Ice/Elec PvP help


Demonic_

 

Posted

This is my current blaster build, recently took it to union and started to notice a few holes i hadnt seen on Defiant (probably due to the lack of PvP on my home server )

Open to all suggestions, have favoured concealment/force in the past but i know leadership/ice is a favourite too, some tearing apart from experienced blasters would be helpful (yeah, i know the PotT procs need to go, but not sure what to do w/the slots).

*uber me please, this is the build of my blaster on live, so money/IOs aint a prob*

Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/

Frostica: Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Ice Bolt

    [*] (A) Devastation - Accuracy/Damage: Level 50[*] (39) Devastation - Damage/Endurance: Level 50[*] (39) Devastation - Damage/Recharge: Level 50[*] (39) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (40) Pacing of the Turtle - Chance of -Recharge: Level 50[/list]Level 1: Electric Fence
      [*] (A) Immobilisation Duration IO: Level 50[/list]Level 2: Ice Blast
        [*] (A) Devastation - Accuracy/Damage: Level 50[*] (3) Devastation - Damage/Endurance: Level 50[*] (3) Devastation - Damage/Recharge: Level 50[*] (5) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (5) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (11) Pacing of the Turtle - Chance of -Recharge: Level 50[/list]Level 4: Charged Brawl
          [*] (A) Fortunata Hypnosis - Sleep: Level 50[*] (11) Fortunata Hypnosis - Sleep/Recharge: Level 50[*] (13) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50[*] (13) Fortunata Hypnosis - Accuracy/Recharge: Level 50[*] (17) Fortunata Hypnosis - Sleep/Endurance: Level 50[/list]Level 6: Aim
            [*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (7) Adjusted Targeting - To Hit Buff: Level 50[*] (9) Adjusted Targeting - Recharge: Level 50[*] (9) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (42) Recharge Reduction IO: Level 50[/list]Level 8: Swift
              [*] (A) Run Speed IO: Level 50[/list]Level 10: Combat Jumping
                [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 12: Stealth
                  [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 14: Super Jump
                    [*] (A) Unbounded Leap - Endurance: Level 50[*] (15) Unbounded Leap - Jumping: Level 50[*] (15) Springfoot - Jumping: Level 50[*] (17) Springfoot - Endurance: Level 50[/list]Level 16: Health
                      [*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (27) Numina's Convalescence - Heal: Level 50[/list]Level 18: Build Up
                        [*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (19) Adjusted Targeting - To Hit Buff: Level 50[*] (21) Rectified Reticle - Increased Perception: Level 20[*] (21) Adjusted Targeting - Recharge: Level 50[*] (43) Recharge Reduction IO: Level 50[/list]Level 20: Stamina
                          [*] (A) Performance Shifter - EndMod: Level 50[*] (31) Performance Shifter - EndMod/Accuracy/Recharge: Level 50[*] (37) Performance Shifter - EndMod/Recharge: Level 50[*] (37) Performance Shifter - EndMod/Accuracy: Level 50[*] (37) Performance Shifter - Chance for +End: Level 50[/list]Level 22: Bitter Ice Blast
                            [*] (A) Apocalypse - Damage: Level 50[*] (23) Apocalypse - Damage/Recharge: Level 50[*] (23) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (25) Apocalypse - Accuracy/Recharge: Level 50[*] (25) Apocalypse - Chance of Damage(Negative): Level 50[*] (27) Pacing of the Turtle - Chance of -Recharge: Level 50[/list]Level 24: Havoc Punch
                              [*] (A) Hecatomb - Damage: Level 50[*] (34) Hecatomb - Damage/Recharge: Level 50[*] (34) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (36) Hecatomb - Accuracy/Recharge: Level 50[*] (36) Hecatomb - Chance of Damage(Negative): Level 50[*] (36) Fortunata Hypnosis - Chance for Placate: Level 50[/list]Level 26: Invisibility
                                [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 28: Thunder Strike
                                  [*] (A) Armageddon - Damage: Level 50[*] (29) Armageddon - Damage/Recharge: Level 50[*] (29) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (31) Armageddon - Accuracy/Recharge: Level 50[*] (31) Armageddon - Chance for Fire Damage: Level 50[/list]Level 30: Phase Shift
                                    [*] (A) Recharge Reduction IO: Level 50[*] (33) Recharge Reduction IO: Level 50[*] (33) Recharge Reduction IO: Level 50[/list]Level 32: Hasten
                                      [*] (A) Recharge Reduction IO: Level 50[*] (33) Recharge Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[/list]Level 35: Freeze Ray
                                        [*] (A) Unbreakable Constraint - Hold: Level 50[*] (42) Unbreakable Constraint - Hold/Recharge: Level 50[*] (45) Unbreakable Constraint - Chance for Smashing Damage: Level 50[*] (46) Unbreakable Constraint - Accuracy/Recharge: Level 50[*] (46) Unbreakable Constraint - Endurance/Hold: Level 50[/list]Level 38: Acrobatics
                                          [*] (A) Endurance Reduction IO: Level 50[*] (40) Endurance Reduction IO: Level 50[/list]Level 41: Personal Force Field
                                            [*] (A) Red Fortune - Defense: Level 50[*] (42) Luck of the Gambler - Recharge Speed: Level 50[*] (43) Red Fortune - Defense/Endurance: Level 50[*] (43) Red Fortune - Defense/Recharge: Level 50[*] (46) Red Fortune - Defense/Endurance/Recharge: Level 50[/list]Level 44: Temp Invulnerability
                                              [*] (A) Aegis - Resistance/Endurance: Level 50[*] (45) Titanium Coating - Resistance/Endurance: Level 50[*] (45) Endurance Reduction IO: Level 50[*] (50) Resist Damage IO: Level 50[/list]Level 47: Force of Nature
                                                [*] (A) Resist Damage IO: Level 50[*] (48) Titanium Coating - Resistance/Recharge: Level 50[*] (48) Aegis - Resistance/Recharge: Level 50[*] (48) Recharge Reduction IO: Level 50[/list]Level 49: Super Speed
                                                  [*] (A) Endurance Reduction IO: Level 50[*] (50) Endurance Reduction IO: Level 50[*] (50) Run Speed IO: Level 50[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Empty[/list]Level 1: Sprint
