Neutrino Bolt & Recharge


Dersk

 

Posted

I'm working on a funky build involving Rad Blast.

My question is: How much recharge (taking into consideration server ticks) do I need for Neutrino Bolt to fire continuously?

Anyone figure this out yet?


 

Posted

Not much more than an SOs worth I'd assume. It already has a 1 sec cast time with a 1.5 rech. Set bonuses may even give you enough to do it.

I put all the damage procs I could into mine because I fire it off as often as possible. Right now my attack chain looks like:

Neutrino Bolt -> X-Ray Beam -> Neutrino Bolt -> Cosmic Burst.

No clue what my DPS comes out to though.


 

Posted

Don't attacks not begin to recharge until after they have fired? So it should never be ready to fire again immediately, there will always be some fraction of a second you have to wait.

Numerically speaking, though, 100% Recharge should give it about a 0.75 recharge time, if I'm calculating it right.


 

Posted

Effects start to recharge when they are fired off. Think about Hasten.


 

Posted

Quote:
Originally Posted by Jade_Dragon View Post
Don't attacks not begin to recharge until after they have fired?
This is correct. An attack will not begin to recharge until after it's finished animating. Being able to fire any attack continuously is impossible.


 

Posted

OK, then I guess the recharge required to get Neutrino Blot that low would be very high. Impossibly high I imagine.


 

Posted

Quote:
Originally Posted by Smashmaster View Post
OK, then I guess the recharge required to get Neutrino Blot that low would be very high. Impossibly high I imagine.
Since the recharge formula is as follows:

Final Recharge = Base/1+bonus

It'd have to be infinity, yes.


Realistically, don't bother slotting it for recharge. Just get some recharge bonuses from sets and whatnot (Posi's Blast and Sting of the Manticore help). Use Neutrino Bolt's six slots for procs and maybe some damage/acc. I recommend getting two Damage/Acc IOs and filling the rest with procs (I've got Touch of Lady Grey, Apocalypse, Shield Breaker and Achilles' Heel in mine).


 

Posted

Quote:
Originally Posted by MrQuizzles View Post
I recommend getting two Damage/Acc IOs and filling the rest with procs (I've got Touch of Lady Grey, Apocalypse, Shield Breaker and Achilles' Heel in mine).
This is good slotting.


 

Posted

Quote:
Originally Posted by MrQuizzles View Post
It'd have to be infinity, yes.
Heheheh.

Realistically speaking, the "pause" which you can get it down to with extreme Recharge slotting is probably so low as to be unnoticable. If that's what you want, you can probably fire it constantly, and use it as your only attack. The problem is, that will then be your ONLY attack, while you could do twice as much damage just by using another attack any time it came up. Really, that's the secret to attack chaining, it's using the pauses while an attack is recharging to do additional damage with another attack. If there was no recharge time, your maximum damage would be your strongest attack, whatever that is, used again and again.

Too much recharge can actually be wasteful. While your slowest attacks come up more quickly, thus letting you do more damage, your fastest attacks end up wasting their damage potential and become a waste of power slots. The ideal would be a perfect balance where all your attacks recharge at exactly the second you are about to use them.

And I'm sure nobody needed to know this, but I just felt like talking.


 

Posted

Quote:
Originally Posted by Dread_Shinobi View Post
This is good slotting.
I have 2 nuc HOs and the shield breaker, apoc, lady grey and achilles proc. the results are most pleasing. If I felt it was worth the money I'd probably put the toxic ranged proc from the pvp set in there too.

I wouldn't bother with recharge, especially if you're getting +rchg from set bonuses/hasten.


 

Posted

Of all the attack I'd ever want to enhance for recharge, neutrino bolt didn't make the list.

Is having just one single-target attack that important?


 

Posted

Just fyi, the minimum recharge for any power is
base recharge divided by 5.

so at MAX recharge(400% recharge bonus)

neutrino bolt would recharge in 1.5/5 = 0.3 seconds


 

Posted

you forgot the 100% base recharge (enhanched in the power) so its 1.5/6 = 0.25 seconds


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Posted

Quote:
Originally Posted by Tylerst View Post
Just fyi, the minimum recharge for any power is
base recharge divided by 5.

so at MAX recharge(400% recharge bonus)

neutrino bolt would recharge in 1.5/5 = 0.3 seconds
Quote:
Originally Posted by vernichterhelge View Post
you forgot the 100% base recharge (enhanched in the power) so its 1.5/6 = 0.25 seconds

No, he's correctly noted that the maximum +rech you can get is 400%, so added to the base recharge 100%, you get a total of 500% recharge.


 

Posted

Quote:
Originally Posted by vernichterhelge View Post
you forgot the 100% base recharge (enhanched in the power) so its 1.5/6 = 0.25 seconds
The maximum total +Recharge possible is 400% (which the poster who you attempted to correct did note in his post). #/5 is the proper equation for recharge, not #/6.


 

Posted

Quote:
Originally Posted by vernichterhelge View Post
you forgot the 100% base recharge (enhanched in the power)
Recharge and damage caps for powers include enhancements.