Tailor Missions


Crazy_Dragon

 

Posted

I'd like to see a the tailor missions go a bit like this:

Character walks into Icon, and as if by magic the shopkeeper appears.. On talking to him he gives you an outfit (choice of 5 maybe), and then you exit through a door in the back of the shop to a mission. Examples could be, a suit - office mission, lab outfit - crey mission.. etc. When you get back he will alter the outfit free of charge to something you actually want, unless you like the one he's given you.



Help Dirk Knightly the freelance detective solve a case in Arc ID:368097

 

Posted

Been watching Mr Ben reruns?


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

[ QUOTE ]
I'd like to see a the tailor missions go a bit like this:

Character walks into Icon, and as if by magic the shopkeeper appears.. On talking to him he gives you an outfit (choice of 5 maybe), and then you exit through a door in the back of the shop to a mission. Examples could be, a suit - office mission, lab outfit - crey mission.. etc. When you get back he will alter the outfit free of charge to something you actually want, unless you like the one he's given you.

[/ QUOTE ]abit too much like Mr Benn's adventures.....but then it could get the judge dredd version


 

Posted

[ QUOTE ]
Been watching Mr Ben reruns?

[/ QUOTE ]

No, lol.. It was all those posts on theme music from the general thread that got me thinking. Then, as i walked into Icon all i could hear in my head was Mr Ben music.

I'd actually like the tailor missions to be a bit more.. interesting, instead of having to just 'defeat 30 Tsoo' or 'defeat 30 crey'.



Help Dirk Knightly the freelance detective solve a case in Arc ID:368097

 

Posted

defeat 10k rikti monkeys for the chimp outfit


 

Posted

I'd definately agree that the tailor missions could do with being more interesting. Then again, I'd also like the cape and (especially) the aura missions to be more interesting as well. (At least the cape one has a smidgen of logic too it.)


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

This reminds me of a mission on villains where you are given a hero costume disguise...but you can alter it any way you want, since it's taking up part of your costume slot.

And, yes, Mr Ben rocks!

And yes, it could be a little bit more intresting than "OH HELP, NEMESIS ARE ASKING FOR COSTUMES FREE OF CHARGE, KILL DEM SO THEY GO AWAY, ITS ALL A NEMESIS PLOT, WAAAAAAA"


 

Posted

I think there should be a proper memorial building that is entered for the last part of the cape mission, rather than just a normal lab.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Admittedly, I don't really go for capes. And the capes I go for are the one-shoulder, Vet Reward ones, so lately I haven't even bothered with the cape mission. However, I'd swear the last part was in a cave map last time I did it.

Oh, and Mr Benn did rock, and is still amusing, despite the fact I used to watch it when I was a kid, which is a long time ago.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
However, I'd swear the last part was in a cave map last time I did it.

[/ QUOTE ]

Cave door leading to a full Lab map swarming with Lost, actually. Has been since probably before I started playing in December 2007.


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

Ah, but if you leave it a few levels it's Rikti!

Okay, so they're on a dull cave map, but they've grown up!


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

I like the villain cape mish the way it is....go flush out a hero ...kill him and rip the cape from his corpse.

Nice.


 

Posted

3 Tailor Missions for Heroes Side that are more fun:

Tailor Mission 1 (level 20): Rescue Serge's models from Freaks. Simple door mission at back of Icon, Dressing room and make up area. Basic level 20 freaks harassing models dressed in various costumes (perhaps a contest before introduction to get your character's costume as one of the ones a model has on), rescue the hostages and beat up the Freak Tank leading the raid. Humerous dialogue, fun map, yay.

Tailor Mission 2: Crey are trying to steal a new material from the Icon labs, go there, beat down Crey Agents, protect several new costumes from being destroyed and stop someone escaping with a sample. New map type, mix of lab, studio and Icon.

Tailor Mission 3: Nemesis is trying to impose public decency on the Atlas Park Fashion Show! Beat down the Prussian Prude's forces and rescue the women and men he was trying to cram into more suitable clothing! Uses the fashion show map from the Mender TF.


 

Posted

[ QUOTE ]
3 Tailor Missions for Heroes Side that are more fun:

Tailor Mission 1 (level 20): Rescue Serge's models from Freaks. Simple door mission at back of Icon, Dressing room and make up area. Basic level 20 freaks harassing models dressed in various costumes (perhaps a contest before introduction to get your character's costume as one of the ones a model has on), rescue the hostages and beat up the Freak Tank leading the raid. Humerous dialogue, fun map, yay.

Tailor Mission 2: Crey are trying to steal a new material from the Icon labs, go there, beat down Crey Agents, protect several new costumes from being destroyed and stop someone escaping with a sample. New map type, mix of lab, studio and Icon.

Tailor Mission 3: Nemesis is trying to impose public decency on the Atlas Park Fashion Show! Beat down the Prussian Prude's forces and rescue the women and men he was trying to cram into more suitable clothing! Uses the fashion show map from the Mender TF.

[/ QUOTE ]

Yeah ..beat up the head freak tank that thinks he should have won that model comp so long ago....even though he's male. You could spot him by the pastel pink dress he's wearing


 

Posted

[ QUOTE ]
3 Tailor Missions for Heroes Side that are more fun:

Tailor Mission 1 (level 20): Rescue Serge's models from Freaks. Simple door mission at back of Icon, Dressing room and make up area. Basic level 20 freaks harassing models dressed in various costumes (perhaps a contest before introduction to get your character's costume as one of the ones a model has on), rescue the hostages and beat up the Freak Tank leading the raid. Humerous dialogue, fun map, yay.

Tailor Mission 2: Crey are trying to steal a new material from the Icon labs, go there, beat down Crey Agents, protect several new costumes from being destroyed and stop someone escaping with a sample. New map type, mix of lab, studio and Icon.

Tailor Mission 3: Nemesis is trying to impose public decency on the Atlas Park Fashion Show! Beat down the Prussian Prude's forces and rescue the women and men he was trying to cram into more suitable clothing! Uses the fashion show map from the Mender TF.

[/ QUOTE ]

/SIGNED! XD
I sometimes think the playerbase has more creativity than the Devs, when it comes to missions certainly. I fully understand if the tools they have to use dont let them do some of the more creative things, but Hunt and Contact 'Missions' seem so...outdated/horrible/sinful/rage-inducing/boring...all at once.

For Villains you should have to steal things for the Facemakers and suchnot.


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Posted

/signed.

Anything has to be more inventive than the curret costume missions.


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