                                                      [*] (A) Empty[/list]Level 2: Rest
                                                        [*] (A) Empty[/list]Level 1: Defiance
                                                        ------------
                                                        [u]Set Bonus Totals:[u]
                                                          [*]18.5% DamageBuff(Smashing)[*]18.5% DamageBuff(Lethal)[*]18.5% DamageBuff(Fire)[*]18.5% DamageBuff(Cold)[*]18.5% DamageBuff(Energy)[*]18.5% DamageBuff(Negative)[*]18.5% DamageBuff(Toxic)[*]18.5% DamageBuff(Psionic)[*]60% Enhancement(Accuracy)[*]80% Enhancement(RechargeTime)[*]15% FlySpeed[*]112.9 HP (9.37%) HitPoints[*]21% JumpHeight[*]21% JumpSpeed[*]MezResist(Immobilize) 2.2%[*]20% Perception[*]18.5% (0.31 End/sec) Recovery[*]52% (2.62 HP/sec) Regeneration[*]11.3% Resistance(Fire)[*]11.3% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]15% RunSpeed[/list]------------
                                                          [u]Set Bonuses:[u]
                                                          [u]Devastation[u]
                                                          (Ice Bolt)
                                                            [*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[/list][u]Devastation[u]
                                                            (Ice Blast)
                                                              [*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[/list][u]Fortunata Hypnosis[u]
                                                              (Charged Brawl)
                                                                [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
                                                                (Aim)
                                                                  [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[/list][u]Adjusted Targeting[u]
                                                                  (Aim)
                                                                    [*] 2% DamageBuff(All)[*] 1.26% Resistance(Energy,Negative)[/list][u]Luck of the Gambler[u]
                                                                    (Combat Jumping)
                                                                      [*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
                                                                      (Stealth)
                                                                        [*] 7.5% Enhancement(RechargeTime)[/list][u]Unbounded Leap[u]
                                                                        (Super Jump)
                                                                          [*] 4% JumpSpeed, 4% JumpHeight[/list][u]Springfoot[u]
                                                                          (Super Jump)
                                                                            [*] 2% JumpSpeed, 2% JumpHeight[/list][u]Numina's Convalescence[u]
                                                                            (Health)
                                                                              [*] 12% (0.6 HP/sec) Regeneration[/list][u]Gaussian's Synchronized Fire-Control[u]
                                                                              (Build Up)
                                                                                [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[/list][u]Adjusted Targeting[u]
                                                                                (Build Up)
                                                                                  [*] 2% DamageBuff(All)[/list][u]Rectified Reticle[u]
                                                                                  (Build Up)
                                                                                    [*] 20% Perception[/list][u]Performance Shifter[u]
                                                                                    (Stamina)
                                                                                      [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 22.6 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list][u]Apocalypse[u]
                                                                                      (Bitter Ice Blast)
                                                                                        [*] 16% (0.8 HP/sec) Regeneration[*] 36.1 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list][u]Hecatomb[u]
                                                                                        (Havoc Punch)
                                                                                          [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
                                                                                          (Invisibility)
                                                                                            [*] 7.5% Enhancement(RechargeTime)[/list][u]Armageddon[u]
                                                                                            (Thunder Strike)
                                                                                              [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Unbreakable Constraint[u]
                                                                                              (Freeze Ray)
                                                                                                [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
                                                                                                (Personal Force Field)
                                                                                                  [*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[/list][u]Luck of the Gambler[u]
                                                                                                  (Personal Force Field)
                                                                                                    [*] 7.5% Enhancement(RechargeTime)[/list]


