Oh, the irony...
Thanks for reposting it was apposite.
I could comment but I think I'll refrain for now

Thelonious Monk
umm they're all good points that he made but basically hes just saying how he personally messed up isnt he
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Indeed he is. And it's interesting, in light of what's been and is being said here this week.
Not only the mistakes made, but also the reasons why they were mistakes - which is nice to see that he can look at it objectively.
Nice insights into player subscriptions, too.
Blueside Union: Starblayde (Blaster), Pax Imperia (Tanker), Pax Britannia (Defender)
Redside Union: Natasha Redshade (Stalker)
Very interesting.
The question is, has he learned from them?
A lot of the decisions can come from the Producer, people may pin them on Jack and then Jack simply tanks it, and many decisions can actually be a "we've decided" thing. The finger pointing should stop really.
Every change brings a new challenge and I like that.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
That was an interesting read, and I think that while Emmert might be a swell guy, he still doesn't get it.
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Worry about the players you've got. Don't worry about the players you don't have. You are what you are at launch
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This is cow manure, if we stick to this kind of logic, LotRo would have died off, AoC might never rise from the ashes and CoX would have died a couple of years ago or dwindled down to maybe 50000 subs.
MMOs can slowly and subtly change their nature and fix mistakes in original design, you just need to do it carefully and retain what originally enticed your core players. LotRo has done this very well, WoW keeps shifting feeling it's way. On the other hand SWG killed it's own game, instead of fixing it's mistakes it turned the whole game on it's head and tottaly killed a lot of it's player base.
I think CoH is somewhere in the middle, a lot of the changes could have been done more subtly and with more polish, however they needed to be done, without ED the game was ridiculously easy, without PvP and IOs all you could ever do in the game is keep leveling different chars. I'm gratefull for all these changes, and even more so for the inclusion of MA.
Shadowplay - Scrapper DM/DA SL 50
Doctor Storm- Brute SS/Elec SL 50
"speed boosts someone in the face" - Cognito
<QR>
Y'know... That article is over a year old...
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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Given the tsunami of passions crashing upon the forums right now, it seems this Jack Emmert bit from just over a year ago has a curious hindsight/foresight groove.
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Something that did amuse me
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By 2007, the team introduced an invention system to City of Heroes and City of Villains. The nerfs were gone and the old, generic zones had been refurbished. "There is one nerf that I did that we lost a couple thousand people on," he admits. "It was called enhancement diversification... and that really did make people mad."
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Now why exactly did that raise more aggro than usual there, could it be the nerf or the bold face lie that was told after GDN? I wonder.
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this turned out to be a surprise boon -- instead of adding new zones, they were forced to add depth and detail to some zones that already existed that might otherwise have been bland and empty.
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Blackhat
Dr Blackhat - Empathy/Rad Defender
Blackhat von Radon - Fire/Rad Controller
Blackhat von Tinder - Fire/Kin Controller
Blackhat von Sizzle - Fire/Fire Blaster
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Now why exactly did that raise more aggro than usual there, could it be the nerf or the bold face lie that was told after GDN? I wonder.
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I think it was a combination of ED being a strong nerf that affected every character, that it came after a long line of other unpopular (but more specific and limited) nerfs and that it came despite Emmert's infamous "no more nerfs to powers" statement[1].
[1] I still think that was an honest, but very unfortunate, mistake on Emmert's part. I'd assume the developers consider the powers and the enhancements as two different and distinct systems.
Given the tsunami of passions crashing upon the forums right now, it seems this Jack Emmert bit from just over a year ago has a curious hindsight/foresight groove. Note the bits about rehashing old stuff, revamping existing zones, retention of regular players, and p***ing off the PVPers...
The house that Jack built...