The Casual Profiteer
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I didn't say inf is hard to come by, some people belive it is.
I think you misunderstood my post.
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What I meant here is that without setting some level of ambition or goal it is not so meaningful to talk about whether it is hard or not.
Happy to just be slotted with regular DOs at level 20? Inf is probably not going to be an issue. Want to be all IOed with some sets at level 20? That is going to be a bit tougher.
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I think io's at 20 is a waste except for some uniques and the build is not the goal.
Monitoring income sources and expenses is.
I would be interested in your progress too TRT. I think marketeering is easy once you get into the swing of things, and find some IOs that have a steady profit, that doesn't fluxuate.
To Valdamar: 2 billion's very impressive! Would you spend your marketeering time finding various IOs to craft and sell back for profit, or did you usually deal with the common IOs?
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
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(Vald could i see a build of your Widow dude, i created mine on monday, really need to find a nice build, he's my next project but i'm unsure on softcapping etc, sorry to go of topic btw.)
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Linky
Edit - this should work pretty well as a levelling build - I have levelled taking powers in that order and sticking to the number of slots on that build, though I have been frankenslotting with cheap IO sets as I said. I have had some end issues, but nowhere near as bad as my Mace/SR brute (which is L31 currently).
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Thanks, this is a really good build!
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Would you spend your marketeering time finding various IOs to craft and sell back for profit, or did you usually deal with the common IOs?
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Damzs get money quick tip of the day!
Check how much it is to craft a level 30 or level 35 standard IO (when most people start spending their money).
Secondly check how much people are paying for the enhancement versions.
HUGE profit yeah?
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
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To Valdamar: 2 billion's very impressive! Would you spend your marketeering time finding various IOs to craft and sell back for profit, or did you usually deal with the common IOs?
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I never touch commons - I have a friend that used to memorise, craft and sell commons, but the overall profits were too low with too much upkeep for my liking. I only have two characters among my 13 L50s and 7 characters at other levels that have IOs memorised - in both cases endmod/endrdx at L20ish - because they were such end-heavy builds and I memorised them just through normal gameplay.
I have dabbled with making and selling purples, tempted by the wide margins that sometimes open up, but they can be quite risky redside (due to large capital investment and rapid price fluctuations due to desirability and low supply) and the traffic isn't that high except on the attack sets, so they can sit in a slot for several days (during which you could make better profits moving yellow/orange IOs every day). Purples work better on blueside I find (but only because margins are so hard to find blueside on yellow/orange recipes and purples move faster with the higher population).
Generally I stick to buying orange recipes, and occasionally yellows, make them up and list the IO. I try to find anything with a nice wide margin between the cost of the recipe+salvage+fees and the price that the IO is selling for (note: total fees for listing plus selling always total 10% of the final selling price, so you can estimate fees on a stable niche very easily) - and I look for a stable selling price, as unstable niches with frequent fluctuations can leave you sat on stock for days. I have several niches I work repeatedly, because I recognise cycles in the price fluctuations now and know when to get out and let the niche rest.
A few hints - watch the IO price for a few days to be sure it's stable and at/near equilibrium price before you invest in that niche. Check the costs of the salvage before you buy the recipe. Be patient with bids - the prices of most things during US primetime are generally lower than during EU primetime, so bid below equilibrium, and for salvage at a price you're willing to pay, and let those bids sit overnight (I used to be able to buy all salvage instantly, but with the spikes lately you just end up paying through the nose for it).
Learn to recognise patterned/tagged bids for recipes - this will indicate other marketeers working that niche who you will have to compete with if you want to work it - this means bidding slightly more than them on recipes and listing your IO for less than you think they are listing at (of course you have no way of knowing - you might want to test the water with just one IO overnight, or do as I sometimes do and increment-bid to buy an IO in that niche to find approximately their listing level). Or you may wish to avoid competition, but all the most profitable niches will have it.
You may wish to devote some of your market slots to buying recipes, while devoting the majority to selling IOs - or you may wish to buy a lot of stock one night and devote the next night entirely to selling - do what works for you. But try to have every slot being busy every night. But check the market every day/night at the same time so you have a constant timeframe to build your knowledge around.
Until you're very confident in a niche remaining stable don't buy too many recipes in it, as if the niche turns on you then you'll end up holding loads of stock that could be hard to store (without making it up and sticking it in base storage, if you trust your SG mates - thankfully I'm in a 2-person SG on both sides and implicitly trust my friend) or be forced to sell at a loss just to make space. I haven't had to sell at a loss yet but I have sold IOs for next to no profit just to clear space. When I started out I never bought more than 2-3 IOs of a specific type - nowadays I tend to buy in 5s and 10s just for convenience sake, as it doesn't matter if I lose what I spent on all of them as I've already made that amount hundreds of times over.
Dealing in bulk purchases makes it easier to get the salvage too, as you have fewer different recipes to worry about getting salvage for, so it speeds up your market upkeep time a lot. But when you're starting out just start small and work your way up - you may wish to just start with a few slots until you're more comfortable with it. Be prepared to abandon a niche as soon as the price gets too twitchy for your liking (either for the recipe or the IO). What takes the most time is researching new niches, which is why few marketeers will say which ones they're working.
