PVP recipe drops
And while they are working on it economy colapses due to people that have inf stocked go buy everything off and re sell it for 200mil a piece lol... oh well
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And while they are working on it economy colapses due to people that have inf stocked go buy everything off and re sell it for 200mil a piece lol... oh well
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Collapse? Shouldnt it increase the value since the availability has now gone VERY low? Would make no financial sense if you bought one to sell it for a lower price later
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
What you do is you buy everything that's at a certain price (presumably quite low) so that you take away the supply. Then you re-list that item 1 at a time and slowly drive the price up to incredible levels so that you make a lot of money
e.g. buy all supplies of something for 1 million, re list it and bump the price up to 20 mil...if you have 20 of those supplies then get a profit of 19 million on each one, you're rich very quick.
Back on topic, I really hope the pvp io's and other drops get sorted soon!
Don't advertise how to do it /duh
Well in most senses collapse implies a downward force but i think the implication was the usability of the market will collapse as prices rise ergo poor people lose out xD
i know how to make inf on AH lol, i am trying to say with my poor english that if this issue aint sorted soon the pvp recipies will be really unattanable for the regular gamer apart of the hardcore ones cause there will be people with huge amounts of inf (inclouding my self) that can buy everything of AH and start reselling in silly high amounts of inf. it needs to be sorted and now.
DEVS PLEASE WORK ON THIS ISSUE...AFTER THE BIG LOSS OF PVPERS AFTER I12 , THE REMAINDER OF US HAVE LITTLE LEFT TO HANG ONTO...AND PVP RECIPES WERE ONE THING THAT SEEMS TO BE WORKING IN YOUR FAVOUR...THEN THIS
I14 release i had 2 millions infamy on my corr. 2 weeks later i had field crafter and 20 million.
Now i clear 60-90 million every day. It's really easy to make inf.
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What you do is you buy everything that's at a certain price (presumably quite low) so that you take away the supply. Then you re-list that item 1 at a time and slowly drive the price up to incredible levels so that you make a lot of money
e.g. buy all supplies of something for 1 million, re list it and bump the price up to 20 mil...if you have 20 of those supplies then get a profit of 19 million on each one, you're rich very quick.
Back on topic, I really hope the pvp io's and other drops get sorted soon!
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too much risk in doing that and a very high probability that it will backfire.
Just find a popular uncommon recipy with high supply, craft and sell if there's a good reward ratio.
New Patch note US:
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Fixed PvP rewards to function once again. Now, influence, inspirations, and other normal rewards occur on every PvP kill, while PvP IO recipes can only be rewarded on rep-valid kills.
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So, as far as I can tell that means you get a chance to drop one, once every 5 mins in a zone or once per arena session?
Is that right?
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New Patch note US:
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Fixed PvP rewards to function once again. Now, influence, inspirations, and other normal rewards occur on every PvP kill, while PvP IO recipes can only be rewarded on rep-valid kills.
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So, as far as I can tell that means you get a chance to drop one, once every 5 mins in a zone or once per arena session?
Is that right?
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Every 10 minutes from the same foe.
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Also lowering the rep timer from 10 minutes to 5 minutes.
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From the same patch. So you get a chance to drop one, once every 5 mins in a zone (i presume that in arena you only count a kill as unique once and even then probably only if the match is rated??) and once per arena session...
Right?
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Also lowering the rep timer from 10 minutes to 5 minutes.
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From the same patch. So you get a chance to drop one, once every 5 mins in a zone (i presume that in arena you only count a kill as unique once and even then probably only if the match is rated??) and once per arena session...
Right?
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No, you get drops in the arena exactly the same as you do in zone, rated or not rated.
This is rediculous....the only way you can get enough kills to actually get drops now would be team pvp....which means 1/8th chance of a drop....or farm for 16.66 hours for 100kills at a 10minute rep counter....or 8 hour at 5min timer....this game has yet again been ruined by the devs decision and this is the final straw for me...im leaving for good
Can i have your stuff?
CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.
Playgroup are all **** - Global Handle
PvP recipes arent unique, so multiple sets are needed on the best builds...how do u expect people to even get the inf to buy/drop even 1 io with these shocking drop rates...its already got to be the case that 99% players have given up on purple recipes ( orriginally a good idea) making the pvp recipe drop rate only on Rep kill will just kill off the last people who even cared about them ( 99% players dont even try slot them because the prices were rediculous in i14) but now your makin them drop even less so boosting price by x10 ...yet another game breaking decision from the developers team...L O L
Just a quickie...Anyone had a pvp recipe drop since new issue?
I noticed whilst fightin in arena they have taken the insp/salvage/prestige drop off so wondered if this has affected the recipe drop too?
bit lame if it has... but just thought i'd throw it out there to check with u others