                                                                                                    Code:[/color]
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Posted

Sorry mate, i don't have any blaster guru-type knowledge for you. However i do think its a bit mean that no one has bothered to reply to your post. Thinking about it, this could mean one of two things:

1. Your proposed build is so god-like in its proportions that it is the epitome of perfection itself. Whenever forumites attempt to view it they are dazzled by lights of unimaginable brightness- the awe inspiring truth of it, the endless poetry! All too soon it becomes too much for them, they weep and can bear the pain no longer. They click the "Main Index" button with a mixture pure, unexplainable anguish and heart wrenching ecstacy- total silence. The only reply to ur post that could possibly befitt its perfection.

2. Somewhere along the line you've [censored] off the wrong people

Its gone so long without a reply you prolly found the info u wanted elsewhere and dont give two hoots about your post anymore. However, Im taking this personally..Cmon people and give D.J. some feed back already! And if u have no consturctive feed back to offer (like my good self) then maybe u could stop by anyway and give his tummy a rub or tickle his chin or something.


 

Posted

I just saw this and feel bad I havent commented now, unfortunately Im at work and cant get access to mids to check out the slotting properly, but, form what I can see there are few things I would change. Ill have a porper look at it mids when I get home, but tbh, at this point, anything that is speced up may not work as intended when i13 hits. But I will make the build with the i13 chnages in mind.


 

Posted

Just had a quick look, this is how I would probably slot it, but to be fair its a first draft, btw check out alternate slotting on ice bolt/blast and charged brawl.

Anyway enjoy....

Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/

Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Ice Bolt -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(17), Dev'n-Acc/Dmg/Rchg:50(43), Dev'n-Acc/Dmg/EndRdx/Rchg:50(43), Thundr-Acc/Dmg/EndRdx:50(43), Thundr-Dmg/EndRdx/Rchg:50(46)
Level 1: Electric Fence -- HO:Endo(A), HO:Endo(42)
Level 2: Ice Blast -- Dev'n-Acc/Dmg:50(A), Dev'n-Acc/Dmg/Rchg:50(3), Dev'n-Dmg/Rchg:50(3), Dev'n-Acc/Dmg/EndRdx/Rchg:50(40), Thundr-Acc/Dmg/EndRdx:50(40), Thundr-Dmg/EndRdx/Rchg:50(42)
Level 4: Charged Brawl -- Mako-Acc/Dmg:50(A), Mako-Dmg/Rchg:50(5), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(7), B'ngBlow-Acc/Dmg:30(37), B'ngBlow-Dmg/Rchg:30(37)
Level 6: Hurdle -- Jump-I:50(A), Jump-I:50(7)
Level 8: Aim -- HO:Membr(A), HO:Membr(9), HO:Membr(9)
Level 10: Havoc Punch -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(11), Hectmb-Acc/Dmg/Rchg:50(11), Hectmb-Acc/Rchg:50(34), Hectmb-Dam%:50(34), Mako-Acc/Dmg/EndRdx/Rchg:50(34)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(13), Ksmt-ToHit+:30(13), Jump-I:50(15), Jump-I:50(46)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(15)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(17), Mrcl-Rcvry+:40(33), Mrcl-Heal:40(46)
Level 18: Bitter Ice Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(25), Apoc-Dam%:50(25), Dev'n-Acc/Dmg/EndRdx/Rchg:50(33)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc/Rchg:50(21), P'Shift-EndMod/Acc:50(29), P'Shift-End%:50(33)
Level 22: Build Up -- HO:Membr(A), HO:Membr(23), HO:Membr(23)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 28: Super Speed -- HO:Micro(A), HO:Micro(29)
Level 30: Stealth -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-EndRdx/Rchg:50(31), LkGmblr-Def/EndRdx/Rchg:50(31)
Level 32: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 35: Thunder Strike -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dam%:50(37)
Level 38: Freeze Ray -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(39), UbrkCons-Acc/Hold/Rchg:50(39), UbrkCons-Acc/Rchg:50(39), UbrkCons-EndRdx/Hold:50(40)
Level 41: Personal Force Field -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(42)
Level 44: Temp Invulnerability -- S'fstPrt-ResKB:30(A), TtmC'tng-ResDam:50(45), TtmC'tng-ResDam/EndRdx:50(45), TtmC'tng-ResDam/EndRdx/Rchg:50(45)
Level 47: Force of Nature -- TtmC'tng-ResDam/Rchg:50(A), TtmC'tng-EndRdx/Rchg:50(48), TtmC'tng-ResDam/EndRdx/Rchg:50(48), Aegis-ResDam/Rchg:50(48), Aegis-ResDam/EndRdx/Rchg:50(50)
Level 49: Phase Shift -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]

    [*]15.5% DamageBuff(Smashing)[*]15.5% DamageBuff(Lethal)[*]15.5% DamageBuff(Fire)[*]15.5% DamageBuff(Cold)[*]15.5% DamageBuff(Energy)[*]15.5% DamageBuff(Negative)[*]15.5% DamageBuff(Toxic)[*]15.5% DamageBuff(Psionic)[*]54% Enhancement(Accuracy)[*]70% Enhancement(RechargeTime)[*]5% FlySpeed[*]180.7 HP (15%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Immobilize) 3.3%[*]MezResist(Sleep) 4.4%[*]22% (0.37 End/sec) Recovery[*]62% (3.12 HP/sec) Regeneration[*]7.56% Resistance(Fire)[*]7.56% Resistance(Cold)[*]10% RunSpeed[/list]


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Posted

This to me looks playable
You will have 1598 hp with just the 2 easy +hp accolades, can slot for more hp to cap it, but i prefer more rech then getting 7 more hp :P

