly against this idea for many reasons. When S&I was in Development, people would see that, and since Development is where the devs announce coming changes, they would think "OMG THEY'RE GONNA MERGE THE SERVERS!" ......and that's when the flame war started.
(For the record, I'm not talking about merging the server lists, I'm talking about merging Pinnacle with Victory and Triumph, I'm not trying to start an argument about it, but it was the kind of suggestion that started the worst of the flame wars)
It wasn't just happening here and there, with occasional flare-ups. It was happening in every single thread.
So they moved it to the "For Fun!" section so people wouldn't see a controversial topic in "Development" and think that it was definitely going to happen.
Edit: We were pointing out that you didn't see the stuff that was going on, and seemed to have the idea that "It couldn't have been that bad". We were just trying to explain that, yes, it was that bad.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Actually most of the problems I saw were with the suggesters rather than the suggestees. As was said before a few people regarded their suggestions as inviolate. They also seemed to believe that only the devs themselves had the right to point out any potential flaws in the suggestion. Their response to criticism was to immediately rail against the person who said they didn't like the it followed by stating at the top of their virtual lungs that only devs were allowed to comment on idea. Then they would report all messages in the thread that were against their idea.
Jranger was particularly good at getting these types riled with his one word reply of "no".
Now as to why a person should quote a message that was posted immediately before their response. Suppose this post is the last one you read in this thread today. Tomorrow you want to see why the thread has gone on for another 10 pages so you click the little triangle. The first message you see says "Yeah, that pretty much sums it up as I remember." or maybe "You are a complete and udder nincompoop and I can't believe are capable of forming a sentence and breating at the same time without that miniscule clump of nerve tissue you call a brain being overtaxed." Do you remember what that reply is to? If not then you have to scroll back. And if you do remember the last post (and likely you would since my posts are awe inspiring as I'm sure you've realized) then do you assume that the reply was to me or to somebody five posts up who was talking about something else?
Ok done rambling... I think. Let me check...
Yep, done for now.
Don't count your weasels before they pop dink!
Well, that's something I can relate to! People tend to be all negative all the time. Constructive critisism seems to be perma-absent on sections like these.
If you don't like the idea, come with a better one, suggest changes or stick to the one post saying "Soz, I personally imho think this is a bad idea".
My reason for ever posting an idea is because I want ppl to help me fine-tune it, not to take credit for a fully tought out perfect idea. E.g. Here's something I thought of that could be really cool, HOW can we make it work. An idea might hit a dead end, but instead of pointing ot the problems with it, it's way more fun to work around the problems and see how far you can take the idea.
Sure, most ideas will fail miserably, but no ieas will be realized when ppl immediately bully any and all suggestions. I personally have a bunch of ideas I think would be really cool, but since the forum merger and the effects of it, I would never ever concider suggesting them on the forum. (Ok, short tip: Enemy AI & New enemies among others. Think Aliens parasites, 1.000's of clockwork gears style foes/stargate replicators, guerilla hit'n'run tactics and some other nifty features and high stress factors). Oh, well, guess noone will miss'em anyway.
To me it also seems people like the old-style game so much they're terrifyed it would change although people admittedly think it's too easy. Imho making it harder is not the same as making baddies with more hitpoints or more devastating attacks, or better regen or... Remember how you jumped the first time in frostfire when they actually followed you through the elevators? Maybe I should just get the latest Resident Evil, because I'm getting a bit off-topic now aren't I?
Well, that's something I can relate to! People tend to be all negative all the time. Constructive critisism seems to be perma-absent on sections like these.