Working 6-9 niches at once will spread your risk when you get comfortable with marketeering and let you work out which niches are the most profitable and stable, then you can move up to dealing with less niches (the most profitable ones) but selling more IOs in those niches, like I do now (I don't tend to work more than 3-4 niches at a time now, but buy/hold 5-10 in each niche at a time so I can keep them stable and rolling). But still watch the niches you previously worked but no longer are - you may wish to move back into them if they widen or if your current niches collapse.
Oh and because marketeering can/will tie up all your slots its best to use a character you're not actively levelling (as they tend to need market slots to sell what drops for them and to offload salvage) - level 50s you aren't playing much will be best for marketeering - they have the market slots and empty inventories to devote to it.
I'm very happy making 3-5 million cleared profit per market slot, per night, but you have good days and bad days. My most profitable overnight performance was 190.05 million inf cleared profit out of my 18 market slots, but I've made less than 10mill a few times as well. Average performance would probably be 25-50million per night as you can't always devote all your slots to selling. Generally I'm just happy if I log in and see "bought" or "sold" on every single slot.
Keeping stock moving is what makes the inf roll in, so only deal in niches that have high traffic (i.e. popular recipes/IOs that lots of archetypes/powersets can and will use).
Steel Canyon and Cap au Diable are probably the best places to marketeer for closeness of university to the BM/WW.
And don't think of yourself as a parasite like the flippers - you're providing a service to folks with lots of inf who are too lazy to make their own IOs It may not be true, but keep telling yourself that anyway - it makes you feel less evil
Thanks very much Val, looks very interesting. I did craft some purples once to sell back for profit, but it was very risky, and the profit margins weren't too reliable. I would make a lot with one craft, but give a few days, and crafting the same recipe would lose you millions.
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
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Thanks very much Val, looks very interesting. I did craft some purples once to sell back for profit, but it was very risky, and the profit margins weren't too reliable. I would make a lot with one craft, but give a few days, and crafting the same recipe would lose you millions.
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Yeah that's always the danger.
Best to treat marketeering like gambling, early on. Initially only use inf you can spare that you don't mind losing. 50-100m is enough to get started properly, but if you begin with arbitrage and build up to create-and-sell schemes (like I've detailed) then you can even start on a low level character with very little inf - my friend does that for starting cash on his lowbies, but I find having so few market slots proves restrictive (I prefer just dumping 5m on my lowbies from one of my L50s to get them started - it's quicker).
I almost got burned a few times early on - you just have to learn when a niche is going bad and take down your listed stock then either store it (until the niche recovers, if you have base storage space free), or re-list at a lower price just to get rid of that stock before it goes into a loss-making situation for you. Sure, you lose the initial listing fee (5% of listing price) but if you can still shift the IO at the re-listed price for an overall profit before the niche collapses it's well worth it.
I've done this a lot when I see a niche turning - some IOs I've even re-listed 2-3 times and still made a profit before the niche went negative. Ideally though you don't want to make a knee-jerk decision to re-list based just off one or two prices spiking downwards - you need to see a trend of the niche cascading down and holding at a lower level before you panic and pull your stock. If IOs start to consistently sell below your list price the most likely answer is that another marketeer has undercut you and is moving their stock at that new level. You can either wait until they run out of stock or undercut them in return - depends how busy the niche is. High traffic niches can happily support several marketeers, but may also trend downwards a lot faster if those marketeers get overly competitive.
When a market slot is tied up for several days with an IO that isn't selling you're losing inf compared to what you could be earning with that slot.
There are no hard and fast rules - you just need to go on gut feeling, learn from experience and do what feels right to you. You can only judge what works from your own performance.
Hit level 20 yesturday, that toons got 25million already
Dead easy with a few tips, an tricks.
Good advice btw Valdamar
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
My main problem is what i want to roll. Was thinking of a dom but not sure on what powersets other than nrg castle will fiddle with and if there are some recharge changes.
Another thing is that i'm doing some heavy marketing on redside and would maybe be supplying myself with inf and items.
Another problem is i'm getting bored with heroes. Will solve it somehow and will be starting next week.
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My main problem is what i want to roll. Was thinking of a dom but not sure on what powersets other than nrg castle will fiddle with and if there are some recharge changes.
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I like doms, even though they don't ever feel as "strong" as my other characters to me personally (that will probably change with the I15 dom buffs).
My Mind/Psi dom (L50) was easily the "weakest" character I have ever played for the first 38 levels (then obviously things improved) - solo was usually safe but very slow, though in duos/teams I didn't feel like I was pulling my own weight. By comparison my Earth/Fire dom (L38 currently) has felt very strong (for a dom) - great area control plus great area and single target damage (thanks mostly to Fiery Embrace) makes a dom that is good for everything.
I expect great things from Plant/Elec too (my next dom - a primary with good area control plus a secondary with a damage buff should make it on par with my Earth/Fire), though I wouldn't play /Energy or Grav/ on a dom unless Castle's I15 changes go a lot further than so far announced.
But yeah might be worth waiting to see what buffs and nerfs Castle makes in I15 before starting a dom.
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I didn't say inf is hard to come by, some people belive it is.
I think you misunderstood my post.
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What I meant here is that without setting some level of ambition or goal it is not so meaningful to talk about whether it is hard or not.
Happy to just be slotted with regular DOs at level 20? Inf is probably not going to be an issue. Want to be all IOed with some sets at level 20? That is going to be a bit tougher.
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