Widow and Crab Spider


Amber_V

 

Posted

Ok, I wanna make one of these, but what is the difference between the Widow and the Crab Spider as these are the two I am planning to create. What do more people find fun and why? And what are they basically?

Is the Widow more like a controller or scrapper or warshade? or a blapper and a scrapper in one?

And the crab spider, all I know is they are AoE focused , what would they be more like? A scrapper and corr and dominator in one?

Need help please am confused with the new VEAT's


 

Posted

I would be happy to be corrected on this but I would say Widows are more like Claws/SR Scrapper/Stalkers with a bit of control if you go the Fortunata route and more scrapperness if you pick Night Widow.

Crabs seem more like assault rifle/energy/devices blasters with pets and good defence.

Both give some out pretty awesome team buffs too.

Though I think like with Khelds, simplifying them like this is probably missing a lot of information out.


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Posted

I'd say a Widow is nearer the way a Stalker should have been but I'm sure others will have different opinions. Mine is basically a high defense, highly survivable melee toon that criticals from hide but doesn't rely on it. Others will take the Fortunata route which has more controls - either can take ranged powers I have just chosen to concentrate on the melee powers.
My Soldier isn't really high enough to comment as to how it plays properly and I'm not sure yet whether I want to go the Crab or the Bane route - or even both via dual builds.

But the best way to find out what a AT is like is to actually play it - and I don't mean PL it immediately to 50 but instead level it up normally. The only person that can answer your questions as to which AT is the best is yourself as it all depends on your personal style of play.
So my best suggestion is to create one each of Widow, Fortunata, Crab and Bane and see which you prefer.


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Posted

[/color]<blockquote><font class="small">En réponse à:[/color]<hr />
I would be happy to be corrected on this but I would say Widows are more like Claws/SR Scrapper/Stalkers with a bit of control if you go the Fortunata route and more scrapperness if you pick Night Widow.

Crabs seem more like assault rifle/energy/devices blasters with pets and good defence.


[/ QUOTE ]
Crab is a really complete at.
It starts as an assault rifle corruptor, and after lvl 24 it evolves in an mix between corruptor (for group buffs and ranged attacks), mm (for its 5 pets, which are essential), and brute (for its melee attacks, res and heal + hp)


 

Posted

I leveled a Crab.

Really fun. It's essentially a Corruptor with 5 Pets and an AoE Monster. With my recharge buffs, my pets are perma. I let them do the job while I kill large mob groups.

I've never tried a Widow since I'm a Brute player and wanted something different.


 

Posted

[ QUOTE ]
It's essentially a Corruptor with 6 Pets and an AoE Monster.

[/ QUOTE ]Fixed.

3 Spiderlings.
2 Disruptors.
1 Patron Pet.


 

Posted

Thanks Col

And go for Blaster for thematics


 

Posted

[ QUOTE ]
[ QUOTE ]
It's essentially a Corruptor with 6 Pets and an AoE Monster.

[/ QUOTE ]Fixed.

3 Spiderlings.
2 Disruptors.
1 Patron Pet.

[/ QUOTE ]

OMG I need 6 pets to be in essence a crab now?


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Posted

You don't -need- any pets to be a Crab, technically.


 

Posted

[ QUOTE ]
I'd say a Widow is nearer the way a Stalker should have been

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What, with a broken hide y'mean?
My one gripe about VEATs. Oh, and personally I found lvling a Widow to 24 murder. Soldier, not to bad, blaster like. Widow? Broken scrapper.
Still, that was just.
After 24, of course, they are slaughter engines


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Posted

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Oh, and personally I found lvling a Widow to 24 murder. Soldier, not to bad, blaster like. Widow? Broken scrapper.

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I found Soldier worse than Widow to 24 (I hated that boring rifle), but I can't say either was that much fun at that stage - just felt like treading water until you could start playing your proper archetype.

I prefer my Bane build over my Crab build at 50, but I'm glad I levelled as a Crab (when I exemp down I don't feel the Bane plays as well as the Crab, even though I picked powers in the order I felt I would have if levelling as a Bane). My Night Widow is at 40 so far (no experience with Fortunata yet) and despite harsher endurance issues than Bane/Crab (and worse than Fortunata too according to my friend) it's so awesome in terms of dps and survivability (Bane still wins on burst damage, Crab on area damage, and both on debuffing though) that I'm already investing massively in IOs to make her godlike once I hit L47/50 - the first archetype I've felt tempted to do that with.

