Some ideas


Blue Rabbit

 

Posted

Stone has a higher ST damage than SS out of rage stone also comes with some good control

Warmace again has exilent control and after the recent buffs is a bit of a monster set.

Dualblades while low damage is very quick much quicker than SS and has the added value of the combos

Axe is still a bit of a duffer and is some waht eclipsed by warmace these days but still has a fair bit of control in its set and probably still has higher damage than SS when not using rage.

So for SS to function for tanks and brutes it needs rage to be permable if it was going to be changed i wouldn't mind seeing it become a fixed recharge with recharge = duration that would at least be a buff as much as it was a nerf.


 

Posted

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Will people leave in masses when they notice they cant farm as good as before,

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Given that people seem to have joined in masses when MA made farming easier, I think the answer to that is yes.

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But for new players it depressing to see the prizes on the market

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A market which is completly irrelevant to new players.

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excessive farming does have a negative impact since it destroys the economy.


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If farming causes a problem for the economy, then it is the economy that needs fixing, because whatever you do, people are always going to farm. You nerf one thing, they switch to something else, you nerf that they switch to something else, in an eternal unending cycle of nerfage.

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If you want to PvP your almost forced to farm very often just to be able to buy some sets that let you compete with others.

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Not true, but since no one wants to PvP anyway, also irrelevent.


I really should do something about this signature.

 

Posted

Yup more inf sinks would remove a load of the extra inf that's being generated.

Also to reduce prices could the dev's not just increase supply by uping drop rates?


 

Posted

Or they could put a max on how much salvage and recipes can be sold at. Like unique ones will have a max of 20m, rare - 10m, uncommon - 5m and common - 1m. Just a crazy thought I just had.


 

Posted

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Or they could put a max on how much salvage and recipes can be sold at. Like unique ones will have a max of 20m, rare - 10m, uncommon - 5m and common - 1m. Just a crazy thought I just had.

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As soon as you do that you'll see the availability plummet as all the good IOs are sold on a real black market between players where such a restriction cannot be enforced.