Hero Plan by Mids' Hero Designer 1,4006
http://www.cohplanner.com/

Ice/elec: Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Ice Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg:39(A), Dev'n-Acc/Dmg/Rchg:39(3), Dev'n-Acc/Dmg:39(3), Thundr-Acc/Dmg/Rchg:39(5), Thundr-Acc/Dmg/EndRdx:39(5)
Level 1: Electric Fence -- HO:Nucle(A)
Level 2: Ice Blast -- Decim-Acc/Dmg/Rchg:39(A), Decim-Acc/Dmg:39(7), Decim-Acc/EndRdx/Rchg:39(7), Decim-Dmg/Rchg:39(9), Decim-Build%:39(9), HO:Centri(11)
Level 4: Charged Brawl -- C'ngImp-Acc/Dmg:39(A), C'ngImp-Acc/Dmg/Rchg:39(43), C'ngImp-Dmg/EndRdx/Rchg:39(43), C'ngImp-Acc/Dmg/EndRdx:39(46), C'ngImp-Dmg/Rchg:39(46)
Level 6: Aim -- AdjTgt-ToHit/EndRdx/Rchg:39(A), AdjTgt-ToHit:39(11), AdjTgt-ToHit/Rchg:39(13), AdjTgt-Rchg:39(13), AdjTgt-ToHit/EndRdx:39(15)
Level 8: Combat Jumping -- LkGmblr-Rchg+:39(A), Krma-ResKB:30(15), Jump-I:40(17), Jump-I:40(17)
Level 10: Havoc Punch -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(19), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(21), Hectmb-Dam%:50(21), C'ngImp-Acc/Dmg/Rchg:39(23)
Level 12: Hurdle -- Jump-I:40(A), Jump-I:40(23)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(46)
Level 16: Build Up -- AdjTgt-ToHit/EndRdx/Rchg:39(A), AdjTgt-ToHit/Rchg:39(25), AdjTgt-ToHit:39(25), AdjTgt-ToHit/EndRdx:39(27), AdjTgt-Rchg:39(27)
Level 18: Bitter Ice Blast -- Apoc-Dam%:50(A), Apoc-Dmg:50(29), Apoc-Dmg/Rchg:50(29), Apoc-Acc/Dmg/Rchg:50(31), Apoc-Acc/Rchg:50(31), HO:Centri(31)
Level 20: Health -- Numna-Regen/Rcvry+:39(A), Numna-Heal/EndRdx:39(33), Numna-Heal:39(33), Mrcl-Rcvry+:39(33), Mrcl-Heal:39(34), Mrcl-Heal/EndRdx:39(34)
Level 22: Stamina -- P'Shift-End%:39(A), P'Shift-EndMod:39(34), P'Shift-EndMod/Acc:39(36), P'Shift-EndMod/Rchg:39(36)
Level 24: Hasten -- RechRdx-I:40(A), RechRdx-I:40(36), RechRdx-I:40(37)
Level 26: Super Speed -- Clrty-RunSpd:40(A), Clrty-Stlth:39(37), Clrty-EndRdx:39(48), Run-I:40(50)
Level 28: Stealth -- LkGmblr-Rchg+:39(A)
Level 30: Acrobatics -- KBDist-I:40(A), EndRdx-I:40(37)
Level 32: Thunder Strike -- Armgdn-Acc/Rchg:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Dam%:50(39), Armgdn-Dmg:50(40)
Level 35: Freeze Ray -- UbrkCons-Dam%:50(A), UbrkCons-Hold:50(40), UbrkCons-Hold/Rchg:50(40), UbrkCons-Acc/Hold/Rchg:50(42), UbrkCons-Acc/Rchg:50(42)
Level 38: Grant Invisibility -- LkGmblr-Rchg+:39(A)
Level 41: Personal Force Field -- LkGmblr-Rchg+:39(A), Krma-ResKB:30(42), LkGmblr-Def/Rchg:39(43)
Level 44: Temp Invulnerability -- ImpArm-ResDam:39(A), ImpArm-ResDam/EndRdx:39(45), TtmC'tng-ResDam:39(45), TtmC'tng-ResDam/EndRdx:39(45), TtmC'tng-EndRdx/Rchg:39(50)
Level 47: Force of Nature -- TtmC'tng-ResDam:39(A), TtmC'tng-ResDam/Rchg:39(48), TtmC'tng-ResDam/EndRdx/Rchg:39(48)
Level 49: Phase Shift -- RechRdx-I:40(A), RechRdx-I:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]

