VEAT Bane Spider Mace Blast Powers Bugged


Lord_Spawnus

 

Posted

After awhile of not playing my Bane spider I decided to play it today for the 1st respec, and for some reason when ever I did one of the ranged attacks, he never did any of the animations for them, he did the animations for all the melee attacks but when he did the ranged moves he stood there in the battle stance while the blast came out of the mace.

Asked afew banes and it seems like its happening to them too.


 

Posted

I've found the same thing happening with my Bane, the animations for the blasting powers just haven't been activating. As far as I can tell it only started happening after the last patch.


"Maybe in the end, what makes heroes into heroes...is that we're just too stupid to quit."

 

Posted

I have the same problem too, can't say when it started exactly since it had been a while since I last played my bane before Dxp.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

i've noticed what I think is the same bug, but with voids. They animation plays but the actual damage portion seems to come a good 3-4 seconds later. Same thing is happening on some other ranged damage weapon based critters I've noticed.

Also when playing my Spider last night, she's only level 11, maybe 12, her gun just disappeared. not just for me, but for everyone as well. no one could see my invisible weapon!


Defiant 50's
Many and varied!
@Miss Chief

 

Posted

Also observed in the US:

[ QUOTE ]
Would something like this explain the muzzle-flash on my Arachnos Soldier gun being off to the side now? The gun is also disappearing on most instanced mission maps as well.

[/ QUOTE ]

Here.


I really should do something about this signature.

 

Posted

Also seems that the normal Arachnos Banes you fight are having this problem too.


 

Posted

Don't know if it's related to these changes, but when you pull out the Nemesis Staff or Blackwand you get rooted for 3-4 seconds and the animation and damage don't seem to sync up.


"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon

Myopic Aardvark on Twitter

 

Posted

Just picked up Mace Blast from Black Scorpion's patron set and the animation on that works fine while the VEAT blasts are still not animating.

Possibly not related but I've noticed Crey Radiologists have an animation bug too. Their tricorder looking dealys seem to float beside them when they use their radiation debuff.


"Maybe in the end, what makes heroes into heroes...is that we're just too stupid to quit."