What is TF/SF DR timer now?
Can anyone tell what is TF/SF DR timer now? It was 24 hours in the past. It's been changed since i14 or i15.
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http://wiki.cohtitan.com/wiki/Merit_...ishing_Returns
Edit to add: If it did change, you'll be able to find it on the http://www.cityofheroes.com/news/patch_notes/ page as quickly as I would.
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It is certainly less than 24 hours now. Before i14 or i15 was released (i don't remember which one), someone of red names mentioned that they were looking at DR timer and it will be lowered in next release.
In past couple months I ran TF/SFs under assumption that DR timer is 18 hours (don't ask me where I got this number , I think it was mentioned somewhere on boards) and I never had been hit with DR. Patch notes don't have anything about DR.
I posted this question because, it seems, that timer even lower than 18 hours. I ran ITF with some player last nite. It was completed at 1:43 AM EST. That player ran ITF today again on the same toon. It ended at 2:30 PM EST and that player got all 28 merits in less than 13 hours.
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I'd love a Redname response to this also. It was said long ago that the 24 hour period would be adjusted downwards, but I don't think it ever happened. I can't explain the OPs experience, but I run the same 3 SFs every night at the same time, and constantly get half the merits cause I finish 5 minutes to fast for it to be 24hrs.
It was said that it was changing to 18 hours.. but like everybody said.. we are unsure if it ever actually went live or not. It was suppose to... but there ya go.
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I just went through all the I14 and I15 Patch Notes and there was no mention of it. So, it might be a stealth change.
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I checked whether it was implemented or not first day i14 was released: ran the same tf on the same toon before 24 hours passed, and I wasn't hit by DR, so I assumed it was implemented.
I run the same 3 SFs every night at the same time, and constantly get half the merits cause I finish 5 minutes to fast for it to be 24hrs.
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Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
Unfortunately, not necessarily. One of them could be experiencing a bug.
We REALLY need a formal announcement on this so that it can be bugged in-game if it doesn't work as intended.
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I just asked Synapse if the timer had been reduced, and he replied:
From what I understand it already is. That's what Dark Watcher told me anyhow. |
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
BTW, STF, RSF, Hami Raid and I'm not sure about respecs, eden and sewer are still on 24 hours timer
I run the same 3 SFs every night at the same time, and constantly get half the merits cause I finish 5 minutes to fast for it to be 24hrs.
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I checked whether it was implemented or not first day i14 was released: ran the same tf on the same toon before 24 hours passed, and I wasn't hit by DR, so I assumed it was implemented.
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Depending on how long the TFs were, he might be falling just under 18 hours as well, causing him to get half credit.
Yeah, the DR timer was changed to 18 hours when I14 launched. However, content with a reward window is still on a 24-hour timer (not sure if that applies to only the special reward, or to the merits and the reward).
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Well since Nord does 3 TFs every night, then it's logical the following night to only get one-third credit or less for the first one because there are still 2 more TFs within the previous 24 hours.
Depending on how long the TFs were, he might be falling just under 18 hours as well, causing him to get half credit. |
S/he should not be hitting the timer unless they are the above-mentioned exceptions to the rule.
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Also, I updated the wiki with what information I've pulled from this thread (link) - there are some missing pieces, take a look at the list of unknowns (all Trials) and lemme know whether you've been dinged by the 24 hour timer (or change it yourself).
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Also, I updated the wiki with what information I've pulled from this thread (link)
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Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
After all this time, I don't "get" this stupid merit DR restriction.
Is it "we want to stop farming speed runs"? If so, "phail" (as the kids say today). If I want to do 4 straight 30-minute ITFs, then my ITF crew will simply swap out 4 different 50s that can all speed run it.
This only punishes people who don't have a stable of 50s that can contribute to speed runs. In other words, more casual players. I don't think this timer is accomplishing its intentions at all.
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After all this time, I don't "get" this stupid merit DR restriction.
Is it "we want to stop farming speed runs"? If so, "phail" (as the kids say today). If I want to do 4 straight 30-minute ITFs, then my ITF crew will simply swap out 4 different 50s that can all speed run it. |
What was aggravating was the 24 hour timer. The 18 hour timer means that you can do aTF daily if you want and not have to be super-careful about precisely when you finished the last one.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
... the fact is that most players focus on a single character at a time.
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Because of that we don't see the rampant TF farming that happened with the KHTF. |
People that farm tfs are powergamers. Powergamers have multiple 50s that can contribute to making a tf run speedy. Powergamers aren't hurt by this DR at all. I'm sure not. Who is? The new player or casual player that plays like you think "most players" play.
Honestly, it's no skin off my back for DR and actually is to my advantage that casual players can't run back-to-back ITFs with "their main". I run it 4 times and get ~ 120 merits, they run it 4 times and get around, oh, 60 I reckon. Advantage me. However, I'd actually like to see a more level playing field that allows "most players" the same rewards.
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People that farm tfs are powergamers. Powergamers have multiple 50s that can contribute to making a tf run speedy. Powergamers aren't hurt by this DR at all. I'm sure not. Who is? The new player or casual player that plays like you think "most players" play. |
EDIT: IMO a big contributing factor to this behavior is that merits aren't transferable. Earning 200 merits spread over 4 alts is less desirable for that player that wants to buy a LotG than having 200 merits on a single alt.
Honestly, it's no skin off my back for DR and actually is to my advantage that casual players can't run back-to-back ITFs with "their main". I run it 4 times and get ~ 120 merits, they run it 4 times and get around, oh, 60 I reckon. Advantage me. However, I'd actually like to see a more level playing field that allows "most players" the same rewards. |
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
After all this time, I don't "get" this stupid merit DR restriction.
Is it "we want to stop farming speed runs"? If so, "phail" (as the kids say today). If I want to do 4 straight 30-minute ITFs, then my ITF crew will simply swap out 4 different 50s that can all speed run it. This only punishes people who don't have a stable of 50s that can contribute to speed runs. In other words, more casual players. I don't think this timer is accomplishing its intentions at all. |
Because of the confusion I and others had early on in this thread, I had asked Synapse if he could enlighten us on the facts of the DR timer. He looked into it, saw the mixed 18/24 hour situation, then replied:
Just a heads up, I checked in this change. It should make it in before the I16 live build. This means that all tasks with diminishing returns will have this time reduced from 24 hours to 18 hours. Not just the tasks without a choice table reward at the end. |
Note that he says "should" make it in before i16 goes live; he can't control exactly when it'll go live because it has to wend its way through QA.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
Can anyone tell what is TF/SF DR timer now? It was 24 hours in the past. It's been changed since i14 or i15.