Black Textures not fixed


 

Posted

Fixed in the most recent patch:

[ QUOTE ]
Compatibility

• Resolved issue of certain geometry displaying black textures with Nvidia GeForce 8+ series video cards.


[/ QUOTE ]

Nope. Still happening, exactly the same.

Anyone else?


"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon

Myopic Aardvark on Twitter

 

Posted

I was getting black textures at long distance with /visscale set to 3 or 4 and I think that's solved now. I've not been on an Arachnos mission since the patch so I don't know if that issue with the black crate textures has been fixed.


 

Posted

Nah, it was the Arachnos crates I noticed it on. Haven't been to Grandeville yet to see if the city walls are still showing areas of blackness though.


"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon

Myopic Aardvark on Twitter

 

Posted

It seems to be partially fixed. The black textures in Grandville appear to have gone but the crates in the Arachnos lab maps and some of the PPD sheilds (the one on the wall just inside the Steel Canyon police station for sure) are still showing black textures.


 

Posted

There are also some black textures on Ghost Widow's tower in Mercy.


Still @Shadow Kitty

"I became Archvillain before Statesman nerfed himself!"

 

Posted

[ QUOTE ]
It seems to be partially fixed. The black textures in Grandville appear to have gone but the crates in the Arachnos lab maps and some of the PPD sheilds (the one on the wall just inside the Steel Canyon police station for sure) are still showing black textures.

[/ QUOTE ]
Same. 880GTX here.


 

Posted

Yip, still getting them, mainly on Arachnos maps.


And still I am intermittandly crashing to, again same card 8800gtx. Running Vista and latest drivers.


@Snow.
Defiant: Snow + many other alts

Arc ID 61069