Base Badge Requirements Reduced!


Black_Strike

 

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source

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Gas Trap Base Defense: Reduced this badge’s required time held, slept or disoriented from 30 hours to 6 hours.
Repulsor Base Defense: Reduced this badge’s required paid debt from 1,000,000 to 500,000.
Emergency Capacitor Plans: Reduced this badge’s required paid debt from 2,000,000 to 1,000,000.
Fusion Generator Plans: Reduced this badge’s required number of PvP defeats from 750 to 250.
Auto-Doc Plans: Reduced this badge’s required points of healing from 5,000,000 to 1,000,000.
Robo-Surgery Plans: Reduced this badge’s required points of healing from 25,000,000 to 5,000,000.
Combat Log Plans: Reduced this badge’s required points of healing from 100,000,000 to 25,000,000.
/em happydance


Quote:
Don�t say things.
What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson
The BIG consolidated LIST for BASE LUV
YUMMY Low-Hanging Fruit for BASE LUV

 

Posted

Nice to hear they have been reduced for the newer SG's. Ours has been around for roughly 4 1/2 years ,so we have the majority of the badges.
I would like to see some new badges however,something to add perhaps a WW interface,tailor,AE interface.That would be something useful that all SG members could use.Perhaps they could add in some history badges of some sort to justify the new items.
There are some history plaques that already describe the super groups that were involved in the city,some concerning the rikti invasion.
Just my 2 cents worth


I believe our children are our future and I reflect on the lessons and values we taught them.
I believe the world has many real Villains,what we need are more Heroes.
*May you all be a hero in someone's life.*

 

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Quote:
Originally Posted by GeneralHospital View Post
Nice to hear they have been reduced for the newer SG's. Ours has been around for roughly 4 1/2 years ,so we have the majority of the badges.
I would like to see some new badges however,something to add perhaps a WW interface,tailor,AE interface.That would be something useful that all SG members could use.Perhaps they could add in some history badges of some sort to justify the new items.
There are some history plaques that already describe the super groups that were involved in the city,some concerning the rikti invasion.
Just my 2 cents worth
Love the idea of more functional items in bases ... always have and pushed for these at just about every opportunity (tailor, trainer, difficulty setting, merits, market, AE, bank [inf transfer] and more). But not sure that setting more badge requirements (epecially if they are particularly tedious or hard to obtain) is the way to go however... though I could see a nominal rent fee (in addition, of course, to a prestige placement cost). I guess if the option was to either have the items earned via badges or not have them at all (like now) the choice would be clear.


One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.

 

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Very good news. The Healing ones were a bit much, lol.


Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow

 

Posted

Quote:
Originally Posted by GeneralHospital View Post
Nice to hear they have been reduced for the newer SG's. Ours has been around for roughly 4 1/2 years ,so we have the majority of the badges.
I would like to see some new badges however,something to add perhaps a WW interface,tailor,AE interface.That would be something useful that all SG members could use.Perhaps they could add in some history badges of some sort to justify the new items.
There are some history plaques that already describe the super groups that were involved in the city,some concerning the rikti invasion.
Just my 2 cents worth
Keep in mind that these badge changes, just like the regular badges changes, were the ones with no impact on other departments. So no art or coding was included.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

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Originally Posted by Impish Kat View Post
source

/em happydance
Awesome!
I was beginning to think the only way I'd ever get the combat logs was to finally get a decent pvp toon then earn the gladiator to arena heal farm.
This new change means I will get the robo surgery, and be 80% done towards combat logs! *happy dance*


Quote:
Originally Posted by Forbin_Project
I was thrilled with the Science pack cuz I finally got payback on the creepy guy that kept trying to ERP with my tween heroine, by hitting the costume change and turning into a 10' tall monstrous escaped prisoner and telling him, "You gots a real purty mouf, now bendover and squeal like a pig fo yo daddy, cuz you my little puppy now!" Haven't seen him since.

 

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Reducing base (and other) badge requirements have been on the loooonng list of longing for a loooooooooonnng time. Sure, there are many other items on the list we'd all love to see accomplished. Dunno 'bout you all, but I always start long lists with the easy stuff first.

I am happy the devs were finally able to squeeze in a little time on them.

I find it interesting that these are the badges that will affect Raids the most... forshadowing?


Quote:
Don�t say things.
What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson
The BIG consolidated LIST for BASE LUV
YUMMY Low-Hanging Fruit for BASE LUV

 

Posted

You rock Kat! I was wondering if these were adjusted, too. Thanks for the info!