As said, Night Widow is like a Claw/SR scrapper/stalker but can have some blaster-ish elements, I'd say Bane is a stalker/corruptor hybrid (at least the way I've built mine), Crab is a tanker/corruptor with pets, and not sure if Fortunata will be more like my Mind/Psi dom or a Psy/MM blaster (but having seen my friend's L50 Fortunata in action I'd say a bit of both but leaning towards the latter).


 

Posted

I've sunk a melon-farming fortune into my Widow, and regret nothing, not even the eye-watering cost of 5 x LOTG 7.5%s, purples, etc etc.

I would suggest that if you're aiming to get Mind Link perma without Hasten, —*which is do-able alongside softcapping positionals — the kind of recharge speed you can get sucks your end down PDQ, so you'll be wanting probably the full monty of Numina's + Reg/ + Rec, Miracle +Rec and the Performance Shifter +End chance into Stamina, too.

That's the loadout I'm running atm, anyways, and it STILL isn't enough Endurance for protracted fights... but that's why we got Elude, I guess.

(It should be noted that with a purpled-up Widow, protracted fights are not very common, unless soloing AVs is your bag. EBs, on the other hand, are like Pringles to Night Widows - you pop one and you can't stop.)


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Posted

Hmm, you do realise you can perma Mind Link on Night Widows pretty easily without too high +Recharge, right?

Can frankenslot Def/Rech IOs into Mind Link itself to reduce it's recharge, or use Hami-Os to the same effect. When maxed out on recharge enhancements, it's recharging in just over 2 minutes without +Recharge from Hasten or sets even factored in, and it's a 90-sec duration buff.

In regards to endurance, Smoke Grenade is an easy way to get +Max End, as the third set bonus of Dampened Spirits is +1.8%End. Second set bonus is +2% damage, fifth is +5% recharge. So not only a great power, can get some great set bonuses on the cheap from it.


 

Posted

Yeah Amber my Mind Link has similar numbers now at L42, frankenslotted with 4 L40-ish Def/Rech enhs in it, though at 50 I'll be slotting 3 Membranes and a LotG 7.5 in it.

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I would suggest that if you're aiming to get Mind Link perma without Hasten, — which is do-able alongside softcapping positionals — the kind of recharge speed you can get sucks your end down PDQ, so you'll be wanting probably the full monty of Numina's + Reg/ + Rec, Miracle +Rec and the Performance Shifter +End chance into Stamina, too.

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According to Mids my planned build has perma-Hasten with 5.1secs overlap (192.5% global rchg in total), so yeah Mind Link is perma (28.1secs overlap) and takes care of softcapping ranged/area def (melee is softcapped without it). That much +rchg should allow me to skip Swipe and (hopefully) still have a viable single target melee attack chain with just Follow Up, Slash, Lunge &amp; Strike - I guess I'll see if my calculations are correct in 8 levels when I slot all the IOs I've bought this last few weeks into my widow.

It's a ludicrous build in both inf cost and power, but I haven't purpled any of my 13 L50s except for the very cheap Confuse/Sleep sets in my dom, so felt I owed myself at least one overpowered soloer for taking on some ridiculous challenges. And I knew by L35 that the Widow playstyle suited me (like my Claw/WP scrapper, but with more variety, survivability and damage), so I wanted to make the best of it. Depending how well it goes I may start saving up inf again to give the same treatment to my Bane, Warshade, Arch/En Blaster and/or Fire/Rad Corruptor (at least the two heroes would be much cheaper to do, with WW prices being so much lower than the BM).

And yeah I know about the end issues - my friend has a L50 Night Widow that I've duo'd my Bane/Crab with a lot, so I've seen it first hand, and experienced it with my L42 widow. According to Mids my planned widow build will actually have more endurance recovery than my L50 /WP scrapper &amp; brute (which have Stamina + QR), with much lower toggle costs, so I'm hoping it will be enough.

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I've sunk a melon-farming fortune into my Widow, and regret nothing, not even the eye-watering cost of 5 x LOTG 7.5%s, purples, etc etc.

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I don't farm, so it took me a couple of months to raise the inf for this build, but spending 2.3 billion inf in a few weeks has bothered me less than I thought it would - it's not like it's real money The build would have cost a lot more at "buy it now" prices, but I like bargains and patience pays off, plus I already had some of the uniques from reward rolls and other uniques and HOs in base storage from past drops. Most of the expense was getting 20 purples, 5 from each of the 4 attack sets.