If you don't like the idea, come with a better one, suggest changes or stick to the one post saying "Soz, I personally imho think this is a bad idea". My reason for ever posting an idea is because I want ppl to help me fine-tune it, not to take credit for a fully tought out perfect idea. E.g. Here's something I thought of that could be really cool, HOW can we make it work. An idea might hit a dead end, but instead of pointing ot the problems with it, it's way more fun to work around the problems and see how far you can take the idea. Sure, most ideas will fail miserably, but no ieas will be realized when ppl immediately bully any and all suggestions. I personally have a bunch of ideas I think would be really cool, but since the forum merger and the effects of it, I would never ever concider suggesting them on the forum. (Ok, short tip: Enemy AI & New enemies among others. Think Aliens parasites, 1.000's of clockwork gears style foes/stargate replicators, guerilla hit'n'run tactics and some other nifty features and high stress factors). Oh, well, guess noone will miss'em anyway. To me it also seems people like the old-style game so much they're terrifyed it would change although people admittedly think it's too easy. Imho making it harder is not the same as making baddies with more hitpoints or more devastating attacks, or better regen or... Remember how you jumped the first time in frostfire when they actually followed you through the elevators? Maybe I should just get the latest Resident Evil, because I'm getting a bit off-topic now aren't I? |
People need to realize that posting a suggestion isn't just asking for help fine tuning it. They are also asking if their fellow players even want the idea to be a feature in the game. A simple yes or no is all that's needed to respond to that aspect.
Superdude might post his idea that it would be cool if there was permadeath in the game. If a character dies then the player has to role up a new alt.
Sure the devs could program that in, but would the players want that?
We don't need a paragraph explaining why we don't like it. A simple no is sufficient.
Saying no or /unsigned isn't bullying.
Well, that's something I can relate to! People tend to be all negative all the time. Constructive critisism seems to be perma-absent on sections like these.
If you don't like the idea, come with a better one, suggest changes or stick to the one post saying "Soz, I personally imho think this is a bad idea". |
I don't *need* to "come up with a better one." It's a discussion. I have, in the past, come up with and posted suggestions from minor changes to full on zones, groups, missions and task forces.
Part of the problem is that some folks come on here and refuse to accept *any* criticism, *any* suggestion that they may be missing some vital bit of information, *any* hint that their idea is not perfect in every way and needs to be implemented RITE NAO with them canonized (with a real cannon) right after.
My reason for ever posting an idea is because I want ppl to help me fine-tune it, not to take credit for a fully tought out perfect idea. E.g. Here's something I thought of that could be really cool, HOW can we make it work. An idea might hit a dead end, but instead of pointing ot the problems with it, it's way more fun to work around the problems and see how far you can take the idea. |
Now, should I go on about square tires, or point out that there might be a few problems with non-round tires you had not considered, as well as reasons for round being a generally accepted shape for tires?
Sure, most ideas will fail miserably, but no ieas will be realized when ppl immediately bully any and all suggestions. |
To me it also seems people like the old-style game so much they're terrifyed it would change although people admittedly think it's too easy. Imho making it harder is not the same as making baddies with more hitpoints or more devastating attacks, or better regen or... |
And which "old-style" game, precisely, are you saying people like so much? The old-style game when I started (i3?) The just-after-ED old-style game? The no-coop-zone old-style game? The pre-IO old-style game? The pre-AE old-style game? Change happens *continually* in an MMO. But those changes aren't (typically) done haphazardly. They are done to grow the game, the benefits outweigh the costs or risks and the like. And in general - you're going to be asked the same questions here as to why it should be done, if it's worth what might be a major shakeup, how many people would benefit and the like.
If you don't want to deal with that? You have another option - PM a dev.
It's a weee difference between the examples you give and the "No, I don't like you're idea and I'm gonna tell you why *I* hate it and hate *you* for suggesting it".
Actually you've all given me an idea for a forum change (that's likely not gonna happen, huh). On these threads we should have a vote button and a red/green bar showing of how many /signed and /ohgodihateyouandyourideas. That way you wouldn't have to clog up the thread with No's and those that think the idea have (some minor raw, unharnessed, need-work) potential could discuss it. Hmm, yes, that would be cool!