    [*]8% DamageBuff(Smashing)[*]8% DamageBuff(Lethal)[*]8% DamageBuff(Fire)[*]8% DamageBuff(Cold)[*]8% DamageBuff(Energy)[*]8% DamageBuff(Negative)[*]8% DamageBuff(Toxic)[*]8% DamageBuff(Psionic)[*]2,25% Max End[*]91,3% Enhancement(RechargeTime)[*]70% Enhancement(Accuracy)[*]5% FlySpeed[*]212,3 HP (17,6%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Immobilize) 7,15%[*]MezResist(Sleep) 4,4%[*]21,5% (0,36 End/sec) Recovery[*]50% (2,52 HP/sec) Regeneration[*]7,56% Resistance(Fire)[*]7,56% Resistance(Cold)[*]2,52% Resistance(Energy)[*]2,52% Resistance(Negative)[*]5% RunSpeed[/list]


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Posted

might aswell wait to see i13 changes before pimping a blaster at the moment as your money might be better spent elsewhere...


 

Posted

This is also true

[ QUOTE ]
might aswell wait to see i13 changes before pimping a blaster at the moment as your money might be better spent elsewhere...

[/ QUOTE ]


 

Posted

Thanks for the delayed feedback guys

ive changed a few thingies, went for 4 deva, 1 ruin and one dam/range HO for ice blast/ice bolt

also nabbed some of the ideas from Falcon and Nickey, cheers

[ QUOTE ]
might aswell wait to see i13 changes before pimping a blaster at the moment as your money might be better spent elsewhere...

[/ QUOTE ]

Build i posted is already on live, but yeah, not building/lvling a new PvP toon until we see where PvP goes post-i13


 

Posted

[ QUOTE ]
Thanks for the delayed feedback guys

ive changed a few thingies, went for 4 deva, 1 ruin and one dam/range HO for ice blast/ice bolt

also nabbed some of the ideas from Falcon and Nickey, cheers

[ QUOTE ]
might aswell wait to see i13 changes before pimping a blaster at the moment as your money might be better spent elsewhere...

[/ QUOTE ]

Build i posted is already on live, but yeah, not building/lvling a new PvP toon until we see where PvP goes post-i13

[/ QUOTE ]
Yeah thats cool Hopefully the devs will look into adding a feature that enables all IOs to be moved out of a toon when respeccing instead of the current 10 which has been poor since IOs have been out. Its been mentioned over at the US forums so it might actually get some attention..


 

Posted

[ QUOTE ]
[ QUOTE ]
Thanks for the delayed feedback guys

ive changed a few thingies, went for 4 deva, 1 ruin and one dam/range HO for ice blast/ice bolt

also nabbed some of the ideas from Falcon and Nickey, cheers

[ QUOTE ]
might aswell wait to see i13 changes before pimping a blaster at the moment as your money might be better spent elsewhere...

[/ QUOTE ]

Build i posted is already on live, but yeah, not building/lvling a new PvP toon until we see where PvP goes post-i13

[/ QUOTE ]
Yeah thats cool Hopefully the devs will look into adding a feature that enables all IOs to be moved out of a toon when respeccing instead of the current 10 which has been poor since IOs have been out. Its been mentioned over at the US forums so it might actually get some attention..

[/ QUOTE ]


I made a post about changing that in GR's QoL thread. It got totally ignored. Hopefully that doesn't happen over in the US.


CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.

Playgroup are all **** - Global Handle