It's a weee difference between the examples you give and the "No, I don't like you're idea and I'm gonna tell you why *I* hate it and hate *you* for suggesting it".
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Actually you've all given me an idea for a forum change (that's likely not gonna happen, huh). On these threads we should have a vote button and a red/green bar showing of how many /signed and /ohgodihateyouandyourideas. That way you wouldn't have to clog up the thread with No's and those that think the idea have (some minor raw, unharnessed, need-work) potential could discuss it. Hmm, yes, that would be cool! |
5 stars - Excellent Idea
4 stars - Good Idea
3 stars - Average Idea
2 stars - Bad Idea
1 stars - Terrible Idea
The interesting thing is that criticism is in the eye of the beholder. Let's try the following. I'm going to make a suggestion that has shown up here before, show the typical responses, and comment on how the suggestors have responded.
Suggestion: I think we should be able to do a complete respec including changing your power sets. Say I play a stone tanker to level 20 and decide that it's just not for me. I think I should be able to respec it as an invuln tanker. I've already put a lot of time into the character so I don't want to just delete it and reroll.
Response 1: No. That idea would ruin the game.
Response 2: No because there is too much potential for abuse. There are many power sets that are weak in the beginning but overpowered in the end levels. Your example of stone tanker is one of these. A player could take advantage of this by playing another type of power set until they had worked their way past all the levels where a stone tank would struggle, and then respec into the stone. Or possibly even respec into fire in order to turn their damage absorbing tank into a damage dealing farming tank.
Response 3: I think this is a great idea. I just got MoG on my regen scrapper and it sucks. If I had known it was such a terrible power I would have rolled him as a SR instead.
I have seen people respond to comments that are exactly like the one above in multiple forms. Some will look at suggestion 1 and dismiss it (which they should because it contains no explanation). Then look at number 2 and respond "Oh, I hadn't thought of that. I guess it does open some sets up to abuse."
I've also seen people react to such responses by calling numbers 1 and 2 trolls who only get fun out of shooting down others ideas. And then state that responder number 3 is the only reasonable comment in the thread because it points out another problem that the suggestion could help with.
So like I said. Criticism is in the eye of the beholder. And I have yet to see a suggestion thread where more than one or two people are trolling or being negative just to be negative. Most often the outcry of abuse comes simply because some people are only looking for positive responses. If you can find a suggestion thread, any suggestion thread, where people dogpiled on the poster and were overtly hostile I would like to see it.
I'll admit that some suggestions will get an overwhelming negative response to an idea but that's often because it's an idea that nobody likes, not just because people like being negative. The /duel suggestion is one of these as pretty much any open pvp variation. It doesn't mean the forum base is attacking the poster. It's just that open pvp tends to be about as popular as removing all attacks except brawl so that nobody can have a better powerset than anybody else.
Don't count your weasels before they pop dink!
Mandu and Memphis_Bill both have some good points.
Far more often than not, when you see a suggestion thread degenerate into a flame war, it is the original poster who initiated it, because they took ANY negative response to their idea as a personal attack.
Usually goes kinda like this:
OP: I have this idea (goes into what their idea is)
Response 1: I don't like that idea because: (explains why they don't like it)
Response 2: I think this is a bad idea: (explains why they think it's a bad idea)
OP: What?! That's the best idea ever! You are both idiots for not agreeing with me!
(continues with their rant against the 2 people who have responded, insulting them repeatedly)
And when one of the responders posts again to defend themself the flame war begins.
Very seldom do I see S&I flame wars begin any other way. So, next time you see a flame war in an S&I thread, scroll back to see who started slinging insults...I bet 9 times out of 10 it was the original poster who started it.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
You do realize that this feature already exists right? You can Star a suggestion with a rating of 1-5, and it gives everyone an idea of whether or not people like it.
5 stars - Excellent Idea 4 stars - Good Idea 3 stars - Average Idea 2 stars - Bad Idea 1 stars - Terrible Idea |